Проблема с рангами!
$$Xottab$$ Дата: Пятница, 16.09.2011, 19:57:41 | Сообщение # 1
Группа: Пользователи
Сообщений: 31
Здравствуйте у меня вот такая проблема нарисовалась. Мод - SenseGameRp (Исправленный) Проблема с командой /giverank Суть проблемы - командой /giverank могут пользоваться: вначале я думал что любой кто состоит в Мафие/Фракцие/Банде может себе сам ранг сменить - но как говорится беда не приходит одна ею могут пользоваться все кто состоит Мафие/Фракцие/Банде + они не только себе могут сменить ранг любому кто состоит опять таки не важно в какой из Мафий/Фракций/Банд Заранее благодарю за помощь и готовлюсь дать великий плюсик ..::<<+>>::.. Моя команда /giverank //----------------------------------[GIVERANK]------------------------------------------------ if(strcmp(cmd, "/giverank", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_YELLOW, "*Используйте: /giverank [ид игрока] [ранг(1-30)]"); return 1; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmdtext, idx); level = strval(tmp); if(level > 20 || level < 1) { SendClientMessage(playerid, COLOR_RED, " Недопустиное значение ранга!"); return 1; } if (PlayerInfo[playerid][pLeader] >= 1 || PlayerInfo[playerid][pRank] < 30) { if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pRank] = level; if(PlayerInfo[playerid][pLeader] != PlayerInfo[para1][pMember]) { SendClientMessage(playerid, COLOR_GREY, "Вы не можете повысить/понизить этого человека"); return 1; } format(string, sizeof(string), "Вы были повышены/понижены лидером %s(Rank:%d)", sendername,level); ShowPlayerDialog(para1,1503,DIALOG_STYLE_MSGBOX,"Сообщение:",string,"Готово",""); format(string, sizeof(string), "Вы повысили/понизили %s(Rank:%d)", giveplayer,level); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); //--------------------------------------Ранги и Скины ЛСПД----------------------------- if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 266; SetPlayerSkin(para1, 266); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 280; SetPlayerSkin(para1, 280); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 284; SetPlayerSkin(para1, 284); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 267; SetPlayerSkin(para1, 267); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 281; SetPlayerSkin(para1, 281); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 283; SetPlayerSkin(para1, 283); } } //-------------------------Тут приличное кол-во повторяющихся скинов я их стёр просто--------------------------- ................................................... //-------------------------Тут приличное кол-во повторяющихся скинов я их стёр просто--------------------------- //--------------------------Ранги и скины Баллас---------------------------------------- if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 293; SetPlayerSkin(para1, 102); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 103; SetPlayerSkin(para1, 103); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 103; SetPlayerSkin(para1, 293); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 102; SetPlayerSkin(para1, 93); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 102; SetPlayerSkin(para1, 28); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 104; SetPlayerSkin(para1, 104); } } } } } else { SendClientMessage(playerid, COLOR_RED, " Ты не авторизован для использования этой команды !"); } } return 1; }
Сообщение Здравствуйте у меня вот такая проблема нарисовалась. Мод - SenseGameRp (Исправленный) Проблема с командой /giverank Суть проблемы - командой /giverank могут пользоваться: вначале я думал что любой кто состоит в Мафие/Фракцие/Банде может себе сам ранг сменить - но как говорится беда не приходит одна ею могут пользоваться все кто состоит Мафие/Фракцие/Банде + они не только себе могут сменить ранг любому кто состоит опять таки не важно в какой из Мафий/Фракций/Банд Заранее благодарю за помощь и готовлюсь дать великий плюсик ..::<<+>>::.. Моя команда /giverank //----------------------------------[GIVERANK]------------------------------------------------ if(strcmp(cmd, "/giverank", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_YELLOW, "*Используйте: /giverank [ид игрока] [ранг(1-30)]"); return 1; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmdtext, idx); level = strval(tmp); if(level > 20 || level < 1) { SendClientMessage(playerid, COLOR_RED, " Недопустиное значение ранга!"); return 1; } if (PlayerInfo[playerid][pLeader] >= 1 || PlayerInfo[playerid][pRank] < 30) { if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pRank] = level; if(PlayerInfo[playerid][pLeader] != PlayerInfo[para1][pMember]) { SendClientMessage(playerid, COLOR_GREY, "Вы не можете повысить/понизить этого человека"); return 1; } format(string, sizeof(string), "Вы были повышены/понижены лидером %s(Rank:%d)", sendername,level); ShowPlayerDialog(para1,1503,DIALOG_STYLE_MSGBOX,"Сообщение:",string,"Готово",""); format(string, sizeof(string), "Вы повысили/понизили %s(Rank:%d)", giveplayer,level); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); //--------------------------------------Ранги и Скины ЛСПД----------------------------- if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 266; SetPlayerSkin(para1, 266); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 280; SetPlayerSkin(para1, 280); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 284; SetPlayerSkin(para1, 284); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 267; SetPlayerSkin(para1, 267); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 281; SetPlayerSkin(para1, 281); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 283; SetPlayerSkin(para1, 283); } } //-------------------------Тут приличное кол-во повторяющихся скинов я их стёр просто--------------------------- ................................................... //-------------------------Тут приличное кол-во повторяющихся скинов я их стёр просто--------------------------- //--------------------------Ранги и скины Баллас---------------------------------------- if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 293; SetPlayerSkin(para1, 102); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 103; SetPlayerSkin(para1, 103); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 103; SetPlayerSkin(para1, 293); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 102; SetPlayerSkin(para1, 93); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 102; SetPlayerSkin(para1, 28); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 104; SetPlayerSkin(para1, 104); } } } } } else { SendClientMessage(playerid, COLOR_RED, " Ты не авторизован для использования этой команды !"); } } return 1; } Автор - $$Xottab$$ Дата добавления - 16.09.2011 в 19:57:41
FAMAS Дата: Пятница, 16.09.2011, 20:05:02 | Сообщение # 2
Группа: vip
Сообщений: 55
А говориш мод исправленый Щас подумаю, отпишусь нащет твоей пробелмы
MyMessage
Сообщение А говориш мод исправленый Щас подумаю, отпишусь нащет твоей пробелмы Автор - FAMAS Дата добавления - 16.09.2011 в 20:05:02
$$Xottab$$ Дата: Пятница, 16.09.2011, 20:07:45 | Сообщение # 3
Группа: Пользователи
Сообщений: 31
Quote (FAMAS )
А говориш мод исправленый
В простой версии там прикол в админке он даётся всем и сразу 4 ранг если даже строчку поменять чтоб давало 0 ранг всем кто войдёт то админску не кому не даст, и в никах нельзя было исправить=)Ещё я заменил [pModel] на другое просто взял не с версии которую я делал олее позднюю переделку=)
Сообщение отредактировал $$Xottab$$ - Пятница, 16.09.2011, 20:09:55
Сообщение Quote (FAMAS )
А говориш мод исправленый
В простой версии там прикол в админке он даётся всем и сразу 4 ранг если даже строчку поменять чтоб давало 0 ранг всем кто войдёт то админску не кому не даст, и в никах нельзя было исправить=)Ещё я заменил [pModel] на другое просто взял не с версии которую я делал олее позднюю переделку=)Автор - $$Xottab$$ Дата добавления - 16.09.2011 в 20:07:45
Dimka_71rus Дата: Пятница, 16.09.2011, 21:16:54 | Сообщение # 4
Группа: Пользователи
Сообщений: 360
$$Xottab$$ , попробуй так
if(strcmp(cmd, "/giverank", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_ISPOLZUY, "*Используйте: /giverank [ид игрока] [ранг]"); return 1; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmdtext, idx); level = strval(tmp); if(level > 6 || level < 0) { SendClientMessage(playerid, COLOR_RED, " Недопустиное значение ранга!"); return 1; } if(PlayerInfo[playerid][pLeader] == 0 && PlayerInfo[para1][pMember] != 0) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 1 && PlayerInfo[para1][pMember] != 1) { SendClientMessage(playerid, COLOR_RED, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 2 && PlayerInfo[para1][pMember] != 2) { SendClientMessage(playerid, COLOR_RED, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 3 && PlayerInfo[para1][pMember] != 3) { SendClientMessage(playerid, COLOR_RED, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 4 && PlayerInfo[para1][pMember] != 4) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 5 && PlayerInfo[para1][pMember] != 5) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 6 && PlayerInfo[para1][pMember] != 6) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 7 && PlayerInfo[para1][pMember] != 7) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 8 && PlayerInfo[para1][pMember] != 8) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 9 && PlayerInfo[para1][pMember] != 9) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 10 && PlayerInfo[para1][pMember] != 10) { SendClientMessage(playerid, COLOR_RED, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 11 && PlayerInfo[para1][pMember] != 11) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 12 && PlayerInfo[para1][pMember] != 12) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 13 && PlayerInfo[para1][pMember] != 13) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 14 && PlayerInfo[para1][pMember] != 14) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 15 && PlayerInfo[para1][pMember] != 15) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 16 && PlayerInfo[para1][pMember] != 16) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 17 && PlayerInfo[para1][pMember] != 17) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 18 && PlayerInfo[para1][pMember] != 18) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 19 && PlayerInfo[para1][pMember] != 19) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 20 && PlayerInfo[para1][pMember] != 20) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 21 && PlayerInfo[para1][pMember] != 21) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if (PlayerInfo[playerid][pLeader] >= 1) { if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pRank] = level; if(PlayerInfo[playerid][pLeader] != PlayerInfo[para1][pMember]) { SendClientMessage(playerid, COLOR_GREY, "Вы не можете повысить/понизить этого человека"); return 1; } format(string, sizeof(string), "Вы были повышены/понижены лидером %s(Rank:%d)", sendername,level); ShowPlayerDialog(para1,1503,DIALOG_STYLE_MSGBOX,"Сообщение:",string," ок "," ок "); format(string, sizeof(string), "Вы повысили/понизили %s(Rank:%d)", giveplayer,level); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); //--------------------------------------Ранги и Скины ЛСПД----------------------------- if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 280; SetPlayerSkin(para1, 280); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 284; SetPlayerSkin(para1, 284); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 282; SetPlayerSkin(para1, 282); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 283; SetPlayerSkin(para1, 283); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 266; SetPlayerSkin(para1, 266); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 265; SetPlayerSkin(para1, 265); } } //---------------------------------------Ранги и скины ФБР-------------------------- if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 285; SetPlayerSkin(para1, 285); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 281; SetPlayerSkin(para1, 281); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 267; SetPlayerSkin(para1, 267); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 286; SetPlayerSkin(para1, 286); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 163; SetPlayerSkin(para1, 163); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 164; SetPlayerSkin(para1, 164); } } //--------------------------------------Ранги и скины Армии-------------------------- if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 287; SetPlayerSkin(para1, 287); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 287; SetPlayerSkin(para1, 287); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 287; SetPlayerSkin(para1, 287); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 287; SetPlayerSkin(para1, 287); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 287; SetPlayerSkin(para1, 287); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 287; SetPlayerSkin(para1, 287); } } //------------------------------------------РАнги и скины МЧС------------------------- if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 70; SetPlayerSkin(para1, 70); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 275; SetPlayerSkin(para1, 275); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 275; SetPlayerSkin(para1, 275); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 274; SetPlayerSkin(para1, 274); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 274; SetPlayerSkin(para1, 274); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 276; SetPlayerSkin(para1, 276); } } //------------------------------------------------------Ранги и скины Инструторов---------------------------------------- if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 59; SetPlayerSkin(para1, 59); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 185; SetPlayerSkin(para1, 185); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 60; SetPlayerSkin(para1, 60); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 98; SetPlayerSkin(para1, 98); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 189; SetPlayerSkin(para1, 189); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 171; SetPlayerSkin(para1, 171); } } //------------------------------------------------------Ранги и скины Хитов---------------------------------------- if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 43; SetPlayerSkin(para1, 43); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 234; SetPlayerSkin(para1, 234); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 165; SetPlayerSkin(para1, 165); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 165; SetPlayerSkin(para1, 165); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 165; SetPlayerSkin(para1, 165); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 166; SetPlayerSkin(para1, 166); } } //------------------------------------------------------Ранги и скины LCN---------------------------------------- if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 127; SetPlayerSkin(para1, 127); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 223; SetPlayerSkin(para1, 223); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 46; SetPlayerSkin(para1, 46); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 126; SetPlayerSkin(para1, 126); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 124; SetPlayerSkin(para1, 124); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 113; SetPlayerSkin(para1, 113); } } //------------------------------------------------------Ранги и скины Якудза---------------------------------------- if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 121; SetPlayerSkin(para1, 121); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 122; SetPlayerSkin(para1, 122); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 123; SetPlayerSkin(para1, 123); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 228; SetPlayerSkin(para1, 228); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 186; SetPlayerSkin(para1, 186); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 120; SetPlayerSkin(para1, 120); } } //------------------------------------------------------Ранги и скины Коронос ---------------------------------------- if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 47; SetPlayerSkin(para1, 47); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 114; SetPlayerSkin(para1, 114); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 114; SetPlayerSkin(para1, 114); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 115; SetPlayerSkin(para1, 115); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 116; SetPlayerSkin(para1, 116); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 292; SetPlayerSkin(para1, 292); } } //------------------------------------------------------Ранги и скины Грув---------------------------------------- if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 105; SetPlayerSkin(para1, 105); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 107; SetPlayerSkin(para1, 107); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 106; SetPlayerSkin(para1, 106); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 269; SetPlayerSkin(para1, 269); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 271; SetPlayerSkin(para1, 271); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 270; SetPlayerSkin(para1, 270); } } //------------------------------------------------------Ранги и скины Русская Мафия---------------------------------------- if(PlayerInfo[playerid][pMember] == 20 || PlayerInfo[playerid][pLeader] == 20) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 112; SetPlayerSkin(para1, 112); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 112; SetPlayerSkin(para1, 112); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 111; SetPlayerSkin(para1, 111); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 111; SetPlayerSkin(para1, 111); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 125; SetPlayerSkin(para1, 125); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 272; SetPlayerSkin(para1, 272); } } //----------------------------------------------------ранги и скины рифа-------------------------------------------- if(PlayerInfo[playerid][pMember] == 19 || PlayerInfo[playerid][pLeader] == 19) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 174); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 174); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 174); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 175; SetPlayerSkin(para1, 175); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 175; SetPlayerSkin(para1, 175); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 173; SetPlayerSkin(para1, 173); } } //-------------------------------ранги и скины мерии-------------------------------------- if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 17; SetPlayerSkin(para1, 17); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 17; SetPlayerSkin(para1, 17); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 296; SetPlayerSkin(para1, 296); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 296; SetPlayerSkin(para1, 296); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 156; SetPlayerSkin(para1, 156); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 147; SetPlayerSkin(para1, 147); } } //------------------------------------------ранги и скины репортёров---------------------------------- if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 290; SetPlayerSkin(para1, 290); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 190; SetPlayerSkin(para1, 290); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 227; SetPlayerSkin(para1, 227); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 295; SetPlayerSkin(para1, 295); } } //----------------------------------------------------ранги и скины вагос---------------------------------- if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 108; SetPlayerSkin(para1, 108); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 108; SetPlayerSkin(para1, 108); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 108; SetPlayerSkin(para1, 108); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 109; SetPlayerSkin(para1, 109); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 109; SetPlayerSkin(para1, 109); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 110; SetPlayerSkin(para1, 110); } } //--------------------------------------------------ранги и скины такси----------------------------- if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 261; SetPlayerSkin(para1, 261); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 182; SetPlayerSkin(para1, 182); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 253; SetPlayerSkin(para1, 253); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 255; SetPlayerSkin(para1, 255); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 255; SetPlayerSkin(para1, 255); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 61; SetPlayerSkin(para1, 61); } } //--------------------------------------------------ранги и скины gopnikov----------------------------- if(PlayerInfo[playerid][pMember] == 21 || PlayerInfo[playerid][pLeader] == 21) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 2; SetPlayerSkin(para1, 2); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 293; SetPlayerSkin(para1, 293); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 101; SetPlayerSkin(para1, 101); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 73; SetPlayerSkin(para1, 73); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 291; SetPlayerSkin(para1, 291); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 206; SetPlayerSkin(para1, 206); } } //---------------------------------------------------ранги и скины стритов----------------------------------- if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 21; SetPlayerSkin(para1, 21); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 176; SetPlayerSkin(para1, 176); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 180; SetPlayerSkin(para1, 180); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 250; SetPlayerSkin(para1, 250); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 299; SetPlayerSkin(para1, 299); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 48; SetPlayerSkin(para1, 48); } } //--------------------------ранги и скины байкеров------------------------------------------------- if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 291; SetPlayerSkin(para1, 291); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 254; SetPlayerSkin(para1, 254); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 247; SetPlayerSkin(para1, 247); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 248; SetPlayerSkin(para1, 248); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 181; SetPlayerSkin(para1, 181); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 100; SetPlayerSkin(para1, 100); } } //------------------------------ранги и скины триады-------------------------------------------------------- if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 170; SetPlayerSkin(para1, 170); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 117; SetPlayerSkin(para1, 117); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 117; SetPlayerSkin(para1, 117); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 118; SetPlayerSkin(para1, 118); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 118; SetPlayerSkin(para1, 118); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 294; SetPlayerSkin(para1, 294); } } //--------------------------Ранги и скины Баллас---------------------------------------- if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 28; SetPlayerSkin(para1, 28); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 103; SetPlayerSkin(para1, 103); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 103; SetPlayerSkin(para1, 103); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 102; SetPlayerSkin(para1, 102); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 102; SetPlayerSkin(para1, 102); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 104; SetPlayerSkin(para1, 104); } } } } } else { SendClientMessage(playerid, COLOR_RED, " Ты не авторизован для использования этой команды !"); } } return 1; }
скины изменишь вот пример Quote
if(PlayerInfo[para1][pRank] == id фраки) { PlayerInfo[para1][pModel] = id скина; SetPlayerSkin(para1, id скина); }
пример Code
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 280; SetPlayerSkin(para1, 280); }
ну и соответственно если надо добавишь по принципу фраку или прибавишь)
Лучшие моды,скрипты,карты - вы найдёте на сайте samp-pawno.ru Самые чёткие ответы на ваши вопросы и помощь по скритингу вы найдёте на сайте forum-pawno.ru
Сообщение отредактировал Dimka_71rus - Пятница, 16.09.2011, 21:18:55
Сообщение $$Xottab$$ , попробуй так
if(strcmp(cmd, "/giverank", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_ISPOLZUY, "*Используйте: /giverank [ид игрока] [ранг]"); return 1; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmdtext, idx); level = strval(tmp); if(level > 6 || level < 0) { SendClientMessage(playerid, COLOR_RED, " Недопустиное значение ранга!"); return 1; } if(PlayerInfo[playerid][pLeader] == 0 && PlayerInfo[para1][pMember] != 0) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 1 && PlayerInfo[para1][pMember] != 1) { SendClientMessage(playerid, COLOR_RED, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 2 && PlayerInfo[para1][pMember] != 2) { SendClientMessage(playerid, COLOR_RED, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 3 && PlayerInfo[para1][pMember] != 3) { SendClientMessage(playerid, COLOR_RED, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 4 && PlayerInfo[para1][pMember] != 4) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 5 && PlayerInfo[para1][pMember] != 5) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 6 && PlayerInfo[para1][pMember] != 6) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 7 && PlayerInfo[para1][pMember] != 7) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 8 && PlayerInfo[para1][pMember] != 8) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 9 && PlayerInfo[para1][pMember] != 9) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 10 && PlayerInfo[para1][pMember] != 10) { SendClientMessage(playerid, COLOR_RED, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 11 && PlayerInfo[para1][pMember] != 11) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 12 && PlayerInfo[para1][pMember] != 12) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 13 && PlayerInfo[para1][pMember] != 13) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 14 && PlayerInfo[para1][pMember] != 14) { SendClientMessage(playerid, COLOR_GRAD2, " Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 15 && PlayerInfo[para1][pMember] != 15) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 16 && PlayerInfo[para1][pMember] != 16) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 17 && PlayerInfo[para1][pMember] != 17) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 18 && PlayerInfo[para1][pMember] != 18) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 19 && PlayerInfo[para1][pMember] != 19) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 20 && PlayerInfo[para1][pMember] != 20) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if(PlayerInfo[playerid][pLeader] == 21 && PlayerInfo[para1][pMember] != 21) { SendClientMessage(playerid, COLOR_GRAD2, "Доступ запрещен!"); return 1; } if (PlayerInfo[playerid][pLeader] >= 1) { if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pRank] = level; if(PlayerInfo[playerid][pLeader] != PlayerInfo[para1][pMember]) { SendClientMessage(playerid, COLOR_GREY, "Вы не можете повысить/понизить этого человека"); return 1; } format(string, sizeof(string), "Вы были повышены/понижены лидером %s(Rank:%d)", sendername,level); ShowPlayerDialog(para1,1503,DIALOG_STYLE_MSGBOX,"Сообщение:",string," ок "," ок "); format(string, sizeof(string), "Вы повысили/понизили %s(Rank:%d)", giveplayer,level); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); //--------------------------------------Ранги и Скины ЛСПД----------------------------- if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 280; SetPlayerSkin(para1, 280); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 284; SetPlayerSkin(para1, 284); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 282; SetPlayerSkin(para1, 282); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 283; SetPlayerSkin(para1, 283); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 266; SetPlayerSkin(para1, 266); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 265; SetPlayerSkin(para1, 265); } } //---------------------------------------Ранги и скины ФБР-------------------------- if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 285; SetPlayerSkin(para1, 285); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 281; SetPlayerSkin(para1, 281); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 267; SetPlayerSkin(para1, 267); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 286; SetPlayerSkin(para1, 286); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 163; SetPlayerSkin(para1, 163); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 164; SetPlayerSkin(para1, 164); } } //--------------------------------------Ранги и скины Армии-------------------------- if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 287; SetPlayerSkin(para1, 287); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 287; SetPlayerSkin(para1, 287); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 287; SetPlayerSkin(para1, 287); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 287; SetPlayerSkin(para1, 287); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 287; SetPlayerSkin(para1, 287); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 287; SetPlayerSkin(para1, 287); } } //------------------------------------------РАнги и скины МЧС------------------------- if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 70; SetPlayerSkin(para1, 70); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 275; SetPlayerSkin(para1, 275); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 275; SetPlayerSkin(para1, 275); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 274; SetPlayerSkin(para1, 274); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 274; SetPlayerSkin(para1, 274); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 276; SetPlayerSkin(para1, 276); } } //------------------------------------------------------Ранги и скины Инструторов---------------------------------------- if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 59; SetPlayerSkin(para1, 59); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 185; SetPlayerSkin(para1, 185); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 60; SetPlayerSkin(para1, 60); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 98; SetPlayerSkin(para1, 98); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 189; SetPlayerSkin(para1, 189); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 171; SetPlayerSkin(para1, 171); } } //------------------------------------------------------Ранги и скины Хитов---------------------------------------- if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 43; SetPlayerSkin(para1, 43); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 234; SetPlayerSkin(para1, 234); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 165; SetPlayerSkin(para1, 165); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 165; SetPlayerSkin(para1, 165); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 165; SetPlayerSkin(para1, 165); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 166; SetPlayerSkin(para1, 166); } } //------------------------------------------------------Ранги и скины LCN---------------------------------------- if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 127; SetPlayerSkin(para1, 127); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 223; SetPlayerSkin(para1, 223); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 46; SetPlayerSkin(para1, 46); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 126; SetPlayerSkin(para1, 126); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 124; SetPlayerSkin(para1, 124); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 113; SetPlayerSkin(para1, 113); } } //------------------------------------------------------Ранги и скины Якудза---------------------------------------- if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 121; SetPlayerSkin(para1, 121); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 122; SetPlayerSkin(para1, 122); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 123; SetPlayerSkin(para1, 123); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 228; SetPlayerSkin(para1, 228); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 186; SetPlayerSkin(para1, 186); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 120; SetPlayerSkin(para1, 120); } } //------------------------------------------------------Ранги и скины Коронос ---------------------------------------- if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 47; SetPlayerSkin(para1, 47); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 114; SetPlayerSkin(para1, 114); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 114; SetPlayerSkin(para1, 114); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 115; SetPlayerSkin(para1, 115); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 116; SetPlayerSkin(para1, 116); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 292; SetPlayerSkin(para1, 292); } } //------------------------------------------------------Ранги и скины Грув---------------------------------------- if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 105; SetPlayerSkin(para1, 105); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 107; SetPlayerSkin(para1, 107); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 106; SetPlayerSkin(para1, 106); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 269; SetPlayerSkin(para1, 269); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 271; SetPlayerSkin(para1, 271); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 270; SetPlayerSkin(para1, 270); } } //------------------------------------------------------Ранги и скины Русская Мафия---------------------------------------- if(PlayerInfo[playerid][pMember] == 20 || PlayerInfo[playerid][pLeader] == 20) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 112; SetPlayerSkin(para1, 112); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 112; SetPlayerSkin(para1, 112); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 111; SetPlayerSkin(para1, 111); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 111; SetPlayerSkin(para1, 111); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 125; SetPlayerSkin(para1, 125); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 272; SetPlayerSkin(para1, 272); } } //----------------------------------------------------ранги и скины рифа-------------------------------------------- if(PlayerInfo[playerid][pMember] == 19 || PlayerInfo[playerid][pLeader] == 19) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 174); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 174); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 174; SetPlayerSkin(para1, 174); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 175; SetPlayerSkin(para1, 175); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 175; SetPlayerSkin(para1, 175); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 173; SetPlayerSkin(para1, 173); } } //-------------------------------ранги и скины мерии-------------------------------------- if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 17; SetPlayerSkin(para1, 17); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 17; SetPlayerSkin(para1, 17); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 296; SetPlayerSkin(para1, 296); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 296; SetPlayerSkin(para1, 296); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 156; SetPlayerSkin(para1, 156); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 147; SetPlayerSkin(para1, 147); } } //------------------------------------------ранги и скины репортёров---------------------------------- if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 290; SetPlayerSkin(para1, 290); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 190; SetPlayerSkin(para1, 290); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 188; SetPlayerSkin(para1, 188); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 227; SetPlayerSkin(para1, 227); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 295; SetPlayerSkin(para1, 295); } } //----------------------------------------------------ранги и скины вагос---------------------------------- if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 108; SetPlayerSkin(para1, 108); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 108; SetPlayerSkin(para1, 108); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 108; SetPlayerSkin(para1, 108); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 109; SetPlayerSkin(para1, 109); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 109; SetPlayerSkin(para1, 109); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 110; SetPlayerSkin(para1, 110); } } //--------------------------------------------------ранги и скины такси----------------------------- if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 261; SetPlayerSkin(para1, 261); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 182; SetPlayerSkin(para1, 182); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 253; SetPlayerSkin(para1, 253); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 255; SetPlayerSkin(para1, 255); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 255; SetPlayerSkin(para1, 255); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 61; SetPlayerSkin(para1, 61); } } //--------------------------------------------------ранги и скины gopnikov----------------------------- if(PlayerInfo[playerid][pMember] == 21 || PlayerInfo[playerid][pLeader] == 21) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 2; SetPlayerSkin(para1, 2); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 293; SetPlayerSkin(para1, 293); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 101; SetPlayerSkin(para1, 101); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 73; SetPlayerSkin(para1, 73); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 291; SetPlayerSkin(para1, 291); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 206; SetPlayerSkin(para1, 206); } } //---------------------------------------------------ранги и скины стритов----------------------------------- if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 21; SetPlayerSkin(para1, 21); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 176; SetPlayerSkin(para1, 176); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 180; SetPlayerSkin(para1, 180); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 250; SetPlayerSkin(para1, 250); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 299; SetPlayerSkin(para1, 299); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 48; SetPlayerSkin(para1, 48); } } //--------------------------ранги и скины байкеров------------------------------------------------- if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 291; SetPlayerSkin(para1, 291); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 254; SetPlayerSkin(para1, 254); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 247; SetPlayerSkin(para1, 247); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 248; SetPlayerSkin(para1, 248); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 181; SetPlayerSkin(para1, 181); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 100; SetPlayerSkin(para1, 100); } } //------------------------------ранги и скины триады-------------------------------------------------------- if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = 170; SetPlayerSkin(para1, 170); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = 117; SetPlayerSkin(para1, 117); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = 117; SetPlayerSkin(para1, 117); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = 118; SetPlayerSkin(para1, 118); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = 118; SetPlayerSkin(para1, 118); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = 294; SetPlayerSkin(para1, 294); } } //--------------------------Ранги и скины Баллас---------------------------------------- if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 28; SetPlayerSkin(para1, 28); } else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pModel] = 103; SetPlayerSkin(para1, 103); } else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pModel] = 103; SetPlayerSkin(para1, 103); } else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pModel] = 102; SetPlayerSkin(para1, 102); } else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pModel] = 102; SetPlayerSkin(para1, 102); } else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pModel] = 104; SetPlayerSkin(para1, 104); } } } } } else { SendClientMessage(playerid, COLOR_RED, " Ты не авторизован для использования этой команды !"); } } return 1; }
скины изменишь вот пример Quote
if(PlayerInfo[para1][pRank] == id фраки) { PlayerInfo[para1][pModel] = id скина; SetPlayerSkin(para1, id скина); }
пример Code
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pModel] = 280; SetPlayerSkin(para1, 280); }
ну и соответственно если надо добавишь по принципу фраку или прибавишь) Автор - Dimka_71rus Дата добавления - 16.09.2011 в 21:16:54
$$Xottab$$ Дата: Пятница, 16.09.2011, 21:40:29 | Сообщение # 5
Группа: Пользователи
Сообщений: 31
Он сьел 7 8 ранг их просто типо нету почему то =) И у меня есть подозрения что игроки не смогут менять верю а на лидеров это распростронится или они так же любому игроку меняь смогут?
Сообщение Он сьел 7 8 ранг их просто типо нету почему то =) И у меня есть подозрения что игроки не смогут менять верю а на лидеров это распростронится или они так же любому игроку меняь смогут? Автор - $$Xottab$$ Дата добавления - 16.09.2011 в 21:40:29
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