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Модератор форума: drifter-dron, admin, TweIk  
команда /makeleader
Dimka_71rusДата: Пятница, 27.01.2012, 22:34:26 | Сообщение # 1

Группа: Пользователи
Сообщений: 360
как сделать чтобы когда назначал лидером у игрока писалось Вы были назначины лидером наёмников например,или медиков и т д
вот код команды
Code
if(strcmp(cmd, "/makeleader", true) == 0)
  {
      if(IsPlayerConnected(playerid))
      {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
     SendClientMessage(playerid, COLOR_GRAD2, " Èñïîëüçóéòå: /makeleader [playerid/PartOfName] [Number(0-21)]");
     return 1;
    }
    new para1;
    new level;
       para1 = ReturnUser(tmp);
    tmp = strtok(cmdtext, idx);
    level = strval(tmp);
    if(level > 21 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "* Íå íèæå 0, è íå âûøå 21!"); return 1; }
    if (PlayerInfo[playerid][pAdmin] >= 4)
    {
        if(IsPlayerConnected(para1))
        {
            if(para1 != INVALID_PLAYER_ID)
            {
                if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255)
                {
                    SendClientMessage(playerid, COLOR_GREY, "Ýòîò èãðîê íàõîäèòñÿ âî Ôðàêöèè / Ñåìüÿ / Ìàôèÿ !");
                    return 1;
                }
       GetPlayerName(para1, giveplayer, sizeof(giveplayer));
       GetPlayerName(playerid, sendername, sizeof(sendername));
       PlayerInfo[para1][pLeader] = level;
       format(string, sizeof(string), "Âû áûëè  íàçíà÷åíû ëèäåðîì ôðàêöèè, àäìèíèñòðàòîðîì %s", sendername);
       SendClientMessage(para1, COLOR_LIGHTBLUE, string);
       format(string, sizeof(string), "Âû íàçíà÷èëè ýòîãî èãðîêà ëèäåðîì òåêóùåé ôðàêöèè.");
       SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
       if(level == 0)
       {
        PlayerInfo[para1][pChar] = 0;
        gTeam[para1] = 3;
        PlayerInfo[para1][pTeam] = 3;
        PlayerInfo[para1][pMember] = 0;
        PlayerInfo[para1][pRank] = 6;
        PlayerInfo[para1][pChar] = 0;
        MedicBill[para1] = 0;
        new rand = random(sizeof(CIV));
        SetSpawnInfo(para1, gTeam[para1], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
        PlayerInfo[para1][pModel] = CIV[rand];
        SpawnPlayer(para1);
        return 1;
       }
       else if(level == 1) { PlayerInfo[para1][pChar] = 265; } //Police Force
       else if(level == 2) { PlayerInfo[para1][pChar] = 164; } //FBI/ATF
       else if(level == 3) { PlayerInfo[para1][pChar] = 287; } //National Guard
       else if(level == 4) { PlayerInfo[para1][pChar] = 276; } //Fire/Ambulance
       else if(level == 5) { PlayerInfo[para1][pChar] = 113; } //La Cosa Nostra
       else if(level == 6) { PlayerInfo[para1][pChar] = 120; } //Yakuza
       else if(level == 7) { PlayerInfo[para1][pChar] = 147; } //Mayor
       else if(level == 8) { PlayerInfo[para1][pChar] = 294; } //Hitmans
       else if(level == 9) { PlayerInfo[para1][pChar] = 295; } //News Reporters
       else if(level == 10) { PlayerInfo[para1][pChar] = 61; } //Taxi Cab Company
       else if(level == 11) { PlayerInfo[para1][pChar] = 171; } //Driving/Flying School
       else if(level == 12) { PlayerInfo[para1][pChar] = 100; }
       else if(level == 13) { PlayerInfo[para1][pChar] = 272; }
       else if(level == 14) { PlayerInfo[para1][pChar] = 270; }
       else if(level == 15) { PlayerInfo[para1][pChar] = 292; }//Varios Los Aztecas
       else if(level == 16) { PlayerInfo[para1][pChar] = 104; }
       else if(level == 17) { PlayerInfo[para1][pChar] = 173; }
       else if(level == 18) { PlayerInfo[para1][pChar] = 110; }
       else if(level == 19) { PlayerInfo[para1][pChar] = 48; }//StreetRace
       else if(level == 20) { PlayerInfo[para1][pChar] = 34; }
       else if(level == 21) { PlayerInfo[para1][pChar] = 153; }
       else if(level == 25) { PlayerInfo[para1][pChar] = 165; }//ÍÅÍÀÄÎ+
          gTeam[para1] = 23;
          PlayerInfo[para1][pTeam] = 23;
          SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
      }
     }//not connected
    }
    else
    {
     SendClientMessage(playerid, COLOR_GRAD1, "   Âû íå óïîëíîìî÷åíû èñïîëüçîâàòü ýòó êîìàíäó!");
    }
   }
   return 1;
  }


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Сообщениекак сделать чтобы когда назначал лидером у игрока писалось Вы были назначины лидером наёмников например,или медиков и т д
вот код команды
Code
if(strcmp(cmd, "/makeleader", true) == 0)
  {
      if(IsPlayerConnected(playerid))
      {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
     SendClientMessage(playerid, COLOR_GRAD2, " Èñïîëüçóéòå: /makeleader [playerid/PartOfName] [Number(0-21)]");
     return 1;
    }
    new para1;
    new level;
       para1 = ReturnUser(tmp);
    tmp = strtok(cmdtext, idx);
    level = strval(tmp);
    if(level > 21 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "* Íå íèæå 0, è íå âûøå 21!"); return 1; }
    if (PlayerInfo[playerid][pAdmin] >= 4)
    {
        if(IsPlayerConnected(para1))
        {
            if(para1 != INVALID_PLAYER_ID)
            {
                if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255)
                {
                    SendClientMessage(playerid, COLOR_GREY, "Ýòîò èãðîê íàõîäèòñÿ âî Ôðàêöèè / Ñåìüÿ / Ìàôèÿ !");
                    return 1;
                }
       GetPlayerName(para1, giveplayer, sizeof(giveplayer));
       GetPlayerName(playerid, sendername, sizeof(sendername));
       PlayerInfo[para1][pLeader] = level;
       format(string, sizeof(string), "Âû áûëè  íàçíà÷åíû ëèäåðîì ôðàêöèè, àäìèíèñòðàòîðîì %s", sendername);
       SendClientMessage(para1, COLOR_LIGHTBLUE, string);
       format(string, sizeof(string), "Âû íàçíà÷èëè ýòîãî èãðîêà ëèäåðîì òåêóùåé ôðàêöèè.");
       SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
       if(level == 0)
       {
        PlayerInfo[para1][pChar] = 0;
        gTeam[para1] = 3;
        PlayerInfo[para1][pTeam] = 3;
        PlayerInfo[para1][pMember] = 0;
        PlayerInfo[para1][pRank] = 6;
        PlayerInfo[para1][pChar] = 0;
        MedicBill[para1] = 0;
        new rand = random(sizeof(CIV));
        SetSpawnInfo(para1, gTeam[para1], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
        PlayerInfo[para1][pModel] = CIV[rand];
        SpawnPlayer(para1);
        return 1;
       }
       else if(level == 1) { PlayerInfo[para1][pChar] = 265; } //Police Force
       else if(level == 2) { PlayerInfo[para1][pChar] = 164; } //FBI/ATF
       else if(level == 3) { PlayerInfo[para1][pChar] = 287; } //National Guard
       else if(level == 4) { PlayerInfo[para1][pChar] = 276; } //Fire/Ambulance
       else if(level == 5) { PlayerInfo[para1][pChar] = 113; } //La Cosa Nostra
       else if(level == 6) { PlayerInfo[para1][pChar] = 120; } //Yakuza
       else if(level == 7) { PlayerInfo[para1][pChar] = 147; } //Mayor
       else if(level == 8) { PlayerInfo[para1][pChar] = 294; } //Hitmans
       else if(level == 9) { PlayerInfo[para1][pChar] = 295; } //News Reporters
       else if(level == 10) { PlayerInfo[para1][pChar] = 61; } //Taxi Cab Company
       else if(level == 11) { PlayerInfo[para1][pChar] = 171; } //Driving/Flying School
       else if(level == 12) { PlayerInfo[para1][pChar] = 100; }
       else if(level == 13) { PlayerInfo[para1][pChar] = 272; }
       else if(level == 14) { PlayerInfo[para1][pChar] = 270; }
       else if(level == 15) { PlayerInfo[para1][pChar] = 292; }//Varios Los Aztecas
       else if(level == 16) { PlayerInfo[para1][pChar] = 104; }
       else if(level == 17) { PlayerInfo[para1][pChar] = 173; }
       else if(level == 18) { PlayerInfo[para1][pChar] = 110; }
       else if(level == 19) { PlayerInfo[para1][pChar] = 48; }//StreetRace
       else if(level == 20) { PlayerInfo[para1][pChar] = 34; }
       else if(level == 21) { PlayerInfo[para1][pChar] = 153; }
       else if(level == 25) { PlayerInfo[para1][pChar] = 165; }//ÍÅÍÀÄÎ+
          gTeam[para1] = 23;
          PlayerInfo[para1][pTeam] = 23;
          SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
      }
     }//not connected
    }
    else
    {
     SendClientMessage(playerid, COLOR_GRAD1, "   Âû íå óïîëíîìî÷åíû èñïîëüçîâàòü ýòó êîìàíäó!");
    }
   }
   return 1;
  }

Автор - Dimka_71rus
Дата добавления - 27.01.2012 в 22:34:26
adminДата: Суббота, 28.01.2012, 13:27:19 | Сообщение # 2

Группа: Администраторы
Сообщений: 3869
Code
  if(strcmp(cmd, "/makeleader", true) == 0)
  {
    if(IsPlayerConnected(playerid))
   {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
     SendClientMessage(playerid, COLOR_GREY, "{33AA33}[Использование]{FFFFFF}: /makeleader [playerid/PartOfName] [Номер Фракции]");
     return 1;
    }
/*   if(level == 0)
    {
     format(string, sizeof(string), "
      SendClientMessage(playerid, COLOR_GREY, string);
      return 1;*/
    new arank[64];
    if(PlayerInfo[playerid][pAdmin] == 6) { arank = "Гл.Администратором"; }
    else if(PlayerInfo[playerid][pAdmin] == 5) { arank = "Администратором"; }
    else if(PlayerInfo[playerid][pAdmin] == 4) { arank = "Гл.Модератором"; }
    else if(PlayerInfo[playerid][pAdmin] == 3) { arank = "Модератором"; }
    else if(PlayerInfo[playerid][pAdmin] == 2) { arank = "Модератором"; }
    else if(PlayerInfo[playerid][pAdmin] == 1) { arank = "Модератором"; }
    else { arank = "Модератор"; }
    new para1;
    new level;
    para1 = ReturnUser(tmp);
    tmp = strtok(cmdtext, idx);
    level = strval(tmp);
    if(level > 20 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "{FF0000}[Ошибка]{FFFFFF}: Не меньше 0 и не больше 20"); return 1; }
    if (PlayerInfo[playerid][pAdmin] >= 5)
    {
     if(IsPlayerConnected(para1))
     {
      if(para1 != INVALID_PLAYER_ID)
      {

       GetPlayerName(para1, giveplayer, sizeof(giveplayer));
       GetPlayerName(playerid, sendername, sizeof(sendername));
       PlayerInfo[para1][pLeader] = level;
       PlayerInfo[para1][pRank] = 6;
       if(level == PlayerInfo[para1][pMember])
       {
        new frak[64];
           if(level == 1) { frak = "Полиции"; }
        else if(level == 3) { frak = "Армии"; }
        else if(level == 2) { frak = "FBI"; }
        else if(level == 4) { frak = "МЧС"; }
        else if(level == 5) { frak = "La Cosa Nostra"; }
        else if(level == 6) { frak = "Yakuza"; }
        else if(level == 7) { frak = "Адвокатов"; }
        else if(level == 8) { frak = "Наёмных Убийц"; }
        else if(level == 9) { frak = "Репортёров"; }
        else if(level == 10) { frak = "Такси"; }
        else if(level == 11) { frak = "Лицензёров"; }
        else if(level == 12) { frak = "Стритрейсеров"; }
        else if(level == 13) { frak = "The Grove Street"; }
        else if(level == 14) { frak = "El Coronos"; }
        else if(level == 15) { frak = "Los Santos Vagos"; }
        else if(level == 16) { frak = "The Balla's Gang"; }
        else if(level == 17) { frak = "Hell Angels"; }
        else if(level == 18) { frak = "The Triada Mafia"; }
        else if(level == 19) { frak = "San Fierro Rifa"; }
        else if(level == 20) { frak = "Русской Мафии"; }
        format(string, sizeof(string), "Ты был(а) назначен(а) лидером текущей фракции %s %s.", arank, sendername);
        SendClientMessage(para1, COLOR_LIGHTBLUE, string);
        format(string, sizeof(string), "Ты назначил(а) %s лидером его текущей фракции.", giveplayer);
        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
       }
       else
       {
        new frak[64];
           if(level == 1) { frak = "Полиции"; }
        else if(level == 3) { frak = "Армии"; }
        else if(level == 2) { frak = "FBI"; }
        else if(level == 4) { frak = "МЧС"; }
        else if(level == 5) { frak = "La Cosa Nostra"; }
        else if(level == 6) { frak = "Yakuza"; }
        else if(level == 7) { frak = "Адвокатов"; }
        else if(level == 8) { frak = "Наёмных Убийц"; }
        else if(level == 9) { frak = "Репортёров"; }
        else if(level == 10) { frak = "Такси"; }
        else if(level == 11) { frak = "Лицензёров"; }
        else if(level == 12) { frak = "Стритрейсеров"; }
        else if(level == 13) { frak = "The Grove Street"; }
        else if(level == 14) { frak = "El Coronos"; }
        else if(level == 15) { frak = "Los Santos Vagos"; }
        else if(level == 16) { frak = "The Balla's Gang"; }
        else if(level == 17) { frak = "Hell Angels"; }
        else if(level == 18) { frak = "The Triada Mafia"; }
        else if(level == 19) { frak = "San Fierro Rifa"; }
        else if(level == 20) { frak = "Русской Мафии"; }
        format(string, sizeof(string), "Ты был(а) назначен(а) лидером %s %s %s.",frak, arank, sendername);
        SendClientMessage(para1, COLOR_LIGHTBLUE, string);
        format(string, sizeof(string), "Ты назначил(а) %s лидером %s.", giveplayer, frak);
        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
       }
       if(level == 0)
        {
        PlayerInfo[para1][pChar] = 0;
        gTeam[para1] = 3;
        PlayerInfo[para1][pTeam] = 3;
        PlayerInfo[para1][pMember] = 0;
        PlayerInfo[para1][pRank] = 6;
        PlayerInfo[para1][pChar] = 0;
        MedicBill[para1] = 0;
        new rand = random(sizeof(CIV));
        SetSpawnInfo(para1, gTeam[para1], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
        PlayerInfo[para1][pModel] = CIV[rand];
        PlayerInfo[para1][pOrigin] = 0;
        SpawnPlayer(para1);
        return 1;
        }
        if(level == 0) { PlayerInfo[para1][pChar] = 23; }
        else if(level == 1) { PlayerInfo[para1][pChar] = 265; } //  ПОЛИЦИЯ
        else if(level == 2) { PlayerInfo[para1][pChar] = 164; } //   ФБР
        else if(level == 3) { PlayerInfo[para1][pChar] = 287; } //   АРМИЯ
        else if(level == 4) { PlayerInfo[para1][pChar] = 276; } //   МЕДИКИ
        else if(level == 5) { PlayerInfo[para1][pChar] = 113; } //   ЛКН
        else if(level == 6) { PlayerInfo[para1][pChar] = 120; } //   ЯКУДЗА
        else if(level == 7) { PlayerInfo[para1][pChar] = 295; } //   МЭРИЯ
        else if(level == 8) { PlayerInfo[para1][pChar] = 294; } //   Hitmans
        else if(level == 9) { PlayerInfo[para1][pChar] = 295; } //   РЕПОРТЁРЫ
        else if(level == 10) { PlayerInfo[para1][pChar] = 61; } //   Taxi Cab Company
        else if(level == 11) { PlayerInfo[para1][pChar] = 171; } //  ЛИЦЕНЗЁРЫ
        else if(level == 12) { PlayerInfo[para1][pChar] = 48; } //   Street Race
        else if(level == 13) { PlayerInfo[para1][pChar] = 270; } //  Grove Street Gang
        else if(level == 14) { PlayerInfo[para1][pChar] = 292; } //  El Coronos
        else if(level == 15) { PlayerInfo[para1][pChar] = 110; } //  Los Santos Vagos
        else if(level == 16) { PlayerInfo[para1][pChar] = 104; } //  The Ballas Gang
        else if(level == 17) { PlayerInfo[para1][pChar] = 100; } //  Baikers
        else if(level == 18) { PlayerInfo[para1][pChar] = 120; } //  Triads
        else if(level == 19) { PlayerInfo[para1][pChar] = 173; } //  РИФА
            else if(level == 20) { PlayerInfo[para1][pChar] = 272    ; } //   Rus
            else if(level == 21) { PlayerInfo[para1][pChar] = 296; } //RACERS
           gTeam[para1] = 21;
           PlayerInfo[para1][pTeam] = 21;
           SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
           PlayerInfo[giveplayerid][pRank] = 6;
       }
      }//not connected
     }
     else
     {
      SendClientMessage(playerid, COLOR_GRAD1, "{FF0000}[Ошибка]{FFFFFF}: Ты не авторизован для этой команды.");
     }
    }
    return 1;
   }


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Сообщение
Code
  if(strcmp(cmd, "/makeleader", true) == 0)
  {
    if(IsPlayerConnected(playerid))
   {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
     SendClientMessage(playerid, COLOR_GREY, "{33AA33}[Использование]{FFFFFF}: /makeleader [playerid/PartOfName] [Номер Фракции]");
     return 1;
    }
/*   if(level == 0)
    {
     format(string, sizeof(string), "
      SendClientMessage(playerid, COLOR_GREY, string);
      return 1;*/
    new arank[64];
    if(PlayerInfo[playerid][pAdmin] == 6) { arank = "Гл.Администратором"; }
    else if(PlayerInfo[playerid][pAdmin] == 5) { arank = "Администратором"; }
    else if(PlayerInfo[playerid][pAdmin] == 4) { arank = "Гл.Модератором"; }
    else if(PlayerInfo[playerid][pAdmin] == 3) { arank = "Модератором"; }
    else if(PlayerInfo[playerid][pAdmin] == 2) { arank = "Модератором"; }
    else if(PlayerInfo[playerid][pAdmin] == 1) { arank = "Модератором"; }
    else { arank = "Модератор"; }
    new para1;
    new level;
    para1 = ReturnUser(tmp);
    tmp = strtok(cmdtext, idx);
    level = strval(tmp);
    if(level > 20 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "{FF0000}[Ошибка]{FFFFFF}: Не меньше 0 и не больше 20"); return 1; }
    if (PlayerInfo[playerid][pAdmin] >= 5)
    {
     if(IsPlayerConnected(para1))
     {
      if(para1 != INVALID_PLAYER_ID)
      {

       GetPlayerName(para1, giveplayer, sizeof(giveplayer));
       GetPlayerName(playerid, sendername, sizeof(sendername));
       PlayerInfo[para1][pLeader] = level;
       PlayerInfo[para1][pRank] = 6;
       if(level == PlayerInfo[para1][pMember])
       {
        new frak[64];
           if(level == 1) { frak = "Полиции"; }
        else if(level == 3) { frak = "Армии"; }
        else if(level == 2) { frak = "FBI"; }
        else if(level == 4) { frak = "МЧС"; }
        else if(level == 5) { frak = "La Cosa Nostra"; }
        else if(level == 6) { frak = "Yakuza"; }
        else if(level == 7) { frak = "Адвокатов"; }
        else if(level == 8) { frak = "Наёмных Убийц"; }
        else if(level == 9) { frak = "Репортёров"; }
        else if(level == 10) { frak = "Такси"; }
        else if(level == 11) { frak = "Лицензёров"; }
        else if(level == 12) { frak = "Стритрейсеров"; }
        else if(level == 13) { frak = "The Grove Street"; }
        else if(level == 14) { frak = "El Coronos"; }
        else if(level == 15) { frak = "Los Santos Vagos"; }
        else if(level == 16) { frak = "The Balla's Gang"; }
        else if(level == 17) { frak = "Hell Angels"; }
        else if(level == 18) { frak = "The Triada Mafia"; }
        else if(level == 19) { frak = "San Fierro Rifa"; }
        else if(level == 20) { frak = "Русской Мафии"; }
        format(string, sizeof(string), "Ты был(а) назначен(а) лидером текущей фракции %s %s.", arank, sendername);
        SendClientMessage(para1, COLOR_LIGHTBLUE, string);
        format(string, sizeof(string), "Ты назначил(а) %s лидером его текущей фракции.", giveplayer);
        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
       }
       else
       {
        new frak[64];
           if(level == 1) { frak = "Полиции"; }
        else if(level == 3) { frak = "Армии"; }
        else if(level == 2) { frak = "FBI"; }
        else if(level == 4) { frak = "МЧС"; }
        else if(level == 5) { frak = "La Cosa Nostra"; }
        else if(level == 6) { frak = "Yakuza"; }
        else if(level == 7) { frak = "Адвокатов"; }
        else if(level == 8) { frak = "Наёмных Убийц"; }
        else if(level == 9) { frak = "Репортёров"; }
        else if(level == 10) { frak = "Такси"; }
        else if(level == 11) { frak = "Лицензёров"; }
        else if(level == 12) { frak = "Стритрейсеров"; }
        else if(level == 13) { frak = "The Grove Street"; }
        else if(level == 14) { frak = "El Coronos"; }
        else if(level == 15) { frak = "Los Santos Vagos"; }
        else if(level == 16) { frak = "The Balla's Gang"; }
        else if(level == 17) { frak = "Hell Angels"; }
        else if(level == 18) { frak = "The Triada Mafia"; }
        else if(level == 19) { frak = "San Fierro Rifa"; }
        else if(level == 20) { frak = "Русской Мафии"; }
        format(string, sizeof(string), "Ты был(а) назначен(а) лидером %s %s %s.",frak, arank, sendername);
        SendClientMessage(para1, COLOR_LIGHTBLUE, string);
        format(string, sizeof(string), "Ты назначил(а) %s лидером %s.", giveplayer, frak);
        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
       }
       if(level == 0)
        {
        PlayerInfo[para1][pChar] = 0;
        gTeam[para1] = 3;
        PlayerInfo[para1][pTeam] = 3;
        PlayerInfo[para1][pMember] = 0;
        PlayerInfo[para1][pRank] = 6;
        PlayerInfo[para1][pChar] = 0;
        MedicBill[para1] = 0;
        new rand = random(sizeof(CIV));
        SetSpawnInfo(para1, gTeam[para1], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
        PlayerInfo[para1][pModel] = CIV[rand];
        PlayerInfo[para1][pOrigin] = 0;
        SpawnPlayer(para1);
        return 1;
        }
        if(level == 0) { PlayerInfo[para1][pChar] = 23; }
        else if(level == 1) { PlayerInfo[para1][pChar] = 265; } //  ПОЛИЦИЯ
        else if(level == 2) { PlayerInfo[para1][pChar] = 164; } //   ФБР
        else if(level == 3) { PlayerInfo[para1][pChar] = 287; } //   АРМИЯ
        else if(level == 4) { PlayerInfo[para1][pChar] = 276; } //   МЕДИКИ
        else if(level == 5) { PlayerInfo[para1][pChar] = 113; } //   ЛКН
        else if(level == 6) { PlayerInfo[para1][pChar] = 120; } //   ЯКУДЗА
        else if(level == 7) { PlayerInfo[para1][pChar] = 295; } //   МЭРИЯ
        else if(level == 8) { PlayerInfo[para1][pChar] = 294; } //   Hitmans
        else if(level == 9) { PlayerInfo[para1][pChar] = 295; } //   РЕПОРТЁРЫ
        else if(level == 10) { PlayerInfo[para1][pChar] = 61; } //   Taxi Cab Company
        else if(level == 11) { PlayerInfo[para1][pChar] = 171; } //  ЛИЦЕНЗЁРЫ
        else if(level == 12) { PlayerInfo[para1][pChar] = 48; } //   Street Race
        else if(level == 13) { PlayerInfo[para1][pChar] = 270; } //  Grove Street Gang
        else if(level == 14) { PlayerInfo[para1][pChar] = 292; } //  El Coronos
        else if(level == 15) { PlayerInfo[para1][pChar] = 110; } //  Los Santos Vagos
        else if(level == 16) { PlayerInfo[para1][pChar] = 104; } //  The Ballas Gang
        else if(level == 17) { PlayerInfo[para1][pChar] = 100; } //  Baikers
        else if(level == 18) { PlayerInfo[para1][pChar] = 120; } //  Triads
        else if(level == 19) { PlayerInfo[para1][pChar] = 173; } //  РИФА
            else if(level == 20) { PlayerInfo[para1][pChar] = 272    ; } //   Rus
            else if(level == 21) { PlayerInfo[para1][pChar] = 296; } //RACERS
           gTeam[para1] = 21;
           PlayerInfo[para1][pTeam] = 21;
           SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
           PlayerInfo[giveplayerid][pRank] = 6;
       }
      }//not connected
     }
     else
     {
      SendClientMessage(playerid, COLOR_GRAD1, "{FF0000}[Ошибка]{FFFFFF}: Ты не авторизован для этой команды.");
     }
    }
    return 1;
   }

Автор - admin
Дата добавления - 28.01.2012 в 13:27:19
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