[FS] Выкидывания пассажиров и...
Kasromaha Дата: Воскресенье, 26.12.2010, 00:57:35 | Сообщение # 1
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Всех с наступающим)Но перейду дальше по теме)) Где найти таой скриптак? или помогите найти. Буду благодарен) И заодно... Как ставить мелодию при входе?
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Сообщение Всех с наступающим)Но перейду дальше по теме)) Где найти таой скриптак? или помогите найти. Буду благодарен) И заодно... Как ставить мелодию при входе? Автор - Kasromaha Дата добавления - 26.12.2010 в 00:57:35
Сообщение Kasromaha , тебе надо чтоб одного чела по ид выкидывало или сразу чтоб всех с машин выкинуло?Автор - admin Дата добавления - 26.12.2010 в 01:03:33
Kasromaha Дата: Воскресенье, 26.12.2010, 02:58:39 | Сообщение # 3
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Одного по ид)
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Сообщение Одного по ид) Автор - Kasromaha Дата добавления - 26.12.2010 в 02:58:39
Drifter96 Дата: Воскресенье, 26.12.2010, 03:14:56 | Сообщение # 4
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На вот вставляешь в OnplayerCommandText Code
if(strcmp(cmd, "/eject", true) == 0) { if(IsPlayerConnected(playerid)) { new State; if(IsPlayerInAnyVehicle(playerid)) { State=GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,COLOR_GREY," You can only eject people as the driver !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /eject [playerid/PartOfName]"); return 1; } new playa; playa = ReturnUser(tmp); new test; test = GetPlayerVehicleID(playerid); if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot Eject yourself!"); return 1; } if(IsPlayerInVehicle(playa,test)) { new PName[MAX_PLAYER_NAME]; GetPlayerName(playerid,PName,sizeof(PName)); GetPlayerName(playa, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You have thrown %s out of the car!", giveplayer); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* You have been thrown out the car by %s !", PName); SendClientMessage(playa, COLOR_WHITE, string); RemovePlayerFromVehicle(playa); } else { SendClientMessage(playerid, COLOR_GREY, " That player is not in your Car !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, " Invalid ID/Name!"); } } else { SendClientMessage(playerid, COLOR_GREY, " You need to be in a Vehicle to use this !"); } } return 1; }
C тя плюсик будут вопросы пиши
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Сообщение На вот вставляешь в OnplayerCommandText Code
if(strcmp(cmd, "/eject", true) == 0) { if(IsPlayerConnected(playerid)) { new State; if(IsPlayerInAnyVehicle(playerid)) { State=GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,COLOR_GREY," You can only eject people as the driver !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /eject [playerid/PartOfName]"); return 1; } new playa; playa = ReturnUser(tmp); new test; test = GetPlayerVehicleID(playerid); if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot Eject yourself!"); return 1; } if(IsPlayerInVehicle(playa,test)) { new PName[MAX_PLAYER_NAME]; GetPlayerName(playerid,PName,sizeof(PName)); GetPlayerName(playa, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You have thrown %s out of the car!", giveplayer); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* You have been thrown out the car by %s !", PName); SendClientMessage(playa, COLOR_WHITE, string); RemovePlayerFromVehicle(playa); } else { SendClientMessage(playerid, COLOR_GREY, " That player is not in your Car !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, " Invalid ID/Name!"); } } else { SendClientMessage(playerid, COLOR_GREY, " You need to be in a Vehicle to use this !"); } } return 1; }
C тя плюсик будут вопросы пиши Автор - Drifter96 Дата добавления - 26.12.2010 в 03:14:56
Kasromaha Дата: Воскресенье, 26.12.2010, 12:55:56 | Сообщение # 5
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А Ненужен? А то ошибку выдаёт. Скрипт не полный походу.
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Сообщение отредактировал Kasromaha - Воскресенье, 26.12.2010, 13:00:20
Сообщение А Ненужен? А то ошибку выдаёт. Скрипт не полный походу. Автор - Kasromaha Дата добавления - 26.12.2010 в 12:55:56
admin Дата: Воскресенье, 26.12.2010, 13:14:16 | Сообщение # 6
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Quote (Drifter96 )
SendClientMessage(playerid, COLOR_GREY, " You need to be in a Vehicle to use this !"); } return 1; } return 1; }
ну так пробуй)а что за ошибка то?:D
zm-jail.ru Разработка сайта samp-pawno.ru
Сообщение Quote (Drifter96 )
SendClientMessage(playerid, COLOR_GREY, " You need to be in a Vehicle to use this !"); } return 1; } return 1; }
ну так пробуй)а что за ошибка то?:DАвтор - admin Дата добавления - 26.12.2010 в 13:14:16
Kasromaha Дата: Воскресенье, 26.12.2010, 13:47:43 | Сообщение # 7
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Code
C:\Games\3b\pawno\include\JunkBuster.inc(1216) : warning 235: public function lacks forward declaration (symbol "JB_BanEx") C:\Games\3b\pawno\include\JunkBuster.inc(2561) : warning 202: number of arguments does not match definition C:\Games\3b\gamemodes\LVDMPV3_4.pwn(148) : warning 201: redefinition of constant/macro (symbol "MAX_PICKUPS") C:\Games\3b\gamemodes\LVDMPV3_4.pwn(318) : error 017: undefined symbol "strtok" C:\Games\3b\gamemodes\LVDMPV3_4.pwn(318) : error 033: array must be indexed (variable "cmd") C:\Games\3b\gamemodes\LVDMPV3_4.pwn(331) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(343) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(346) : error 017: undefined symbol "strtok" C:\Games\3b\gamemodes\LVDMPV3_4.pwn(346) : error 033: array must be indexed (variable "tmp") C:\Games\3b\gamemodes\LVDMPV3_4.pwn(349) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(354) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(381) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(386) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(391) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(416) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(419) : error 017: undefined symbol "strtok" C:\Games\3b\gamemodes\LVDMPV3_4.pwn(419) : error 033: array must be indexed (variable "tmp") C:\Games\3b\gamemodes\LVDMPV3_4.pwn(422) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(427) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(456) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(459) : error 017: undefined symbol "strtok" C:\Games\3b\gamemodes\LVDMPV3_4.pwn(459) : error 033: array must be indexed (variable "tmp") C:\Games\3b\gamemodes\LVDMPV3_4.pwn(462) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(467) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(480) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(483) : error 017: undefined symbol "strtok" C:\Games\3b\gamemodes\LVDMPV3_4.pwn(483) : error 033: array must be indexed (variable "tmp") C:\Games\3b\gamemodes\LVDMPV3_4.pwn(486) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(491) : error 079: inconsistent return types (array & non-array) Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors.
Добавлено (26.12.2010, 13:47) --------------------------------------------- Всё вся я сделал, но теперь только одна ошибка
Code
C:\Games\3b\gamemodes\LVDMPV3_4.pwn(3070) : error 017: undefined symbol "ReturnUser"
Как избавится от неё?
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Сообщение Code
C:\Games\3b\pawno\include\JunkBuster.inc(1216) : warning 235: public function lacks forward declaration (symbol "JB_BanEx") C:\Games\3b\pawno\include\JunkBuster.inc(2561) : warning 202: number of arguments does not match definition C:\Games\3b\gamemodes\LVDMPV3_4.pwn(148) : warning 201: redefinition of constant/macro (symbol "MAX_PICKUPS") C:\Games\3b\gamemodes\LVDMPV3_4.pwn(318) : error 017: undefined symbol "strtok" C:\Games\3b\gamemodes\LVDMPV3_4.pwn(318) : error 033: array must be indexed (variable "cmd") C:\Games\3b\gamemodes\LVDMPV3_4.pwn(331) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(343) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(346) : error 017: undefined symbol "strtok" C:\Games\3b\gamemodes\LVDMPV3_4.pwn(346) : error 033: array must be indexed (variable "tmp") C:\Games\3b\gamemodes\LVDMPV3_4.pwn(349) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(354) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(381) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(386) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(391) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(416) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(419) : error 017: undefined symbol "strtok" C:\Games\3b\gamemodes\LVDMPV3_4.pwn(419) : error 033: array must be indexed (variable "tmp") C:\Games\3b\gamemodes\LVDMPV3_4.pwn(422) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(427) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(456) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(459) : error 017: undefined symbol "strtok" C:\Games\3b\gamemodes\LVDMPV3_4.pwn(459) : error 033: array must be indexed (variable "tmp") C:\Games\3b\gamemodes\LVDMPV3_4.pwn(462) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(467) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(480) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(483) : error 017: undefined symbol "strtok" C:\Games\3b\gamemodes\LVDMPV3_4.pwn(483) : error 033: array must be indexed (variable "tmp") C:\Games\3b\gamemodes\LVDMPV3_4.pwn(486) : error 079: inconsistent return types (array & non-array) C:\Games\3b\gamemodes\LVDMPV3_4.pwn(491) : error 079: inconsistent return types (array & non-array) Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors.
Добавлено (26.12.2010, 13:47) --------------------------------------------- Всё вся я сделал, но теперь только одна ошибка
Code
C:\Games\3b\gamemodes\LVDMPV3_4.pwn(3070) : error 017: undefined symbol "ReturnUser"
Как избавится от неё?Автор - Kasromaha Дата добавления - 26.12.2010 в 13:47:43
admin Дата: Воскресенье, 26.12.2010, 14:56:45 | Сообщение # 8
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Quote (Drifter96 )
playa = ReturnUser(tmp);
в место этого впиши Code
giveplayerid = strval(tmp);
zm-jail.ru Разработка сайта samp-pawno.ru
Сообщение Quote (Drifter96 )
playa = ReturnUser(tmp);
в место этого впиши Code
giveplayerid = strval(tmp);
Автор - admin Дата добавления - 26.12.2010 в 14:56:45
Kasromaha Дата: Воскресенье, 26.12.2010, 19:52:16 | Сообщение # 9
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Спасибо) Тему можно закрывать)
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Сообщение Спасибо) Тему можно закрывать) Автор - Kasromaha Дата добавления - 26.12.2010 в 19:52:16
Gillette Дата: Понедельник, 27.12.2010, 15:33:39 | Сообщение # 10
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Quote (Kasromaha )
И заодно... Как ставить мелодию при входе?
Это тебе нужно или нет? Если да, то: Code
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1418.5199,-1628.4789,54.6056); SetPlayerCameraPos(playerid, 1418.5199,-1628.4789,54.6056); SetPlayerCameraLookAt(playerid, 1418.5199,-1628.4789,54.6056); PlayerPlaySound(playerid,1187,1418.5199,-1628.4789,54.6056); return 1; }
1187 в данном случае - ид мелодии. Иды мелодий, звуков:
Code
SOUND_CEILING_VENT_LAND 1002 SOUND_BONNET_DENT 1009 SOUND_WHEEL_OF_FORTUNE_CLACKER 1027 SOUND_SHUTTER_DOOR_START 1035 SO UND_ SHUTTER_DOOR_STOP 1036 SOUND_PARACHUTE_OPEN 1039 SOUND_AMMUNATION_BUY_WEAPON 1052 SOUND_AMMUNATION_BUY_WEAPON_DENIED 1053 S O UND_SHOP_BUY 1054 SOUND_SHOP_BUY_DENIED 1055 SOUND_RACE_321 1056 SOUND_RACE_GO 1057 SOUND_PART_MISSION_COMPLETE 1058 S OU ND_GOGO_TRACK_START 1062 (music) SOUND_GOGO_TRACK_STOP 1063 (music) SOUND_DUAL_TRACK_START 1068 (music) SOUND_DUAL_TRACK_STOP 1069 (music) SOUND_BEE_TRACK_START 1076 (music) SOUND_BEE_TRACK_STOP 1077 (music) SOUND_ROULETTE_ADD_CASH 1083 SOUND_ROULETTE_REMOVE_CASH 1084 SOUND_ROULETTE_NO_CASH 1085 SOUND_AWARD_TRACK_START 1 09 7 (music) SOUND_AWARD_TRACK_STOP 1098 (music) SOUND_PUNCH_PED 1130 SOUND_AMMUNATION_GUN_COLLISION 1131 SOUND_CAMERA_SHOT 1132 SOUND_BUY_CAR_MOD 1133 SOUND _BUY_ CAR_RESPRAY 1134 SOUND_BASEBALL_BAT_HIT_PED 1135 SOUND_STAMP_PED 1136 SOUND_CHECKPOINT_AMBER 1137 SOUND_CHECKPOINT_GREEN 11 38 SOUND_CHECKPOINT_RED 1139 SOUND_CAR_SMASH_CAR 1140 SOUND_CAR_SMASH_GATE 1141 SOUND_OTB_TRACK_START 1142 SOUND_OTB _TRAC K_STOP 1143 SOUND_PED_HIT_WATER_SPLASH 1144 SOUND_RESTAURANT_TRAY_COLLISION 1145 SOUND_SWEETS_HORN 1147 SOUND_MAGNET_VEH ICLE _COLLISION 1148 SOUND_PROPERTY_PURCHASED 1149 SOUND_PICKUP_STANDARD 1150 SOUND_GARAGE_DOOR_START 1153 SOUND_GARAGE_DOOR_ STOP 1154 SOUND_PED_COLLAPSE 1163 SOUND_SHUTTER_DOOR_SLOW_START 1165 SOUND_SHUTTER_DOOR_SLOW_STOP 1166 SOUND_RESTAURANT _CJ_PUKE 1 169 SOUND_DRIVING_AWARD_TRACK_START 1183 (music) SOUND_DRIVING_AWARD_TRACK_STOP 1184 SOUND_BIKE_AWARD_TRACK_START 1185 (music) SOUND_BIKE_AWARD_TRACK_STOP 1186 SOUND_PILOT_AWARD_TRACK_START 1187 (music) SOUND_PILOT_AWARD_TRACK_STOP 1188 Old list 1002 weak hit 1009 crash 1020 constant machinery noise 1021 machinery 1022 motor, stopping 1027 weaker hit 1035 garage door opening 1039 Parachute opening noise (by Maxx) 1052 blip A 1053 blip B 1054 blip A (same as 1052) 1055 blip B (same as 1053) 1056 race: green light sound 1057 race: red light sound (start sound) 1058 selection sound 1062 *Videogame music: Go Go Space Monkey* 1068 *Videogame music: Duality* 1076 *Videogame music: Let´s Get Ready to Bumble* 1083 map: place a marker 1084 map: remove a marker 1085 blip C 1095 loud hit 1097 *background music* 1100 metallic fence rattle A 1101 metallic fence rattle B 1130 punch A 1131 hit wooden object? 1132 camera click 1133 Add Vehicle component sound (transfender) 1134 spray can 1135 hit 1136 punch B 1137 high-pitch blip A 1138 high-pitch blip A 1139 high-pitch blip A 1140 crash A 1141 crash B 1142 stadium background noise 1144 splash 1145 throw a satchel?? 1147 car horn 1148 crash C 1149 blip (same as 1052?) 1150 selection sound 1153 garage door opening (same as 1035) 1159 explosion 1163 two-feet stomp (after jumping) 1165 bigger garage (hangar?) doors 1183 *Driving school results music* 1185 *Bike and boat school results Music* 1187 *Flight school results music* 1190 slap
А также:
Code
public OnPlayerSpawn(playerid) { PlayerPlaySound(playerid,1188,1418.5199,-1628.4789,54.6056); return 1; }
При спавне, тут ид мелодии 1188 С тебя +)
Разработка нового RolePlay мода - 7-222-133, 38-62-81818 - kalmar-69
Сообщение отредактировал kalmar4ig - Понедельник, 27.12.2010, 15:36:31
Сообщение Quote (Kasromaha )
И заодно... Как ставить мелодию при входе?
Это тебе нужно или нет? Если да, то: Code
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1418.5199,-1628.4789,54.6056); SetPlayerCameraPos(playerid, 1418.5199,-1628.4789,54.6056); SetPlayerCameraLookAt(playerid, 1418.5199,-1628.4789,54.6056); PlayerPlaySound(playerid,1187,1418.5199,-1628.4789,54.6056); return 1; }
1187 в данном случае - ид мелодии. Иды мелодий, звуков:
Code
SOUND_CEILING_VENT_LAND 1002 SOUND_BONNET_DENT 1009 SOUND_WHEEL_OF_FORTUNE_CLACKER 1027 SOUND_SHUTTER_DOOR_START 1035 SO UND_ SHUTTER_DOOR_STOP 1036 SOUND_PARACHUTE_OPEN 1039 SOUND_AMMUNATION_BUY_WEAPON 1052 SOUND_AMMUNATION_BUY_WEAPON_DENIED 1053 S O UND_SHOP_BUY 1054 SOUND_SHOP_BUY_DENIED 1055 SOUND_RACE_321 1056 SOUND_RACE_GO 1057 SOUND_PART_MISSION_COMPLETE 1058 S OU ND_GOGO_TRACK_START 1062 (music) SOUND_GOGO_TRACK_STOP 1063 (music) SOUND_DUAL_TRACK_START 1068 (music) SOUND_DUAL_TRACK_STOP 1069 (music) SOUND_BEE_TRACK_START 1076 (music) SOUND_BEE_TRACK_STOP 1077 (music) SOUND_ROULETTE_ADD_CASH 1083 SOUND_ROULETTE_REMOVE_CASH 1084 SOUND_ROULETTE_NO_CASH 1085 SOUND_AWARD_TRACK_START 1 09 7 (music) SOUND_AWARD_TRACK_STOP 1098 (music) SOUND_PUNCH_PED 1130 SOUND_AMMUNATION_GUN_COLLISION 1131 SOUND_CAMERA_SHOT 1132 SOUND_BUY_CAR_MOD 1133 SOUND _BUY_ CAR_RESPRAY 1134 SOUND_BASEBALL_BAT_HIT_PED 1135 SOUND_STAMP_PED 1136 SOUND_CHECKPOINT_AMBER 1137 SOUND_CHECKPOINT_GREEN 11 38 SOUND_CHECKPOINT_RED 1139 SOUND_CAR_SMASH_CAR 1140 SOUND_CAR_SMASH_GATE 1141 SOUND_OTB_TRACK_START 1142 SOUND_OTB _TRAC K_STOP 1143 SOUND_PED_HIT_WATER_SPLASH 1144 SOUND_RESTAURANT_TRAY_COLLISION 1145 SOUND_SWEETS_HORN 1147 SOUND_MAGNET_VEH ICLE _COLLISION 1148 SOUND_PROPERTY_PURCHASED 1149 SOUND_PICKUP_STANDARD 1150 SOUND_GARAGE_DOOR_START 1153 SOUND_GARAGE_DOOR_ STOP 1154 SOUND_PED_COLLAPSE 1163 SOUND_SHUTTER_DOOR_SLOW_START 1165 SOUND_SHUTTER_DOOR_SLOW_STOP 1166 SOUND_RESTAURANT _CJ_PUKE 1 169 SOUND_DRIVING_AWARD_TRACK_START 1183 (music) SOUND_DRIVING_AWARD_TRACK_STOP 1184 SOUND_BIKE_AWARD_TRACK_START 1185 (music) SOUND_BIKE_AWARD_TRACK_STOP 1186 SOUND_PILOT_AWARD_TRACK_START 1187 (music) SOUND_PILOT_AWARD_TRACK_STOP 1188 Old list 1002 weak hit 1009 crash 1020 constant machinery noise 1021 machinery 1022 motor, stopping 1027 weaker hit 1035 garage door opening 1039 Parachute opening noise (by Maxx) 1052 blip A 1053 blip B 1054 blip A (same as 1052) 1055 blip B (same as 1053) 1056 race: green light sound 1057 race: red light sound (start sound) 1058 selection sound 1062 *Videogame music: Go Go Space Monkey* 1068 *Videogame music: Duality* 1076 *Videogame music: Let´s Get Ready to Bumble* 1083 map: place a marker 1084 map: remove a marker 1085 blip C 1095 loud hit 1097 *background music* 1100 metallic fence rattle A 1101 metallic fence rattle B 1130 punch A 1131 hit wooden object? 1132 camera click 1133 Add Vehicle component sound (transfender) 1134 spray can 1135 hit 1136 punch B 1137 high-pitch blip A 1138 high-pitch blip A 1139 high-pitch blip A 1140 crash A 1141 crash B 1142 stadium background noise 1144 splash 1145 throw a satchel?? 1147 car horn 1148 crash C 1149 blip (same as 1052?) 1150 selection sound 1153 garage door opening (same as 1035) 1159 explosion 1163 two-feet stomp (after jumping) 1165 bigger garage (hangar?) doors 1183 *Driving school results music* 1185 *Bike and boat school results Music* 1187 *Flight school results music* 1190 slap
А также:
Code
public OnPlayerSpawn(playerid) { PlayerPlaySound(playerid,1188,1418.5199,-1628.4789,54.6056); return 1; }
При спавне, тут ид мелодии 1188 С тебя +)
Автор - Gillette Дата добавления - 27.12.2010 в 15:33:39
Сообщение тема закрыта Автор - admin Дата добавления - 27.12.2010 в 18:30:16
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