ndehost Дата: Воскресенье, 24.07.2016, 15:34:20 | Сообщение # 32
Группа: Пользователи
Сообщений: 2
Почему у меня 26 ошибок ??? Вот код из МТА
<map edf:definitions="editor_main"> <vehicle id="vehicle (Police LS) (1)" paintjob="3" interior="0" alpha="255" model="596" plate="ITHUUTF" dimension="0" color="0,0,0,245,244,244,0,0,0,0,0,0" posX="1595.8" posY="-1710.4" posZ="5.7" rotX="0" rotY="0" rotZ="0"></vehicle> <vehicle id="vehicle (Police LS) (2)" paintjob="3" interior="0" alpha="255" model="596" plate="LRRBF4Z" dimension="0" color="0,0,0,254,254,254,0,0,0,0,0,0" posX="1591.5" posY="-1710.5" posZ="5.7" rotX="0" rotY="0" rotZ="0"></vehicle> <vehicle id="vehicle (Police LS) (3)" paintjob="3" interior="0" alpha="255" model="596" plate="DS5RB9T" dimension="0" color="0,0,0,245,245,245,0,0,0,0,0,0" posX="1587.1" posY="-1710.6" posZ="5.7" rotX="0" rotY="0" rotZ="0"></vehicle> <vehicle id="vehicle (Bullet) (1)" paintjob="3" interior="0" alpha="255" model="541" plate="CMCQVYS" dimension="0" color="0,0,0,254,254,254,0,0,0,0,0,0" posX="1570.4" posY="-1711.2" posZ="5.6" rotX="0" rotY="0" rotZ="0"></vehicle> <vehicle id="vehicle (Police LS) (4)" paintjob="3" interior="0" alpha="255" model="596" plate="LVAOQ85" dimension="0" color="0,0,0,245,245,245,0,0,0,0,0,0" posX="1583.4" posY="-1710.7" posZ="5.7" rotX="0" rotY="0" rotZ="0"></vehicle> <vehicle id="vehicle (Police LS) (5)" paintjob="3" interior="0" alpha="255" model="596" plate="J6Y1IJI" dimension="0" color="0,0,0,245,245,245,0,0,0,0,0,0" posX="1578.6" posY="-1710.9" posZ="5.7" rotX="0" rotY="0" rotZ="0"></vehicle> <vehicle id="vehicle (Police LS) (6)" paintjob="3" interior="0" alpha="255" model="596" plate="NMVZDZ1" dimension="0" color="0,0,0,245,245,245,0,0,0,0,0,0" posX="1574" posY="-1711" posZ="5.7" rotX="0" rotY="0" rotZ="0"> <vehicle id="vehicle (HPV1000) (1)" paintjob="3" interior="0" alpha="255" model="523" plate="CFK3SNB" dimension="0" color="0,0,0,0,0,0,0,0,0,0,0,0" posX="1544.2002" posY="-1684.5" posZ="5.6" rotX="0" rotY="0" rotZ="85.995"></vehicle> </vehicle> <vehicle id="vehicle (HPV1000) (2)" paintjob="3" interior="0" alpha="255" model="523" plate="E2VZO5D" dimension="0" color="0,0,0,0,0,0,0,0,0,0,0,0" posX="1544.2002" posY="-1680.2002" posZ="5.5" rotX="0" rotY="0" rotZ="90"></vehicle> <vehicle id="vehicle (HPV1000) (3)" paintjob="3" interior="0" alpha="255" model="523" plate="7OMAXQP" dimension="0" color="0,0,0,0,0,0,0,0,0,0,0,0" posX="1544.2002" posY="-1676.2002" posZ="5.5" rotX="0" rotY="0" rotZ="92"></vehicle> <ped id="ped (1)" dimension="0" model="283" interior="0" rotZ="0.003" frozen="false" alpha="255" posX="1156.8" posY="-1768.3" posZ="16.6" rotX="0" rotY="0"></ped> <vehicle id="vehicle (Enforcer) (1)" paintjob="3" interior="0" alpha="255" model="427" plate="SK6L 43U" dimension="0" posX="1529.4" posY="-1688" posZ="6.1" rotX="0" rotY="0" rotZ="270" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Enforcer) (2)" paintjob="3" interior="0" alpha="255" model="427" plate="BPR9 8XY" dimension="0" posX="1529.4" posY="-1684.1" posZ="6.1" rotX="0" rotY="0" rotZ="272" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (HPV1000) (4)" paintjob="3" interior="0" alpha="255" model="523" plate="7OMAXQP" dimension="0" color="0,0,0,0,0,0,0,0,0,0,0,0" posX="1544.2" posY="-1672" posZ="5.5" rotX="0" rotY="0" rotZ="92"></vehicle> <vehicle id="vehicle (Police Ranger) (1)" paintjob="3" interior="0" alpha="255" model="599" plate="T7D2 YMD" dimension="0" posX="1544.2" posY="-1667.7" posZ="6.1" rotX="0" rotY="0" rotZ="90" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Police Ranger) (2)" paintjob="3" interior="0" alpha="255" model="599" plate="FDM9 CLM" dimension="0" posX="1544.2" posY="-1663.2" posZ="6.1" rotX="0" rotY="0" rotZ="88" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Police Ranger) (3)" paintjob="3" interior="0" alpha="255" model="599" plate="SBQQ 22F" dimension="0" posX="1544.2" posY="-1659.1" posZ="6.1" rotX="0" rotY="0" rotZ="88" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Police Maverick) (1)" paintjob="3" interior="0" alpha="255" model="497" plate="SE0W M9T" dimension="0" posX="1565.9" posY="-1645.1" posZ="28.7" rotX="0" rotY="0" rotZ="90" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Police Maverick) (2)" paintjob="3" interior="0" alpha="255" model="497" plate="N8I3 L61" dimension="0" posX="1565.9" posY="-1703.8" posZ="28.7" rotX="0" rotY="0" rotZ="90" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Police Maverick) (3)" paintjob="3" interior="0" alpha="255" model="497" plate="MJQ8 5JK" dimension="0" posX="1565.9" posY="-1691.7" posZ="28.7" rotX="0" rotY="0" rotZ="90" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Police Maverick) (4)" paintjob="3" interior="0" alpha="255" model="497" plate="C4HC QUG" dimension="0" posX="1565.9" posY="-1654.4" posZ="28.7" rotX="0" rotY="0" rotZ="90" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> </map>
Вот код Скомпилированый:
AddStaticVehicleEx(596,1595.8000000,-1710.4000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1591.5000000,-1710.5000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1587.1000000,-1710.6000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(541,1570.4000000,-1711.2000000,5.6000000,0.0000000,-1,-1,15); //Bullet AddStaticVehicleEx(596,1583.4000000,-1710.7000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1578.6000000,-1710.9000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1574.0000000,-1711.0000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(523,1544.2002000,-1680.2002000,5.5000000,90.0000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(523,1544.2002000,-1676.2002000,5.5000000,92.0000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(427,1529.4000000,-1688.0000000,6.1000000,270.0000000,-1,-1,15); //Enforcer AddStaticVehicleEx(427,1529.4000000,-1684.1000000,6.1000000,272.0000000,-1,-1,15); //Enforcer AddStaticVehicleEx(523,1544.2000000,-1672.0000000,5.5000000,92.0000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(599,1544.2000000,-1667.7000000,6.1000000,90.0000000,-1,-1,15); //Police Ranger AddStaticVehicleEx(599,1544.2000000,-1663.2000000,6.1000000,88.0000000,-1,-1,15); //Police Ranger AddStaticVehicleEx(599,1544.2000000,-1659.1000000,6.1000000,88.0000000,-1,-1,15); //Police Ranger AddStaticVehicleEx(497,1565.9000000,-1645.1000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick AddStaticVehicleEx(497,1565.9000000,-1703.8000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick AddStaticVehicleEx(497,1565.9000000,-1691.7000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick AddStaticVehicleEx(497,1565.9000000,-1654.4000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick
Но мне выбивает 26 ошибок. Как исправить вставляю
public OnGameModeInit() { AddStaticVehicleEx(596,1595.8000000,-1710.4000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1591.5000000,-1710.5000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1587.1000000,-1710.6000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(541,1570.4000000,-1711.2000000,5.6000000,0.0000000,-1,-1,15); //Bullet AddStaticVehicleEx(596,1583.4000000,-1710.7000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1578.6000000,-1710.9000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1574.0000000,-1711.0000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(523,1544.2002000,-1680.2002000,5.5000000,90.0000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(523,1544.2002000,-1676.2002000,5.5000000,92.0000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(427,1529.4000000,-1688.0000000,6.1000000,270.0000000,-1,-1,15); //Enforcer AddStaticVehicleEx(427,1529.4000000,-1684.1000000,6.1000000,272.0000000,-1,-1,15); //Enforcer AddStaticVehicleEx(523,1544.2000000,-1672.0000000,5.5000000,92.0000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(599,1544.2000000,-1667.7000000,6.1000000,90.0000000,-1,-1,15); //Police Ranger AddStaticVehicleEx(599,1544.2000000,-1663.2000000,6.1000000,88.0000000,-1,-1,15); //Police Ranger AddStaticVehicleEx(599,1544.2000000,-1659.1000000,6.1000000,88.0000000,-1,-1,15); //Police Ranger AddStaticVehicleEx(497,1565.9000000,-1645.1000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick AddStaticVehicleEx(497,1565.9000000,-1703.8000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick AddStaticVehicleEx(497,1565.9000000,-1691.7000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick AddStaticVehicleEx(497,1565.9000000,-1654.4000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick return 1; }
Я уже не пойму что да как в интернете роусь уже 1 час не пойму...
Сообщение Почему у меня 26 ошибок ??? Вот код из МТА
<map edf:definitions="editor_main"> <vehicle id="vehicle (Police LS) (1)" paintjob="3" interior="0" alpha="255" model="596" plate="ITHUUTF" dimension="0" color="0,0,0,245,244,244,0,0,0,0,0,0" posX="1595.8" posY="-1710.4" posZ="5.7" rotX="0" rotY="0" rotZ="0"></vehicle> <vehicle id="vehicle (Police LS) (2)" paintjob="3" interior="0" alpha="255" model="596" plate="LRRBF4Z" dimension="0" color="0,0,0,254,254,254,0,0,0,0,0,0" posX="1591.5" posY="-1710.5" posZ="5.7" rotX="0" rotY="0" rotZ="0"></vehicle> <vehicle id="vehicle (Police LS) (3)" paintjob="3" interior="0" alpha="255" model="596" plate="DS5RB9T" dimension="0" color="0,0,0,245,245,245,0,0,0,0,0,0" posX="1587.1" posY="-1710.6" posZ="5.7" rotX="0" rotY="0" rotZ="0"></vehicle> <vehicle id="vehicle (Bullet) (1)" paintjob="3" interior="0" alpha="255" model="541" plate="CMCQVYS" dimension="0" color="0,0,0,254,254,254,0,0,0,0,0,0" posX="1570.4" posY="-1711.2" posZ="5.6" rotX="0" rotY="0" rotZ="0"></vehicle> <vehicle id="vehicle (Police LS) (4)" paintjob="3" interior="0" alpha="255" model="596" plate="LVAOQ85" dimension="0" color="0,0,0,245,245,245,0,0,0,0,0,0" posX="1583.4" posY="-1710.7" posZ="5.7" rotX="0" rotY="0" rotZ="0"></vehicle> <vehicle id="vehicle (Police LS) (5)" paintjob="3" interior="0" alpha="255" model="596" plate="J6Y1IJI" dimension="0" color="0,0,0,245,245,245,0,0,0,0,0,0" posX="1578.6" posY="-1710.9" posZ="5.7" rotX="0" rotY="0" rotZ="0"></vehicle> <vehicle id="vehicle (Police LS) (6)" paintjob="3" interior="0" alpha="255" model="596" plate="NMVZDZ1" dimension="0" color="0,0,0,245,245,245,0,0,0,0,0,0" posX="1574" posY="-1711" posZ="5.7" rotX="0" rotY="0" rotZ="0"> <vehicle id="vehicle (HPV1000) (1)" paintjob="3" interior="0" alpha="255" model="523" plate="CFK3SNB" dimension="0" color="0,0,0,0,0,0,0,0,0,0,0,0" posX="1544.2002" posY="-1684.5" posZ="5.6" rotX="0" rotY="0" rotZ="85.995"></vehicle> </vehicle> <vehicle id="vehicle (HPV1000) (2)" paintjob="3" interior="0" alpha="255" model="523" plate="E2VZO5D" dimension="0" color="0,0,0,0,0,0,0,0,0,0,0,0" posX="1544.2002" posY="-1680.2002" posZ="5.5" rotX="0" rotY="0" rotZ="90"></vehicle> <vehicle id="vehicle (HPV1000) (3)" paintjob="3" interior="0" alpha="255" model="523" plate="7OMAXQP" dimension="0" color="0,0,0,0,0,0,0,0,0,0,0,0" posX="1544.2002" posY="-1676.2002" posZ="5.5" rotX="0" rotY="0" rotZ="92"></vehicle> <ped id="ped (1)" dimension="0" model="283" interior="0" rotZ="0.003" frozen="false" alpha="255" posX="1156.8" posY="-1768.3" posZ="16.6" rotX="0" rotY="0"></ped> <vehicle id="vehicle (Enforcer) (1)" paintjob="3" interior="0" alpha="255" model="427" plate="SK6L 43U" dimension="0" posX="1529.4" posY="-1688" posZ="6.1" rotX="0" rotY="0" rotZ="270" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Enforcer) (2)" paintjob="3" interior="0" alpha="255" model="427" plate="BPR9 8XY" dimension="0" posX="1529.4" posY="-1684.1" posZ="6.1" rotX="0" rotY="0" rotZ="272" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (HPV1000) (4)" paintjob="3" interior="0" alpha="255" model="523" plate="7OMAXQP" dimension="0" color="0,0,0,0,0,0,0,0,0,0,0,0" posX="1544.2" posY="-1672" posZ="5.5" rotX="0" rotY="0" rotZ="92"></vehicle> <vehicle id="vehicle (Police Ranger) (1)" paintjob="3" interior="0" alpha="255" model="599" plate="T7D2 YMD" dimension="0" posX="1544.2" posY="-1667.7" posZ="6.1" rotX="0" rotY="0" rotZ="90" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Police Ranger) (2)" paintjob="3" interior="0" alpha="255" model="599" plate="FDM9 CLM" dimension="0" posX="1544.2" posY="-1663.2" posZ="6.1" rotX="0" rotY="0" rotZ="88" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Police Ranger) (3)" paintjob="3" interior="0" alpha="255" model="599" plate="SBQQ 22F" dimension="0" posX="1544.2" posY="-1659.1" posZ="6.1" rotX="0" rotY="0" rotZ="88" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Police Maverick) (1)" paintjob="3" interior="0" alpha="255" model="497" plate="SE0W M9T" dimension="0" posX="1565.9" posY="-1645.1" posZ="28.7" rotX="0" rotY="0" rotZ="90" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Police Maverick) (2)" paintjob="3" interior="0" alpha="255" model="497" plate="N8I3 L61" dimension="0" posX="1565.9" posY="-1703.8" posZ="28.7" rotX="0" rotY="0" rotZ="90" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Police Maverick) (3)" paintjob="3" interior="0" alpha="255" model="497" plate="MJQ8 5JK" dimension="0" posX="1565.9" posY="-1691.7" posZ="28.7" rotX="0" rotY="0" rotZ="90" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> <vehicle id="vehicle (Police Maverick) (4)" paintjob="3" interior="0" alpha="255" model="497" plate="C4HC QUG" dimension="0" posX="1565.9" posY="-1654.4" posZ="28.7" rotX="0" rotY="0" rotZ="90" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle> </map>
Вот код Скомпилированый:
AddStaticVehicleEx(596,1595.8000000,-1710.4000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1591.5000000,-1710.5000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1587.1000000,-1710.6000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(541,1570.4000000,-1711.2000000,5.6000000,0.0000000,-1,-1,15); //Bullet AddStaticVehicleEx(596,1583.4000000,-1710.7000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1578.6000000,-1710.9000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1574.0000000,-1711.0000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(523,1544.2002000,-1680.2002000,5.5000000,90.0000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(523,1544.2002000,-1676.2002000,5.5000000,92.0000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(427,1529.4000000,-1688.0000000,6.1000000,270.0000000,-1,-1,15); //Enforcer AddStaticVehicleEx(427,1529.4000000,-1684.1000000,6.1000000,272.0000000,-1,-1,15); //Enforcer AddStaticVehicleEx(523,1544.2000000,-1672.0000000,5.5000000,92.0000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(599,1544.2000000,-1667.7000000,6.1000000,90.0000000,-1,-1,15); //Police Ranger AddStaticVehicleEx(599,1544.2000000,-1663.2000000,6.1000000,88.0000000,-1,-1,15); //Police Ranger AddStaticVehicleEx(599,1544.2000000,-1659.1000000,6.1000000,88.0000000,-1,-1,15); //Police Ranger AddStaticVehicleEx(497,1565.9000000,-1645.1000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick AddStaticVehicleEx(497,1565.9000000,-1703.8000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick AddStaticVehicleEx(497,1565.9000000,-1691.7000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick AddStaticVehicleEx(497,1565.9000000,-1654.4000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick
Но мне выбивает 26 ошибок. Как исправить вставляю
public OnGameModeInit() { AddStaticVehicleEx(596,1595.8000000,-1710.4000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1591.5000000,-1710.5000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1587.1000000,-1710.6000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(541,1570.4000000,-1711.2000000,5.6000000,0.0000000,-1,-1,15); //Bullet AddStaticVehicleEx(596,1583.4000000,-1710.7000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1578.6000000,-1710.9000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(596,1574.0000000,-1711.0000000,5.7000000,0.0000000,-1,-1,15); //Police Car (LSPD) AddStaticVehicleEx(523,1544.2002000,-1680.2002000,5.5000000,90.0000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(523,1544.2002000,-1676.2002000,5.5000000,92.0000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(427,1529.4000000,-1688.0000000,6.1000000,270.0000000,-1,-1,15); //Enforcer AddStaticVehicleEx(427,1529.4000000,-1684.1000000,6.1000000,272.0000000,-1,-1,15); //Enforcer AddStaticVehicleEx(523,1544.2000000,-1672.0000000,5.5000000,92.0000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(599,1544.2000000,-1667.7000000,6.1000000,90.0000000,-1,-1,15); //Police Ranger AddStaticVehicleEx(599,1544.2000000,-1663.2000000,6.1000000,88.0000000,-1,-1,15); //Police Ranger AddStaticVehicleEx(599,1544.2000000,-1659.1000000,6.1000000,88.0000000,-1,-1,15); //Police Ranger AddStaticVehicleEx(497,1565.9000000,-1645.1000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick AddStaticVehicleEx(497,1565.9000000,-1703.8000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick AddStaticVehicleEx(497,1565.9000000,-1691.7000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick AddStaticVehicleEx(497,1565.9000000,-1654.4000000,28.7000000,90.0000000,-1,-1,15); //Police Maverick return 1; }
Я уже не пойму что да как в интернете роусь уже 1 час не пойму... Автор - ndehost Дата добавления - 24.07.2016 в 15:34:20