_Avatar_ Дата: Суббота, 27.11.2010, 23:01:29 | Сообщение # 1
Группа: Пользователи
Сообщений: 54
Помогите прикрепить вот ети 2 команды к коп аммо в gf моде
Code
if (strcmp(cmd, "/equip", true) == 0) { if(IsPlayerConnected(playerid)) { if(gTeam[playerid] == 2 || IsACop(playerid)) { new gun; new gunid[16]; new gunstring1[256]; new gunstring2[256]; new gunstring3[256]; new gunstring4[256]; new gunstring5[256]; new infostring[256]; if(PlayerToPoint(3.0,playerid,-1606.3409,673.4561,-5.2422) || PlayerToPoint(3.0,playerid,223.6754,1870.3441,13.1406) || PlayerToPoint(3.0,playerid,2282.2031,2424.4417,3.4692)) { new mod = 100; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { format(string, sizeof(string), " Используйте: /equip [gunname] [ammoamount]"); SendClientMessage(playerid, COLOR_GREEN,"_______________________________________"); SendClientMessage(playerid, COLOR_WHITE,"*** Guns & Ammo ***"); SendClientMessage(playerid, COLOR_GRAD2,string); format(gunstring1, 256, "Weapons: armor ", GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod); SendClientMessage(playerid, COLOR_GRAD3, gunstring1); format(gunstring2, 256, "Weapons: knife , stick ", GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod); SendClientMessage(playerid, COLOR_GRAD3, gunstring2); format(gunstring3, 256, "Weapons: sdpistol , deagle , mp5 ", GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod); SendClientMessage(playerid, COLOR_GRAD3, gunstring3); format(gunstring4, 256, "Weapons: ak47 , m4 ", GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod); SendClientMessage(playerid, COLOR_GRAD3, gunstring4); format(gunstring5, 256, "Weapons: shotgun , rifle ", GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]); SendClientMessage(playerid, COLOR_GRAD3, gunstring5); SendClientMessage(playerid, COLOR_GREEN,"_______________________________________"); return 1; } strmid(gunid, tmp, 0, strlen(cmdtext), 255); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { format(string, sizeof(string), " Используйте: /equip [gunname] [ammoamount]"); return 1; } new ammo = strval(tmp); if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, " Боеприпасы ammount не ниже 1 и не выше 999 !"); return 1; } if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0) { gun = 46; guncharge = GunPrice[0][0]/100*mod; ammocharge = 0; } else if (strcmp(gunid, "knife", true, strlen(gunid)) == 0) { gun = 4; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 4; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "stick", true, strlen(gunid)) == 0) { gun = 3; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 3; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "sdpistol", true, strlen(gunid)) == 0) { gun = 23; guncharge = GunPrice[13][0]/100*mod; ammocharge = GunPrice[25][0]*ammo; PlayerInfo[playerid][pGun2] = 23; PlayerInfo[playerid][pAmmo2] = ammo; } else if (strcmp(gunid, "deagle", true, strlen(gunid)) == 0) { gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo; PlayerInfo[playerid][pGun2] = 24; PlayerInfo[playerid][pAmmo2] = ammo; } else if (strcmp(gunid, "mp5", true, strlen(gunid)) == 0) { gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo; PlayerInfo[playerid][pGun3] = 29; PlayerInfo[playerid][pAmmo3] = ammo; } else if (strcmp(gunid, "shotgun", true, strlen(gunid)) == 0) { gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo; PlayerInfo[playerid][pGun3] = 25; PlayerInfo[playerid][pAmmo3] = ammo; } else if (strcmp(gunid, "ak47", true, strlen(gunid)) == 0) { gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo; PlayerInfo[playerid][pGun4] = 30; PlayerInfo[playerid][pAmmo4] = ammo; } else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0) { gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo; PlayerInfo[playerid][pGun4] = 31; PlayerInfo[playerid][pAmmo4] = ammo; } else if (strcmp(gunid, "rifle", true, strlen(gunid)) == 0) { gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo; PlayerInfo[playerid][pGun4] = 33; PlayerInfo[playerid][pAmmo4] = ammo; } else { SendClientMessage(playerid, COLOR_GRAD6, "Нет такова оружыя."); return 1; } new payout = guncharge + ammocharge; format(infostring, 256, "Вы купили %s %d боеприпасами",gunid,ammo); SendClientMessage(playerid, COLOR_GRAD3, infostring); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); GivePlayerWeapon(playerid, gun, ammo); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s купленное оружие", sendername, payout); printf("%s", string); PayLog(string); } else { SendClientMessage(playerid, COLOR_WHITE,"Вы не находитесь на месте покупки."); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "Вы не Cop / FBI / National Guard !"); return 1; } } return 1; } if (strcmp(cmd, "/armor", true) == 0) { if(IsPlayerConnected(playerid)) { if(gTeam[playerid] == 2 || IsACop(playerid)) { if(PlayerToPoint(3.0,playerid,-1606.3409,673.4561,-5.2422) || PlayerToPoint(3.0,playerid,223.6754,1870.3441,13.1406) || PlayerToPoint(3.0,playerid,2282.2031,2424.4417,3.4692)) { SetPlayerArmour(playerid,100); } else { SendClientMessage(playerid, COLOR_WHITE,"Вы не находитесь на месте покупки."); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "Вы не Cop / FBI / National Guard !"); return 1; } } return 1; }
Добавлено (27.11.2010, 23:01) --------------------------------------------- Ayy...
Гы........
Сообщение Помогите прикрепить вот ети 2 команды к коп аммо в gf моде
Code
if (strcmp(cmd, "/equip", true) == 0) { if(IsPlayerConnected(playerid)) { if(gTeam[playerid] == 2 || IsACop(playerid)) { new gun; new gunid[16]; new gunstring1[256]; new gunstring2[256]; new gunstring3[256]; new gunstring4[256]; new gunstring5[256]; new infostring[256]; if(PlayerToPoint(3.0,playerid,-1606.3409,673.4561,-5.2422) || PlayerToPoint(3.0,playerid,223.6754,1870.3441,13.1406) || PlayerToPoint(3.0,playerid,2282.2031,2424.4417,3.4692)) { new mod = 100; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { format(string, sizeof(string), " Используйте: /equip [gunname] [ammoamount]"); SendClientMessage(playerid, COLOR_GREEN,"_______________________________________"); SendClientMessage(playerid, COLOR_WHITE,"*** Guns & Ammo ***"); SendClientMessage(playerid, COLOR_GRAD2,string); format(gunstring1, 256, "Weapons: armor ", GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod); SendClientMessage(playerid, COLOR_GRAD3, gunstring1); format(gunstring2, 256, "Weapons: knife , stick ", GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod); SendClientMessage(playerid, COLOR_GRAD3, gunstring2); format(gunstring3, 256, "Weapons: sdpistol , deagle , mp5 ", GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod); SendClientMessage(playerid, COLOR_GRAD3, gunstring3); format(gunstring4, 256, "Weapons: ak47 , m4 ", GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod); SendClientMessage(playerid, COLOR_GRAD3, gunstring4); format(gunstring5, 256, "Weapons: shotgun , rifle ", GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]); SendClientMessage(playerid, COLOR_GRAD3, gunstring5); SendClientMessage(playerid, COLOR_GREEN,"_______________________________________"); return 1; } strmid(gunid, tmp, 0, strlen(cmdtext), 255); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { format(string, sizeof(string), " Используйте: /equip [gunname] [ammoamount]"); return 1; } new ammo = strval(tmp); if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, " Боеприпасы ammount не ниже 1 и не выше 999 !"); return 1; } if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0) { gun = 46; guncharge = GunPrice[0][0]/100*mod; ammocharge = 0; } else if (strcmp(gunid, "knife", true, strlen(gunid)) == 0) { gun = 4; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 4; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "stick", true, strlen(gunid)) == 0) { gun = 3; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 3; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "sdpistol", true, strlen(gunid)) == 0) { gun = 23; guncharge = GunPrice[13][0]/100*mod; ammocharge = GunPrice[25][0]*ammo; PlayerInfo[playerid][pGun2] = 23; PlayerInfo[playerid][pAmmo2] = ammo; } else if (strcmp(gunid, "deagle", true, strlen(gunid)) == 0) { gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo; PlayerInfo[playerid][pGun2] = 24; PlayerInfo[playerid][pAmmo2] = ammo; } else if (strcmp(gunid, "mp5", true, strlen(gunid)) == 0) { gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo; PlayerInfo[playerid][pGun3] = 29; PlayerInfo[playerid][pAmmo3] = ammo; } else if (strcmp(gunid, "shotgun", true, strlen(gunid)) == 0) { gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo; PlayerInfo[playerid][pGun3] = 25; PlayerInfo[playerid][pAmmo3] = ammo; } else if (strcmp(gunid, "ak47", true, strlen(gunid)) == 0) { gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo; PlayerInfo[playerid][pGun4] = 30; PlayerInfo[playerid][pAmmo4] = ammo; } else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0) { gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo; PlayerInfo[playerid][pGun4] = 31; PlayerInfo[playerid][pAmmo4] = ammo; } else if (strcmp(gunid, "rifle", true, strlen(gunid)) == 0) { gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo; PlayerInfo[playerid][pGun4] = 33; PlayerInfo[playerid][pAmmo4] = ammo; } else { SendClientMessage(playerid, COLOR_GRAD6, "Нет такова оружыя."); return 1; } new payout = guncharge + ammocharge; format(infostring, 256, "Вы купили %s %d боеприпасами",gunid,ammo); SendClientMessage(playerid, COLOR_GRAD3, infostring); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); GivePlayerWeapon(playerid, gun, ammo); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s купленное оружие", sendername, payout); printf("%s", string); PayLog(string); } else { SendClientMessage(playerid, COLOR_WHITE,"Вы не находитесь на месте покупки."); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "Вы не Cop / FBI / National Guard !"); return 1; } } return 1; } if (strcmp(cmd, "/armor", true) == 0) { if(IsPlayerConnected(playerid)) { if(gTeam[playerid] == 2 || IsACop(playerid)) { if(PlayerToPoint(3.0,playerid,-1606.3409,673.4561,-5.2422) || PlayerToPoint(3.0,playerid,223.6754,1870.3441,13.1406) || PlayerToPoint(3.0,playerid,2282.2031,2424.4417,3.4692)) { SetPlayerArmour(playerid,100); } else { SendClientMessage(playerid, COLOR_WHITE,"Вы не находитесь на месте покупки."); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, "Вы не Cop / FBI / National Guard !"); return 1; } } return 1; }
Добавлено (27.11.2010, 23:01) --------------------------------------------- Ayy...
Автор - _Avatar_ Дата добавления - 27.11.2010 в 23:01:29