Чего здесь сложного? Aksel, лови инструкцию по установке:
Добавляем в enum PlayerInfo[pInfo]
Далее в public OnPlayerConnect
Code
PlayerInfo[playerid][pVip] = 0;
Дальше в public SetPlayerUnjail
Code
else if(IsPlayerConnected(i))
{
new level = PlayerInfo[i][pLevel];
if(level >= 15 && level <= 19) { PlayerInfo[i][pVip] = 1; }
else if(level >= 20 && level <= 24) { PlayerInfo[i][pVip] = 2; }
else if(level >= 25 && level <= 29) { PlayerInfo[i][pVip] = 3; }
else if(level >= 30 && level <= 34) { PlayerInfo[i][pVip] = 4; }
else if(level >= 35 && level <= 39) { PlayerInfo[i][pVip] = 5; }
else if(level >= 40 && level <= 44) { PlayerInfo[i][pVip] = 6; }
else if(level >= 55 && level <= 59) { PlayerInfo[i][pVip] = 7; }
else if(level >= 60 && level <= 64) { PlayerInfo[i][pVip] = 8; }
else if(level >= 65 && level <= 69) { PlayerInfo[i][pVip] = 9; }
else if(level >= 70 && level <= 74) { PlayerInfo[i][pVip] = 10; }
else if(level >= 80 && level <= 84) { PlayerInfo[i][pVip] = 11; }
else if(level >= 85 && level <= 89) { PlayerInfo[i][pVip] = 12; }
else if(level >= 90 && level <= 94) { PlayerInfo[i][pVip] = 13; }
else if(level >= 95 && level <= 99) { PlayerInfo[i][pVip] = 14; }
else if(level >= 100 && level <= 104) { PlayerInfo[i][pVip] = 15; }
else if(level >= 105 && level <= 109) { PlayerInfo[i][pVip] = 16; }
else if(level >= 110 && level <= 114) { PlayerInfo[i][pVip] = 17; }
else if(level >= 115 && level <= 119) { PlayerInfo[i][pVip] = 18; }
else if(level >= 120 && level <= 124) { PlayerInfo[i][pVip] = 19; }
else if(level >= 125 && level <= 129) { PlayerInfo[i][pVip] = 20; }
}
Вот и готово.Должно работать,проверял.