• Страница 1 из 1
  • 1
Модератор форума: drifter-dron, admin, TweIk  
Команда /arrest не работает у новой фракции
Antihero85Дата: Вторник, 29.04.2014, 14:01:35 | Сообщение # 1

Группа: Пользователи
Сообщений: 2
Создана новая фракция "25" с командой /arrest, при вводе команды пишет вы не член фбр или полиции, помогите ребят на всех работает на 25й нет, вот код


Код
if(strcmp(cmd, "/arrest", true) == 0)
    {
       if(IsACop(playerid))
       {
          if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(6.0, playerid, 227.7436,114.5075,999.0156) || PlayerToPoint(6.0, playerid, 188.7124,157.6917,1003.0234)|| PlayerToPoint(6.0, playerid, 218.2263,114.9286,999.0156) || PlayerToPoint(6.0, playerid, 198.3940,157.9389,1003.0234))
          {
             tmp = strtok(cmdtext, idx);
             if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "Ââåäèòå: /arrest [âðåìÿ]");
             new time = strvalEx(tmp);
             if(time < 1 || time > 20) { SendClientMessage(playerid, COLOR_GREY, "Îò 1 ìèíóòû äî 20!!"); return 1; }
             tmp = strtok(cmdtext, idx);
             new suspect = GetClosestPlayer(playerid);
             if(IsPlayerConnected(suspect))
             {
                if(ProxDetectorS(4.0, playerid, suspect))
                {
                   GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
                   GetPlayerName(playerid, sendername, sizeof(sendername));
                   if(WantedLevel [suspect]< 1) return  SendClientMessage(playerid, COLOR_GREY, "×åëîâåê äîëæåí èìåòü õîòÿ áû îäèí óðîâåíü ðîçûñêà!");
                   format(string, sizeof(string), "Âû àðåñòîâàëè %s", giveplayer);
                   SendClientMessage(playerid, COLOR_WHITE, string);
                   PlayerInfo[suspect][pCash]-=1;
                   PlayerInfo[playerid][pCash]+=1;
                   format(string, sizeof(string), "~r~+1", sendername);
                   GameTextForPlayer(suspect, string, 5000, 5);
                   DelGun(suspect);
                   ResetPlayerWeapons(suspect);
                   if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
                   {
                      format(string, sizeof(string), "<< Îôèöåð %s àðåñòîâàë %s >>", sendername, giveplayer);
                      SendClientMessageToAll(COLOR_LIGHTRED, string);
                   }
                   else if(PlayerInfo[playerid][pMember]==10||PlayerInfo[playerid][pLeader]==10)
                   {
                      format(string, sizeof(string), "<< Îôèöåð %s àðåñòîâàë %s >>", sendername, giveplayer);
                      SendClientMessageToAll(COLOR_LIGHTRED, string);
                   }
                   else if(PlayerInfo[playerid][pMember]==21 || PlayerInfo[playerid][pLeader]==21)
                   {
                      format(string, sizeof(string), "<< Îôèöåð %s àðåñòîâàë %s >>", sendername, giveplayer);
                      SendClientMessageToAll(COLOR_LIGHTRED, string);
                   }
                   else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
                   {
                      format(string, sizeof(string), "<< Àãåíò ÔÁÐ %s àðåñòîâàë %s >>", sendername, giveplayer);
                      SendClientMessageToAll(COLOR_LIGHTRED, string);
                   }
                   else if(PlayerInfo[playerid][pMember]==25||PlayerInfo[playerid][pLeader]==25)
                   {
                      format(string, sizeof(string), "<< Ìèíèñòð %s àðåñòîâàë %s >>", sendername, giveplayer);
                      SendClientMessageToAll(COLOR_LIGHTRED, string);
                   }
                   if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391))
                   {
                      SetPlayerInterior(suspect, 6);
                      SetPlayerPos(suspect,264.1425,77.4712,1001.0391);
                      SetPlayerFacingAngle(suspect, 263.0160);
                      PlayerInfo[suspect] [pJailed]= 1;
                      PlayerInfo[suspect] [pZvezdi]=0;
                      PlayerInfo[suspect] [pJailTime]= time * 60;
                      PlayerInfo[suspect] [pArrested]+= 1;
                      WantedPoints [suspect]= 0;
                      WantedPoints[suspect]--;
                      PlayerInfo[suspect] [pMestoJail]= 1;
                      SetPlayerWantedLevel(suspect, 0);
                      WantedLevel [suspect]= 0;
                   }
                   else if(PlayerToPoint(6.0, playerid, 218.2263,114.9286,999.0156))
                   {
                      SetPlayerInterior(suspect, 10);
                      SetPlayerPos(suspect,219.5400,109.9767,999.0156);
                      SetPlayerFacingAngle(suspect, 1.0000);
                      PlayerInfo[suspect] [pJailed]= 1;
                      PlayerInfo[suspect] [pJailTime]= time * 60;
                      PlayerInfo[suspect] [pArrested]+= 1;
                      WantedPoints [suspect]= 0;
                      WantedLevel [suspect]= 0;
                      PlayerInfo[suspect] [pZvezdi]=0;
                      WantedPoints[suspect]--;
                      PlayerInfo[suspect] [pMestoJail]= 2;
                      SetPlayerWantedLevel(suspect, 0);
                   }
                   else if(PlayerToPoint(6.0, playerid, 198.3940,157.9389,1003.0234))
                   {
                      SetPlayerInterior(suspect, 3);
                      SetPlayerPos(suspect,198.3642,161.8103,1003.0300);
                      SetPlayerFacingAngle(suspect, 1.0000);
                      PlayerInfo[suspect] [pJailed]= 1;
                      PlayerInfo[suspect] [pJailTime]= time * 60;
                      PlayerInfo[suspect] [pArrested]+= 1;
                      WantedPoints [suspect]= 0;
                      PlayerInfo[suspect] [pZvezdi]=0;
                      WantedLevel [suspect]= 0;
                      PlayerInfo[suspect] [pMestoJail]= 3;
                      SetPlayerWantedLevel(suspect, 0);
                      WantedPoints[suspect]--;
                   }
                }//distance
                else
                {
                   SendClientMessage(playerid, COLOR_GREY, "Ðÿäîì ñ âàìè íèêîãî íåò!");
                   return 1;
                }
             }
          }
          else
          {
             SendClientMessage(playerid, COLOR_GREY, "Âû äàëåêî îò òþðüìû!");
             return 1;
          }
       }
       else
       {
          SendClientMessage(playerid, COLOR_GREY, "Âû íå ÷ëåí Ïîëèöèè/Àðìèè/ÔÁÐ!");
          return 1;
       }
       return 1;
    }


Сообщение отредактировал Antihero85 - Вторник, 29.04.2014, 14:04:32
 
СообщениеСоздана новая фракция "25" с командой /arrest, при вводе команды пишет вы не член фбр или полиции, помогите ребят на всех работает на 25й нет, вот код


Код
if(strcmp(cmd, "/arrest", true) == 0)
    {
       if(IsACop(playerid))
       {
          if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(6.0, playerid, 227.7436,114.5075,999.0156) || PlayerToPoint(6.0, playerid, 188.7124,157.6917,1003.0234)|| PlayerToPoint(6.0, playerid, 218.2263,114.9286,999.0156) || PlayerToPoint(6.0, playerid, 198.3940,157.9389,1003.0234))
          {
             tmp = strtok(cmdtext, idx);
             if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "Ââåäèòå: /arrest [âðåìÿ]");
             new time = strvalEx(tmp);
             if(time < 1 || time > 20) { SendClientMessage(playerid, COLOR_GREY, "Îò 1 ìèíóòû äî 20!!"); return 1; }
             tmp = strtok(cmdtext, idx);
             new suspect = GetClosestPlayer(playerid);
             if(IsPlayerConnected(suspect))
             {
                if(ProxDetectorS(4.0, playerid, suspect))
                {
                   GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
                   GetPlayerName(playerid, sendername, sizeof(sendername));
                   if(WantedLevel [suspect]< 1) return  SendClientMessage(playerid, COLOR_GREY, "×åëîâåê äîëæåí èìåòü õîòÿ áû îäèí óðîâåíü ðîçûñêà!");
                   format(string, sizeof(string), "Âû àðåñòîâàëè %s", giveplayer);
                   SendClientMessage(playerid, COLOR_WHITE, string);
                   PlayerInfo[suspect][pCash]-=1;
                   PlayerInfo[playerid][pCash]+=1;
                   format(string, sizeof(string), "~r~+1", sendername);
                   GameTextForPlayer(suspect, string, 5000, 5);
                   DelGun(suspect);
                   ResetPlayerWeapons(suspect);
                   if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
                   {
                      format(string, sizeof(string), "<< Îôèöåð %s àðåñòîâàë %s >>", sendername, giveplayer);
                      SendClientMessageToAll(COLOR_LIGHTRED, string);
                   }
                   else if(PlayerInfo[playerid][pMember]==10||PlayerInfo[playerid][pLeader]==10)
                   {
                      format(string, sizeof(string), "<< Îôèöåð %s àðåñòîâàë %s >>", sendername, giveplayer);
                      SendClientMessageToAll(COLOR_LIGHTRED, string);
                   }
                   else if(PlayerInfo[playerid][pMember]==21 || PlayerInfo[playerid][pLeader]==21)
                   {
                      format(string, sizeof(string), "<< Îôèöåð %s àðåñòîâàë %s >>", sendername, giveplayer);
                      SendClientMessageToAll(COLOR_LIGHTRED, string);
                   }
                   else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
                   {
                      format(string, sizeof(string), "<< Àãåíò ÔÁÐ %s àðåñòîâàë %s >>", sendername, giveplayer);
                      SendClientMessageToAll(COLOR_LIGHTRED, string);
                   }
                   else if(PlayerInfo[playerid][pMember]==25||PlayerInfo[playerid][pLeader]==25)
                   {
                      format(string, sizeof(string), "<< Ìèíèñòð %s àðåñòîâàë %s >>", sendername, giveplayer);
                      SendClientMessageToAll(COLOR_LIGHTRED, string);
                   }
                   if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391))
                   {
                      SetPlayerInterior(suspect, 6);
                      SetPlayerPos(suspect,264.1425,77.4712,1001.0391);
                      SetPlayerFacingAngle(suspect, 263.0160);
                      PlayerInfo[suspect] [pJailed]= 1;
                      PlayerInfo[suspect] [pZvezdi]=0;
                      PlayerInfo[suspect] [pJailTime]= time * 60;
                      PlayerInfo[suspect] [pArrested]+= 1;
                      WantedPoints [suspect]= 0;
                      WantedPoints[suspect]--;
                      PlayerInfo[suspect] [pMestoJail]= 1;
                      SetPlayerWantedLevel(suspect, 0);
                      WantedLevel [suspect]= 0;
                   }
                   else if(PlayerToPoint(6.0, playerid, 218.2263,114.9286,999.0156))
                   {
                      SetPlayerInterior(suspect, 10);
                      SetPlayerPos(suspect,219.5400,109.9767,999.0156);
                      SetPlayerFacingAngle(suspect, 1.0000);
                      PlayerInfo[suspect] [pJailed]= 1;
                      PlayerInfo[suspect] [pJailTime]= time * 60;
                      PlayerInfo[suspect] [pArrested]+= 1;
                      WantedPoints [suspect]= 0;
                      WantedLevel [suspect]= 0;
                      PlayerInfo[suspect] [pZvezdi]=0;
                      WantedPoints[suspect]--;
                      PlayerInfo[suspect] [pMestoJail]= 2;
                      SetPlayerWantedLevel(suspect, 0);
                   }
                   else if(PlayerToPoint(6.0, playerid, 198.3940,157.9389,1003.0234))
                   {
                      SetPlayerInterior(suspect, 3);
                      SetPlayerPos(suspect,198.3642,161.8103,1003.0300);
                      SetPlayerFacingAngle(suspect, 1.0000);
                      PlayerInfo[suspect] [pJailed]= 1;
                      PlayerInfo[suspect] [pJailTime]= time * 60;
                      PlayerInfo[suspect] [pArrested]+= 1;
                      WantedPoints [suspect]= 0;
                      PlayerInfo[suspect] [pZvezdi]=0;
                      WantedLevel [suspect]= 0;
                      PlayerInfo[suspect] [pMestoJail]= 3;
                      SetPlayerWantedLevel(suspect, 0);
                      WantedPoints[suspect]--;
                   }
                }//distance
                else
                {
                   SendClientMessage(playerid, COLOR_GREY, "Ðÿäîì ñ âàìè íèêîãî íåò!");
                   return 1;
                }
             }
          }
          else
          {
             SendClientMessage(playerid, COLOR_GREY, "Âû äàëåêî îò òþðüìû!");
             return 1;
          }
       }
       else
       {
          SendClientMessage(playerid, COLOR_GREY, "Âû íå ÷ëåí Ïîëèöèè/Àðìèè/ÔÁÐ!");
          return 1;
       }
       return 1;
    }

Автор - Antihero85
Дата добавления - 29.04.2014 в 14:01:35
КРОТДата: Вторник, 29.04.2014, 19:05:29 | Сообщение # 2

Группа: Скриптер
Сообщений: 151
Antihero85, Такая функция в МВ есть, если у тебя МВподобный код то найди в поиске
Код
IsACop

и туда добавь 25ый ID
примерно выглядеть должно будет так:

Код
IsACop(playerid,rank=1)
{
      new f = GetPlayerFaction(playerid);
      return (f==2 || f==3 || f==25) && PlayerRank[playerid]>=rank;
}


Но это в МВ, поэтому глянь как у тебя и сделай по аналогии

Точнее сказать не могу потому что у тебя копирайт из мода карявенький


Господи спаси от фугаса в танк летящего, от артовода с небо глядящего, от гада в карму заходящего, и от нуба в команду входящего
Аминь
 
СообщениеAntihero85, Такая функция в МВ есть, если у тебя МВподобный код то найди в поиске
Код
IsACop

и туда добавь 25ый ID
примерно выглядеть должно будет так:

Код
IsACop(playerid,rank=1)
{
      new f = GetPlayerFaction(playerid);
      return (f==2 || f==3 || f==25) && PlayerRank[playerid]>=rank;
}


Но это в МВ, поэтому глянь как у тебя и сделай по аналогии

Точнее сказать не могу потому что у тебя копирайт из мода карявенький

Автор - КРОТ
Дата добавления - 29.04.2014 в 19:05:29
Antihero85Дата: Пятница, 02.05.2014, 00:20:07 | Сообщение # 3

Группа: Пользователи
Сообщений: 2
Аррест сделал, но теперь все фракции сажают на 50 секунд

   
Код
if(strcmp(cmd, "/arrest", true) == 0)
     {
         if(IsACop(playerid) || PlayerInfo[playerid] [pMember]== 25 && PlayerInfo[playerid] [pRank]>= 5)
         {
             if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(6.0, playerid, 227.7436,114.5075,999.0156) || PlayerToPoint(6.0, playerid, 188.7124,157.6917,1003.0234)|| PlayerToPoint(6.0, playerid, 218.2263,114.9286,999.0156) || PlayerToPoint(6.0, playerid, 198.3940,157.9389,1003.0234))
             {
                 tmp = strtok(cmdtext, idx);
                 if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "Введите: /arrest [время]");
                 new time = strvalEx(tmp);
                 if(time < 1 || time > 20) { SendClientMessage(playerid, COLOR_GREY, "От 1 минуты до 20!!"); return 1; }
                 tmp = strtok(cmdtext, idx);
                 new suspect = GetClosestPlayer(playerid);
                 if(IsPlayerConnected(suspect))
                 {
                     if(ProxDetectorS(4.0, playerid, suspect))
                     {
                         GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
                         GetPlayerName(playerid, sendername, sizeof(sendername));
                         if(WantedLevel [suspect]< 1) return  SendClientMessage(playerid, COLOR_GREY, "Человек должен иметь хотя бы один уровень розыска!");
                         format(string, sizeof(string), "Вы арестовали %s", giveplayer);
                         SendClientMessage(playerid, COLOR_WHITE, string);
                         PlayerInfo[suspect][pCash]-=1;
                         PlayerInfo[playerid][pCash]+=1;
                         format(string, sizeof(string), "~r~+1", sendername);
                         GameTextForPlayer(suspect, string, 5000, 5);
                         DelGun(suspect);
                         ResetPlayerWeapons(suspect);
                         if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
                         {
                             format(string, sizeof(string), "<< Офицер %s арестовал %s >>", sendername, giveplayer);
                             SendClientMessageToAll(COLOR_LIGHTRED, string);
                         }
                         else if(PlayerInfo[playerid][pMember]==10||PlayerInfo[playerid][pLeader]==10)
                         {
                             format(string, sizeof(string), "<< Офицер %s арестовал %s >>", sendername, giveplayer);
                             SendClientMessageToAll(COLOR_LIGHTRED, string);
                         }
                         else if(PlayerInfo[playerid][pMember]==21 || PlayerInfo[playerid][pLeader]==21)
                         {
                             format(string, sizeof(string), "<< Офицер %s арестовал %s >>", sendername, giveplayer);
                             SendClientMessageToAll(COLOR_LIGHTRED, string);
                         }
                         else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
                         {
                             format(string, sizeof(string), "<< Агент ФБР %s арестовал %s >>", sendername, giveplayer);
                             SendClientMessageToAll(COLOR_LIGHTRED, string);
                         }
                         else if(PlayerInfo[playerid][pMember]==25||PlayerInfo[playerid][pLeader]==25)
                         {
                             format(string, sizeof(string), "<< Гос. Обвинитель %s арестовал без судебного заседания %s >>", sendername, giveplayer);
                             SendClientMessageToAll(COLOR_LIGHTRED, string);
                         }
                         if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391))
                         {
                             SetPlayerInterior(suspect, 6);
                             SetPlayerPos(suspect,264.1425,77.4712,1001.0391);
                             SetPlayerFacingAngle(suspect, 263.0160);
                             PlayerInfo[suspect] [pJailed]= 1;
                             PlayerInfo[suspect] [pZvezdi]=0;
                             PlayerInfo[suspect] [pJailTime]= time * 60;
                             PlayerInfo[suspect] [pArrested]+= 1;
                             WantedPoints [suspect]= 0;
                             WantedPoints[suspect]--;
                             PlayerInfo[suspect] [pMestoJail]= 1;
                             SetPlayerWantedLevel(suspect, 0);
                             WantedLevel [suspect]= 0;
                         }
                         else if(PlayerToPoint(6.0, playerid, 218.2263,114.9286,999.0156))
                         {
                             SetPlayerInterior(suspect, 10);
                             SetPlayerPos(suspect,219.5400,109.9767,999.0156);
                             SetPlayerFacingAngle(suspect, 1.0000);
                             PlayerInfo[suspect] [pJailed]= 1;
                             PlayerInfo[suspect] [pJailTime]= time * 60;
                             PlayerInfo[suspect] [pArrested]+= 1;
                             WantedPoints [suspect]= 0;
                             WantedLevel [suspect]= 0;
                             PlayerInfo[suspect] [pZvezdi]=0;
                             WantedPoints[suspect]--;
                             PlayerInfo[suspect] [pMestoJail]= 2;
                             SetPlayerWantedLevel(suspect, 0);
                         }
                         else if(PlayerToPoint(6.0, playerid, 198.3940,157.9389,1003.0234))
                         {
                             SetPlayerInterior(suspect, 3);
                             SetPlayerPos(suspect,198.3642,161.8103,1003.0300);
                             SetPlayerFacingAngle(suspect, 1.0000);
                             PlayerInfo[suspect] [pJailed]= 1;
                             PlayerInfo[suspect] [pJailTime]= time * 60;
                             PlayerInfo[suspect] [pArrested]+= 1;
                             WantedPoints [suspect]= 0;
                             PlayerInfo[suspect] [pZvezdi]=0;
                             WantedLevel [suspect]= 0;
                             PlayerInfo[suspect] [pMestoJail]= 3;
                             SetPlayerWantedLevel(suspect, 0);
                             WantedPoints[suspect]--;
                         }
                     }//distance
                     else
                     {
                         SendClientMessage(playerid, COLOR_GREY, "Рядом с вами никого нет!");
                         return 1;
                     }
                 }
             }
             else
             {
                 SendClientMessage(playerid, COLOR_GREY, "Вы далеко от тюрьмы!");
                 return 1;
             }
         }
         else
         {
             SendClientMessage(playerid, COLOR_GREY, "Вы не член Полиции/Армии/ФБР!");
             return 1;
         }
         return 1;
     }
 
СообщениеАррест сделал, но теперь все фракции сажают на 50 секунд

   
Код
if(strcmp(cmd, "/arrest", true) == 0)
     {
         if(IsACop(playerid) || PlayerInfo[playerid] [pMember]== 25 && PlayerInfo[playerid] [pRank]>= 5)
         {
             if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(6.0, playerid, 227.7436,114.5075,999.0156) || PlayerToPoint(6.0, playerid, 188.7124,157.6917,1003.0234)|| PlayerToPoint(6.0, playerid, 218.2263,114.9286,999.0156) || PlayerToPoint(6.0, playerid, 198.3940,157.9389,1003.0234))
             {
                 tmp = strtok(cmdtext, idx);
                 if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "Введите: /arrest [время]");
                 new time = strvalEx(tmp);
                 if(time < 1 || time > 20) { SendClientMessage(playerid, COLOR_GREY, "От 1 минуты до 20!!"); return 1; }
                 tmp = strtok(cmdtext, idx);
                 new suspect = GetClosestPlayer(playerid);
                 if(IsPlayerConnected(suspect))
                 {
                     if(ProxDetectorS(4.0, playerid, suspect))
                     {
                         GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
                         GetPlayerName(playerid, sendername, sizeof(sendername));
                         if(WantedLevel [suspect]< 1) return  SendClientMessage(playerid, COLOR_GREY, "Человек должен иметь хотя бы один уровень розыска!");
                         format(string, sizeof(string), "Вы арестовали %s", giveplayer);
                         SendClientMessage(playerid, COLOR_WHITE, string);
                         PlayerInfo[suspect][pCash]-=1;
                         PlayerInfo[playerid][pCash]+=1;
                         format(string, sizeof(string), "~r~+1", sendername);
                         GameTextForPlayer(suspect, string, 5000, 5);
                         DelGun(suspect);
                         ResetPlayerWeapons(suspect);
                         if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
                         {
                             format(string, sizeof(string), "<< Офицер %s арестовал %s >>", sendername, giveplayer);
                             SendClientMessageToAll(COLOR_LIGHTRED, string);
                         }
                         else if(PlayerInfo[playerid][pMember]==10||PlayerInfo[playerid][pLeader]==10)
                         {
                             format(string, sizeof(string), "<< Офицер %s арестовал %s >>", sendername, giveplayer);
                             SendClientMessageToAll(COLOR_LIGHTRED, string);
                         }
                         else if(PlayerInfo[playerid][pMember]==21 || PlayerInfo[playerid][pLeader]==21)
                         {
                             format(string, sizeof(string), "<< Офицер %s арестовал %s >>", sendername, giveplayer);
                             SendClientMessageToAll(COLOR_LIGHTRED, string);
                         }
                         else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
                         {
                             format(string, sizeof(string), "<< Агент ФБР %s арестовал %s >>", sendername, giveplayer);
                             SendClientMessageToAll(COLOR_LIGHTRED, string);
                         }
                         else if(PlayerInfo[playerid][pMember]==25||PlayerInfo[playerid][pLeader]==25)
                         {
                             format(string, sizeof(string), "<< Гос. Обвинитель %s арестовал без судебного заседания %s >>", sendername, giveplayer);
                             SendClientMessageToAll(COLOR_LIGHTRED, string);
                         }
                         if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391))
                         {
                             SetPlayerInterior(suspect, 6);
                             SetPlayerPos(suspect,264.1425,77.4712,1001.0391);
                             SetPlayerFacingAngle(suspect, 263.0160);
                             PlayerInfo[suspect] [pJailed]= 1;
                             PlayerInfo[suspect] [pZvezdi]=0;
                             PlayerInfo[suspect] [pJailTime]= time * 60;
                             PlayerInfo[suspect] [pArrested]+= 1;
                             WantedPoints [suspect]= 0;
                             WantedPoints[suspect]--;
                             PlayerInfo[suspect] [pMestoJail]= 1;
                             SetPlayerWantedLevel(suspect, 0);
                             WantedLevel [suspect]= 0;
                         }
                         else if(PlayerToPoint(6.0, playerid, 218.2263,114.9286,999.0156))
                         {
                             SetPlayerInterior(suspect, 10);
                             SetPlayerPos(suspect,219.5400,109.9767,999.0156);
                             SetPlayerFacingAngle(suspect, 1.0000);
                             PlayerInfo[suspect] [pJailed]= 1;
                             PlayerInfo[suspect] [pJailTime]= time * 60;
                             PlayerInfo[suspect] [pArrested]+= 1;
                             WantedPoints [suspect]= 0;
                             WantedLevel [suspect]= 0;
                             PlayerInfo[suspect] [pZvezdi]=0;
                             WantedPoints[suspect]--;
                             PlayerInfo[suspect] [pMestoJail]= 2;
                             SetPlayerWantedLevel(suspect, 0);
                         }
                         else if(PlayerToPoint(6.0, playerid, 198.3940,157.9389,1003.0234))
                         {
                             SetPlayerInterior(suspect, 3);
                             SetPlayerPos(suspect,198.3642,161.8103,1003.0300);
                             SetPlayerFacingAngle(suspect, 1.0000);
                             PlayerInfo[suspect] [pJailed]= 1;
                             PlayerInfo[suspect] [pJailTime]= time * 60;
                             PlayerInfo[suspect] [pArrested]+= 1;
                             WantedPoints [suspect]= 0;
                             PlayerInfo[suspect] [pZvezdi]=0;
                             WantedLevel [suspect]= 0;
                             PlayerInfo[suspect] [pMestoJail]= 3;
                             SetPlayerWantedLevel(suspect, 0);
                             WantedPoints[suspect]--;
                         }
                     }//distance
                     else
                     {
                         SendClientMessage(playerid, COLOR_GREY, "Рядом с вами никого нет!");
                         return 1;
                     }
                 }
             }
             else
             {
                 SendClientMessage(playerid, COLOR_GREY, "Вы далеко от тюрьмы!");
                 return 1;
             }
         }
         else
         {
             SendClientMessage(playerid, COLOR_GREY, "Вы не член Полиции/Армии/ФБР!");
             return 1;
         }
         return 1;
     }

Автор - Antihero85
Дата добавления - 02.05.2014 в 00:20:07
КРОТДата: Воскресенье, 04.05.2014, 18:10:05 | Сообщение # 4

Группа: Скриптер
Сообщений: 151
Antihero85, сложно так чё либо сказать, некоторые строки я например не знаю что у тебя делают(из-за мода) если есть желание, можешь добавится в скайп: hacker_ex, там разберемся как выявить проблему, а то тут слишком много "флуда" будет

Господи спаси от фугаса в танк летящего, от артовода с небо глядящего, от гада в карму заходящего, и от нуба в команду входящего
Аминь
 
СообщениеAntihero85, сложно так чё либо сказать, некоторые строки я например не знаю что у тебя делают(из-за мода) если есть желание, можешь добавится в скайп: hacker_ex, там разберемся как выявить проблему, а то тут слишком много "флуда" будет

Автор - КРОТ
Дата добавления - 04.05.2014 в 18:10:05
  • Страница 1 из 1
  • 1
Поиск:
Загрузка страницы, займет меньше минуты...
Загрузка...

Статистика Форума
Последнии темы Читаемые темы Лучшие пользователи Новые пользователи
Система телефонов поломалась
Не в себе
фильм скалайн
Трансформеры 3
форсаж 6
Ищу [FS]Для админок на сервер
нужны координаты карты для отметки зон...
Помогите найти мод
pawno урок автоматические ворота
обращение к скриптерам.
Вопросы по скриптингу
Ваши ошибки при компиляции GM/FS

Вопросы по скриптингу

(1081)

Считаем до 1000

(274)

Ваши ошибки при компиляция gm

(260)

Набор в команду

(80)

Ваши ошибки при компиляции GM/FS

(71)

вопроосы по скриптингу от 22.04.2013

(64)

Баннеробмен

(64)

несколько команд на samp 0.3 c

(64)

Оценки сайта samp-pawno.ru

(55)

Заказ хостинга

(51)

Набор в команду(форум)

(45)

Урок №61 по созданию системы авто для GodFather

(45)

admin

(3869)

[east_side]_trane

(443)

TWiX

(316)

valych

(501)

drifter-dron

(477)

danik_rok

(317)

Dimka_71rus

(360)

Drifter96

(300)

MaNb9K

(220)

[MTA]MaPeR5518

(181)

Dima_Tkach

(107)

Nik_Ull

(184)

ps798829

(Среда 08:23:47)

system32xzxz

(Четверг 09:25:24)

torbin169

(Суббота 23:09:29)

kuchuk_00

(Суббота 17:10:14)

artem_boyko_3

(Суббота 15:57:37)

greggelbak

(Среда 18:29:37)

vladisvlavs

(Среда 13:51:57)

add02102002

(Понедельник 22:37:15)

Диман221

(Понедельник 18:12:45)

almas051004

(Воскресенье 11:05:32)

megasuccessms

(Суббота 14:15:36)

nawe

(Пятница 22:25:23)

Вверх
12:56:30
ОбновитьСмайлыУправление мини-чатом
ЧАТ-PAWNO
2010-2025

vkontakte :samp-pawno.ru: