Помогите с модом
NikitoS Дата: Четверг, 25.11.2010, 17:01:19 | Сообщение # 1
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Тут дело такое, я хотел сделать сервак мод у меня есть, но когда начал проверять мод в игре оказалось что половина комманд неработает ,решил я заглянуть в мод,попытался перевести файл в амх формат и мне выдало кучу ошибок,ну я так понимаю это из-за ник комманды и неработают. Вот что выдаёт: D:\Games\сервер\gamemodes\gf.pwn(7042) : warning 209: function "SetPlayerUnjail" should return a value D:\Games\сервер\gamemodes\gf.pwn(11187) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21665) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21721) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21754) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21785) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21810) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21844) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21864) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21885) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21904) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21928) : warning 219: local variable "tmp" shadows a variable at a preceding level Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase Header size: 6928 bytes Code size: 1335652 bytes Data size: 3127648 bytes Stack/heap size: 16384 bytes; estimated max. usage=4928 cells (19712 bytes) Total requirements: 4486612 bytes
12 Warnings.
Все строки на которые он выаёт мне ошибки (кроме 1) выглядят так:
new tmp[256];
Сообщение Тут дело такое, я хотел сделать сервак мод у меня есть, но когда начал проверять мод в игре оказалось что половина комманд неработает ,решил я заглянуть в мод,попытался перевести файл в амх формат и мне выдало кучу ошибок,ну я так понимаю это из-за ник комманды и неработают. Вот что выдаёт: D:\Games\сервер\gamemodes\gf.pwn(7042) : warning 209: function "SetPlayerUnjail" should return a value D:\Games\сервер\gamemodes\gf.pwn(11187) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21665) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21721) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21754) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21785) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21810) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21844) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21864) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21885) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21904) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21928) : warning 219: local variable "tmp" shadows a variable at a preceding level Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase Header size: 6928 bytes Code size: 1335652 bytes Data size: 3127648 bytes Stack/heap size: 16384 bytes; estimated max. usage=4928 cells (19712 bytes) Total requirements: 4486612 bytes
12 Warnings.
Все строки на которые он выаёт мне ошибки (кроме 1) выглядят так:
new tmp[256];
Автор - NikitoS Дата добавления - 25.11.2010 в 17:01:19
krio Дата: Четверг, 25.11.2010, 19:42:47 | Сообщение # 2
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это не ошибки warning переводится как опасность а мод компилируется в .amx так что все норм)
s
Сообщение это не ошибки warning переводится как опасность а мод компилируется в .amx так что все норм) Автор - krio Дата добавления - 25.11.2010 в 19:42:47
NikitoS Дата: Четверг, 25.11.2010, 20:08:24 | Сообщение # 3
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Сообщений: 6
Ну хорошо что не ошибки, только вот комманды почему-то неработают всё равно)
Сообщение Ну хорошо что не ошибки, только вот комманды почему-то неработают всё равно) Автор - NikitoS Дата добавления - 25.11.2010 в 20:08:24
ILYXA Дата: Четверг, 25.11.2010, 20:28:09 | Сообщение # 4
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Сообщений: 65
krio , он мне передал мод , я начал компилировать там потребовался инклюд MapIconStreamer я скачал откомпилил , повылезало ещё несколько ошибок типо symbol я их исправил , там ещё помаленьку осталось , но мне некогда их исправлять просто я сам занят че тут то исправлять?не знаешь как исправить тогда лучше не пиши:)
Icq - 555663744 Skype - ilyxa-man1
Сообщение krio , он мне передал мод , я начал компилировать там потребовался инклюд MapIconStreamer я скачал откомпилил , повылезало ещё несколько ошибок типо symbol я их исправил , там ещё помаленьку осталось , но мне некогда их исправлять просто я сам занят че тут то исправлять?не знаешь как исправить тогда лучше не пиши:)
Автор - ILYXA Дата добавления - 25.11.2010 в 20:28:09
krio Дата: Четверг, 25.11.2010, 20:41:58 | Сообщение # 5
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что там еще осталось)?
s
Сообщение что там еще осталось)? Автор - krio Дата добавления - 25.11.2010 в 20:41:58
admin Дата: Пятница, 26.11.2010, 13:30:20 | Сообщение # 6
Группа: Администраторы
Сообщений: 3869
NikitoS , где там в конце поставь
Code
D:\Games\сервер\gamemodes\gf.pwn(11187) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21665) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21721) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21754) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21785) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21810) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21844) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21864) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21885) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21904) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21928) : warning 219: local variable "tmp" shadows a variable at a preceding level
у тебя переменная повторяется tmp делай перемену tmpppppp чтоб название не было одинаковое переменной:)
krio не знаешь не пиши лучше варинги тоже опасно для мода кое-чего не работает тогда в моде...
zm-jail.ru Разработка сайта samp-pawno.ru
Сообщение NikitoS , где там в конце поставь
Code
D:\Games\сервер\gamemodes\gf.pwn(11187) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21665) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21721) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21754) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21785) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21810) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21844) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21864) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21885) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21904) : warning 219: local variable "tmp" shadows a variable at a preceding level D:\Games\сервер\gamemodes\gf.pwn(21928) : warning 219: local variable "tmp" shadows a variable at a preceding level
у тебя переменная повторяется tmp делай перемену tmpppppp чтоб название не было одинаковое переменной:)
krio не знаешь не пиши лучше варинги тоже опасно для мода кое-чего не работает тогда в моде...
Автор - admin Дата добавления - 26.11.2010 в 13:30:20
NikitoS Дата: Пятница, 26.11.2010, 14:31:16 | Сообщение # 7
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Сообщений: 6
Я, зделал разные у всех как бы по возрастанию сначало tmp>tmpp>tmppp>tmpppp> и т.д но варнинги всё равно выходят что делать ? или может я что-то не так делаю?Добавлено (26.11.2010, 14:31) --------------------------------------------- ммм. В общем когда я прописал return 1 там где SetPlayerUnjail в конец,Попробывал скомпликтировать Варнинги пропали но зато вышла куча ошибок)))Вот они:
D:\Games\сервер\gamemodes\gf.pwn(2494) : error 004: function "SetPlayerToTeamColor" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2519) : error 004: function "SetPlayerToTeamColor" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2608) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2612) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2624) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2628) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2632) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2636) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2640) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2644) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2648) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2660) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2664) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2668) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2672) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2676) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2688) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2692) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2696) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2758) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2762) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2766) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3013) : error 004: function "SendAdminMessage" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3058) : error 004: function "SendIRCMessage" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3080) : error 004: function "SendIRCMessage" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3092) : error 004: function "SaveCK" is not implemented
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
В чём дело я незнаю , Помогите пожалуйсто))
Сообщение Я, зделал разные у всех как бы по возрастанию сначало tmp>tmpp>tmppp>tmpppp> и т.д но варнинги всё равно выходят что делать ? или может я что-то не так делаю?Добавлено (26.11.2010, 14:31) --------------------------------------------- ммм. В общем когда я прописал return 1 там где SetPlayerUnjail в конец,Попробывал скомпликтировать Варнинги пропали но зато вышла куча ошибок)))Вот они:
D:\Games\сервер\gamemodes\gf.pwn(2494) : error 004: function "SetPlayerToTeamColor" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2519) : error 004: function "SetPlayerToTeamColor" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2608) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2612) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2624) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2628) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2632) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2636) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2640) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2644) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2648) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2660) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2664) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2668) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2672) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2676) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2688) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2692) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2696) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2758) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2762) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2766) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3013) : error 004: function "SendAdminMessage" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3058) : error 004: function "SendIRCMessage" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3080) : error 004: function "SendIRCMessage" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3092) : error 004: function "SaveCK" is not implemented
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
В чём дело я незнаю , Помогите пожалуйсто))
Автор - NikitoS Дата добавления - 26.11.2010 в 14:31:16
admin Дата: Пятница, 26.11.2010, 14:48:46 | Сообщение # 8
Группа: Администраторы
Сообщений: 3869
NikitoS , это он тебе говорит что нету функции 1.
Code
public SetPlayerToTeamColor(playerid) { if (PlayerInfo[playerid][pLeader] == цифра) { SetPlayerColor(playerid, TEAM_AZTECAS_COLOR); } }
2.
Code
public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z) { if(IsPlayerConnected(playerid)) { new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); tempposx = (oldposx -x); tempposy = (oldposy -y); tempposz = (oldposz -z); if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { return 1; } } return 0; }
3.
Code
public SendAdminMessage(color, string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pAdmin] >= 1) { SendClientMessage(i, color, string); } } } }
4.
Code
public SendIRCMessage(channel, color, string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayersChannel[i] == channel) { SendClientMessage(i, color, string); } } } }
5.
Code
public SaveCK() { new idx; new File: file2; while (idx < sizeof(CKInfo)) { new coordsstring[256]; format(coordsstring, sizeof(coordsstring), "%s|%s|%d\n", CKInfo[idx][cSendername], CKInfo[idx][cGiveplayer], CKInfo[idx][cUsed]); if(idx == 0) { file2 = fopen("ck.cfg", io_write); } else { file2 = fopen("ck.cfg", io_append); } fwrite(file2, coordsstring); idx++; fclose(file2); } return 1; }
верху мода добавишь где все
добавь: Code
forward SetPlayerToTeamColor(playerid); forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); forward SendAdminMessage(color, string[]); forward SendIRCMessage(channel, color, string[]); forward SaveCK();
zm-jail.ru Разработка сайта samp-pawno.ru
Сообщение NikitoS , это он тебе говорит что нету функции 1.
Code
public SetPlayerToTeamColor(playerid) { if (PlayerInfo[playerid][pLeader] == цифра) { SetPlayerColor(playerid, TEAM_AZTECAS_COLOR); } }
2.
Code
public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z) { if(IsPlayerConnected(playerid)) { new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); tempposx = (oldposx -x); tempposy = (oldposy -y); tempposz = (oldposz -z); if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { return 1; } } return 0; }
3.
Code
public SendAdminMessage(color, string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pAdmin] >= 1) { SendClientMessage(i, color, string); } } } }
4.
Code
public SendIRCMessage(channel, color, string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayersChannel[i] == channel) { SendClientMessage(i, color, string); } } } }
5.
Code
public SaveCK() { new idx; new File: file2; while (idx < sizeof(CKInfo)) { new coordsstring[256]; format(coordsstring, sizeof(coordsstring), "%s|%s|%d\n", CKInfo[idx][cSendername], CKInfo[idx][cGiveplayer], CKInfo[idx][cUsed]); if(idx == 0) { file2 = fopen("ck.cfg", io_write); } else { file2 = fopen("ck.cfg", io_append); } fwrite(file2, coordsstring); idx++; fclose(file2); } return 1; }
верху мода добавишь где все
добавь: Code
forward SetPlayerToTeamColor(playerid); forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); forward SendAdminMessage(color, string[]); forward SendIRCMessage(channel, color, string[]); forward SaveCK();
Автор - admin Дата добавления - 26.11.2010 в 14:48:46
NikitoS Дата: Пятница, 26.11.2010, 16:09:00 | Сообщение # 9
Группа: Пользователи
Сообщений: 6
Ок,сйчас попробую))Добавлено (26.11.2010, 16:09) --------------------------------------------- Блин то ли я нетак всё делаю толи неканает я паблики все которые были изменил на такие как ты написал мне и в форварды добавил, а ошибки всё равно остались...Теже самые...
Сообщение Ок,сйчас попробую))Добавлено (26.11.2010, 16:09) --------------------------------------------- Блин то ли я нетак всё делаю толи неканает я паблики все которые были изменил на такие как ты написал мне и в форварды добавил, а ошибки всё равно остались...Теже самые...
Автор - NikitoS Дата добавления - 26.11.2010 в 16:09:00
SaintDemon Дата: Пятница, 26.11.2010, 16:13:17 | Сообщение # 10
Группа: Пользователи
Сообщений: 8
Code
D:\Games\сервер\gamemodes\gf.pwn(2494) : error 004: function "SetPlayerToTeamColor" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2519) : error 004: function "SetPlayerToTeamColor" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2608) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2612) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2624) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2628) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2632) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2636) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2640) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2644) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2648) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2660) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2664) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2668) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2672) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2676) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2688) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2692) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2696) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2758) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2762) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2766) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3013) : error 004: function "SendAdminMessage" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3058) : error 004: function "SendIRCMessage" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3080) : error 004: function "SendIRCMessage" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3092) : error 004: function "SaveCK" is not implemented
26 ошибок?....может скобка?:)
Сообщение Code
D:\Games\сервер\gamemodes\gf.pwn(2494) : error 004: function "SetPlayerToTeamColor" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2519) : error 004: function "SetPlayerToTeamColor" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2608) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2612) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2624) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2628) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2632) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2636) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2640) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2644) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2648) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2660) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2664) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2668) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2672) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2676) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2688) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2692) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2696) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2758) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2762) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(2766) : error 004: function "PlayerToPoint" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3013) : error 004: function "SendAdminMessage" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3058) : error 004: function "SendIRCMessage" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3080) : error 004: function "SendIRCMessage" is not implemented D:\Games\сервер\gamemodes\gf.pwn(3092) : error 004: function "SaveCK" is not implemented
26 ошибок?....может скобка?:)Автор - SaintDemon Дата добавления - 26.11.2010 в 16:13:17
NikitoS Дата: Пятница, 26.11.2010, 22:20:36 | Сообщение # 11
Группа: Пользователи
Сообщений: 6
какая скобка?Добавлено (26.11.2010, 22:20) --------------------------------------------- Мдя... вобщем тут от исправления одногопоявляется другое я всё таки смог убрать эти ошибки как ты мен сказал админ когда убрал вылезли новые такие же но с другими функциями...... Вот...
D:\сервер\gamemodes\gf.pwn(3181) : error 004: function "SavePapers" is not implemented D:\сервер\gamemodes\gf.pwn(3212) : error 004: function "SaveFamilies" is not implemented D:\сервер\gamemodes\gf.pwn(3448) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(3460) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(3478) : error 004: function "SaveStuff" is not implemented D:\сервер\gamemodes\gf.pwn(3480) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(3486) : error 004: function "SaveStuff" is not implemented D:\сервер\gamemodes\gf.pwn(3488) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(3514) : error 004: function "OnPlayerUpdate" is not implemented D:\сервер\gamemodes\gf.pwn(3995) : error 004: function "ABroadCast" is not implemented D:\сервер\gamemodes\gf.pwn(4077) : error 004: function "SendFamilyMessage" is not implemented D:\сервер\gamemodes\gf.pwn(4539) : error 004: function "SetPlayerWeapons" is not implemented D:\сервер\gamemodes\gf.pwn(4542) : error 004: function "PlayerFixRadio" is not implemented D:\сервер\gamemodes\gf.pwn(5063) : error 004: function "CrimInRange" is not implemented D:\сервер\gamemodes\gf.pwn(5997) : error 004: function "ABroadCast" is not implemented D:\сервер\gamemodes\gf.pwn(6095) : error 004: function "ProxDetector" is not implemented D:\сервер\gamemodes\gf.pwn(6249) : error 004: function "ABroadCast" is not implemented D:\сервер\gamemodes\gf.pwn(6311) : error 004: function "PlayerFixRadio" is not implemented D:\сервер\gamemodes\gf.pwn(6691) : error 004: function "SaveBoxer" is not implemented D:\сервер\gamemodes\gf.pwn(6693) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(6704) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(6707) : error 004: function "SaveBoxer" is not implemented D:\сервер\gamemodes\gf.pwn(6768) : error 004: function "SaveBoxer" is not implemented D:\сервер\gamemodes\gf.pwn(6770) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(6781) : error 004: function "OOCOff" is not implemented
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
26 Errors. Вот вообще неврубаюсь откуда столько...Подскажите что нибудь?))
Сообщение какая скобка?Добавлено (26.11.2010, 22:20) --------------------------------------------- Мдя... вобщем тут от исправления одногопоявляется другое я всё таки смог убрать эти ошибки как ты мен сказал админ когда убрал вылезли новые такие же но с другими функциями...... Вот...
D:\сервер\gamemodes\gf.pwn(3181) : error 004: function "SavePapers" is not implemented D:\сервер\gamemodes\gf.pwn(3212) : error 004: function "SaveFamilies" is not implemented D:\сервер\gamemodes\gf.pwn(3448) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(3460) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(3478) : error 004: function "SaveStuff" is not implemented D:\сервер\gamemodes\gf.pwn(3480) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(3486) : error 004: function "SaveStuff" is not implemented D:\сервер\gamemodes\gf.pwn(3488) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(3514) : error 004: function "OnPlayerUpdate" is not implemented D:\сервер\gamemodes\gf.pwn(3995) : error 004: function "ABroadCast" is not implemented D:\сервер\gamemodes\gf.pwn(4077) : error 004: function "SendFamilyMessage" is not implemented D:\сервер\gamemodes\gf.pwn(4539) : error 004: function "SetPlayerWeapons" is not implemented D:\сервер\gamemodes\gf.pwn(4542) : error 004: function "PlayerFixRadio" is not implemented D:\сервер\gamemodes\gf.pwn(5063) : error 004: function "CrimInRange" is not implemented D:\сервер\gamemodes\gf.pwn(5997) : error 004: function "ABroadCast" is not implemented D:\сервер\gamemodes\gf.pwn(6095) : error 004: function "ProxDetector" is not implemented D:\сервер\gamemodes\gf.pwn(6249) : error 004: function "ABroadCast" is not implemented D:\сервер\gamemodes\gf.pwn(6311) : error 004: function "PlayerFixRadio" is not implemented D:\сервер\gamemodes\gf.pwn(6691) : error 004: function "SaveBoxer" is not implemented D:\сервер\gamemodes\gf.pwn(6693) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(6704) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(6707) : error 004: function "SaveBoxer" is not implemented D:\сервер\gamemodes\gf.pwn(6768) : error 004: function "SaveBoxer" is not implemented D:\сервер\gamemodes\gf.pwn(6770) : error 004: function "OOCOff" is not implemented D:\сервер\gamemodes\gf.pwn(6781) : error 004: function "OOCOff" is not implemented
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
26 Errors. Вот вообще неврубаюсь откуда столько...Подскажите что нибудь?))
Автор - NikitoS Дата добавления - 26.11.2010 в 22:20:36
admin Дата: Пятница, 26.11.2010, 23:39:24 | Сообщение # 12
Группа: Администраторы
Сообщений: 3869
SaintDemon , какая скобка читать разучились функции нету у него:)) 1.
верху мода
Code
forward SavePapers();
функция сама
Code
public SavePapers() { new idx; new File: file2; while (idx < sizeof(IRCInfo)) { new coordsstring[256]; format(coordsstring, sizeof(coordsstring), "%d|%s|%s|%s|%s|%s|%s|%s|%s|%s|%d\n", PaperInfo[idx][PaperUsed], PaperInfo[idx][PaperMaker], PaperInfo[idx][PaperTitle], PaperInfo[idx][PaperText1], PaperInfo[idx][PaperText2], PaperInfo[idx][PaperText3], PaperInfo[idx][PaperText4], PaperInfo[idx][PaperText5], PaperInfo[idx][PaperText6], PaperInfo[idx][PaperText7], PaperInfo[idx][SafeSaving]); if(idx == 0) { file2 = fopen("papers.cfg", io_write); } else { file2 = fopen("papers.cfg", io_append); } fwrite(file2, coordsstring); idx++; fclose(file2); } return 1; }
создать файл в скриптыфайлс с названием
только сохроняй как нажми в текстовом документе...и пропиши вот так 2. верху мода
Code
forward SaveFamilies();
сама функция
Code
public SaveFamilies() { new idx; new File: file2; while (idx < sizeof(FamilyInfo)) { new coordsstring[256]; format(coordsstring, sizeof(coordsstring), "%d|%s|%s|%s|%s|%d|%f|%f|%f|%f|%d\n", FamilyInfo[idx][FamilyTaken], FamilyInfo[idx][FamilyName], FamilyInfo[idx][FamilyMOTD], FamilyInfo[idx][FamilyColor], FamilyInfo[idx][FamilyLeader], FamilyInfo[idx][FamilyMembers], FamilyInfo[idx][FamilySpawn][0], FamilyInfo[idx][FamilySpawn][1], FamilyInfo[idx][FamilySpawn][2], FamilyInfo[idx][FamilySpawn][3], FamilyInfo[idx][FamilyInterior]); if(idx == 0) { file2 = fopen("families.cfg", io_write); } else { file2 = fopen("families.cfg", io_append); } fwrite(file2, coordsstring); idx++; fclose(file2); } return 1; }
так же как в первом объяснил только название пихаешь вот это
3.
верху мода
Code
forward OOCOff(color,const string[]);
сама функция
Code
public OOCOff(color,const string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(!gOoc[i]) { SendClientMessage(i, color, string); } } } }
4.
верху мода
сама функция
Code
public SaveStuff() { new coordsstring[256]; format(coordsstring, sizeof(coordsstring), "%d,%d,%d,%d", Jackpot,Tax,TaxValue,Security); new File: file2 = fopen("stuff.ini", io_write); fwrite(file2, coordsstring); fclose(file2); return 1; }
так же как в 1 объяснил только с названием
5.
верху мода
Code
forward OnPlayerUpdate(playerid);
сама функция
Code
public OnPlayerUpdate(playerid) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid]) { new string3[32]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "%s.ini", playername3); new File: hFile = fopen(string3, io_write); if (hFile) { new var[32]; format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var); PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid); format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var); format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var); format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var); format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var); format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var); format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var); format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var); format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var); format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var); format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var); format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var); format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var); format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var); format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var); format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var); format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var); format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var); format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var); format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var); format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var); format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var); format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var); format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var); format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var); format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var); format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var); format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var); format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var); format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var); format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var); format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var); format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var); format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var); format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var); format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var); format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var); format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var); format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var); format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var); format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var); format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var); format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var); format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var); format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var); format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var); format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var); format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var); format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var); GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]); format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var); format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var); format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var); format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var); format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var); format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var); format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var); format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var); if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0)) { PlayerInfo[playerid][pPos_x] = 1684.9; PlayerInfo[playerid][pPos_y] = -2244.5; PlayerInfo[playerid][pPos_z] = 13.5; } if(Spectate[playerid] != 255) { PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx]; PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy]; PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz]; PlayerInfo[playerid][pInt] = Unspec[playerid][sPint]; PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal]; } format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var); format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var); format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var); format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var); format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var); format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var); format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var); format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var); format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var); format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var); format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var); format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var); format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var); format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var); format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var); format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var); format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var); format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var); format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var); format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var); format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var); format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var); format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var); format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var); format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var); format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var); format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var); format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var); format(var, 32, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var); format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var); format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var); if(PlayerInfo[playerid][pDonateRank] < 1) { PlayerInfo[playerid][pFuel] = 0; } format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var); format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var); format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var); fclose(hFile); } } } return 1; }
не знаю может тебе это не подойти...просто у своих одно все есть а другие все ок:) 6. верху мода
Code
forward ABroadCast(color,const string[],level);
сама функция
Code
public ABroadCast(color,const string[],level) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (PlayerInfo[i][pAdmin] >= level) { SendClientMessage(i, color, string); printf("%s", string); } } } return 1; }
7.
верху мода
Code
forward SendFamilyMessage(family, color, string[]);
сама функция
Code
public SendFamilyMessage(family, color, string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pMember] == family || PlayerInfo[i][pLeader] == family) { if(!gFam[i]) { SendClientMessage(i, color, string); } } } } }
8.
верху мода
Code
forward SetPlayerWeapons(playerid);
сама функция
Code
public SetPlayerWeapons(playerid) { if(IsPlayerConnected(playerid)) { ResetPlayerWeapons(playerid); if(PlayerInfo[playerid][pJailed] < 1) { if(gTeam[playerid] == 2 || IsACop(playerid)) { GivePlayerWeapon(playerid, 41, 500); //spray if(OnDuty[playerid] == 1 || PlayerInfo[playerid][pMember] == 2)//Cops & FBI/ATF { GivePlayerWeapon(playerid, 41, 500); //spray GivePlayerWeapon(playerid, 24, 200); GivePlayerWeapon(playerid, 3, 1); if(PlayerInfo[playerid][pChar] == 285)//SWAT { GivePlayerWeapon(playerid, 25, 100); GivePlayerWeapon(playerid, 29, 450); } else if(PlayerInfo[playerid][pChar] == 287)//Army { GivePlayerWeapon(playerid, 25, 100); GivePlayerWeapon(playerid, 31, 500); } } if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)//National Guard { GivePlayerWeapon(playerid, 24, 200); GivePlayerWeapon(playerid, 31, 600); GivePlayerWeapon(playerid, 29, 600); } } if(gTeam[playerid] >= 3) { GivePlayerWeapon(playerid, 5, 0); } if(PlayerInfo[playerid][pDonateRank] > 0) { if (PlayerInfo[playerid][pGun1] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun1], PlayerInfo[playerid][pAmmo1]); PlayerInfo[playerid][pGun1] = 0; PlayerInfo[playerid][pAmmo1] = 0; } if (PlayerInfo[playerid][pGun2] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun2], PlayerInfo[playerid][pAmmo2]); PlayerInfo[playerid][pGun2] = 0; PlayerInfo[playerid][pAmmo2] = 0; } if (PlayerInfo[playerid][pGun3] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun3], PlayerInfo[playerid][pAmmo3]); PlayerInfo[playerid][pGun3] = 0; PlayerInfo[playerid][pAmmo3] = 0; } if (PlayerInfo[playerid][pGun4] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun4], PlayerInfo[playerid][pAmmo4]); PlayerInfo[playerid][pGun4] = 0; PlayerInfo[playerid][pAmmo4] = 0; } } else { if (PlayerInfo[playerid][pGun1] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun1], PlayerInfo[playerid][pAmmo1]); PlayerInfo[playerid][pGun1] = 0; PlayerInfo[playerid][pAmmo1] = 0; } if (PlayerInfo[playerid][pGun2] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun2], PlayerInfo[playerid][pAmmo2]); PlayerInfo[playerid][pGun2] = 0; PlayerInfo[playerid][pAmmo2] = 0; } } } } }
9.
верху мода
Code
forward PlayerFixRadio(playerid);
сама функция
Code
public PlayerFixRadio(playerid) { if(IsPlayerConnected(playerid)) { SetTimer("PlayerFixRadio2", 1000, 0); PlayerPlaySound(playerid, 1068, 0.0, 0.0, 0.0); Fixr[playerid] = 1; } }
так же
верху мода
Code
forward PlayerFixRadio2();
сама функция
Code
public PlayerFixRadio2() { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(Fixr[i]) { PlayerPlaySound(i, 1069, 0.0, 0.0, 0.0); Fixr[i] = 0; } } } }
10.
верху мода
сама функция
Code
public SaveBoxer() { new coordsstring[256]; format(coordsstring, sizeof(coordsstring), "%d,%s,%d", Titel[TitelWins],Titel[TitelName],Titel[TitelLoses]); new File: file2 = fopen("boxer.ini", io_write); fwrite(file2, coordsstring); fclose(file2); return 1; }
так же как по первому объяснил только с названием
zm-jail.ru Разработка сайта samp-pawno.ru
Сообщение SaintDemon , какая скобка читать разучились функции нету у него:)) 1.
верху мода
Code
forward SavePapers();
функция сама
Code
public SavePapers() { new idx; new File: file2; while (idx < sizeof(IRCInfo)) { new coordsstring[256]; format(coordsstring, sizeof(coordsstring), "%d|%s|%s|%s|%s|%s|%s|%s|%s|%s|%d\n", PaperInfo[idx][PaperUsed], PaperInfo[idx][PaperMaker], PaperInfo[idx][PaperTitle], PaperInfo[idx][PaperText1], PaperInfo[idx][PaperText2], PaperInfo[idx][PaperText3], PaperInfo[idx][PaperText4], PaperInfo[idx][PaperText5], PaperInfo[idx][PaperText6], PaperInfo[idx][PaperText7], PaperInfo[idx][SafeSaving]); if(idx == 0) { file2 = fopen("papers.cfg", io_write); } else { file2 = fopen("papers.cfg", io_append); } fwrite(file2, coordsstring); idx++; fclose(file2); } return 1; }
создать файл в скриптыфайлс с названием
только сохроняй как нажми в текстовом документе...и пропиши вот так 2. верху мода
Code
forward SaveFamilies();
сама функция
Code
public SaveFamilies() { new idx; new File: file2; while (idx < sizeof(FamilyInfo)) { new coordsstring[256]; format(coordsstring, sizeof(coordsstring), "%d|%s|%s|%s|%s|%d|%f|%f|%f|%f|%d\n", FamilyInfo[idx][FamilyTaken], FamilyInfo[idx][FamilyName], FamilyInfo[idx][FamilyMOTD], FamilyInfo[idx][FamilyColor], FamilyInfo[idx][FamilyLeader], FamilyInfo[idx][FamilyMembers], FamilyInfo[idx][FamilySpawn][0], FamilyInfo[idx][FamilySpawn][1], FamilyInfo[idx][FamilySpawn][2], FamilyInfo[idx][FamilySpawn][3], FamilyInfo[idx][FamilyInterior]); if(idx == 0) { file2 = fopen("families.cfg", io_write); } else { file2 = fopen("families.cfg", io_append); } fwrite(file2, coordsstring); idx++; fclose(file2); } return 1; }
так же как в первом объяснил только название пихаешь вот это
3.
верху мода
Code
forward OOCOff(color,const string[]);
сама функция
Code
public OOCOff(color,const string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(!gOoc[i]) { SendClientMessage(i, color, string); } } } }
4.
верху мода
сама функция
Code
public SaveStuff() { new coordsstring[256]; format(coordsstring, sizeof(coordsstring), "%d,%d,%d,%d", Jackpot,Tax,TaxValue,Security); new File: file2 = fopen("stuff.ini", io_write); fwrite(file2, coordsstring); fclose(file2); return 1; }
так же как в 1 объяснил только с названием
5.
верху мода
Code
forward OnPlayerUpdate(playerid);
сама функция
Code
public OnPlayerUpdate(playerid) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid]) { new string3[32]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "%s.ini", playername3); new File: hFile = fopen(string3, io_write); if (hFile) { new var[32]; format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var); PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid); format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var); format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var); format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var); format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var); format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var); format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var); format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var); format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var); format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var); format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var); format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var); format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var); format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var); format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var); format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var); format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var); format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var); format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var); format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var); format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var); format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var); format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var); format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var); format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var); format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var); format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var); format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var); format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var); format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var); format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var); format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var); format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var); format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var); format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var); format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var); format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var); format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var); format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var); format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var); format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var); format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var); format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var); format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var); format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var); format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var); format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var); format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var); format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var); GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]); format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var); format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var); format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var); format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var); format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var); format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var); format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var); format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var); if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0)) { PlayerInfo[playerid][pPos_x] = 1684.9; PlayerInfo[playerid][pPos_y] = -2244.5; PlayerInfo[playerid][pPos_z] = 13.5; } if(Spectate[playerid] != 255) { PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx]; PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy]; PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz]; PlayerInfo[playerid][pInt] = Unspec[playerid][sPint]; PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal]; } format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var); format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var); format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var); format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var); format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var); format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var); format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var); format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var); format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var); format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var); format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var); format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var); format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var); format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var); format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var); format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var); format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var); format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var); format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var); format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var); format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var); format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var); format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var); format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var); format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var); format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var); format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var); format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var); format(var, 32, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var); format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var); format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var); if(PlayerInfo[playerid][pDonateRank] < 1) { PlayerInfo[playerid][pFuel] = 0; } format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var); format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var); format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var); fclose(hFile); } } } return 1; }
не знаю может тебе это не подойти...просто у своих одно все есть а другие все ок:) 6. верху мода
Code
forward ABroadCast(color,const string[],level);
сама функция
Code
public ABroadCast(color,const string[],level) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (PlayerInfo[i][pAdmin] >= level) { SendClientMessage(i, color, string); printf("%s", string); } } } return 1; }
7.
верху мода
Code
forward SendFamilyMessage(family, color, string[]);
сама функция
Code
public SendFamilyMessage(family, color, string[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pMember] == family || PlayerInfo[i][pLeader] == family) { if(!gFam[i]) { SendClientMessage(i, color, string); } } } } }
8.
верху мода
Code
forward SetPlayerWeapons(playerid);
сама функция
Code
public SetPlayerWeapons(playerid) { if(IsPlayerConnected(playerid)) { ResetPlayerWeapons(playerid); if(PlayerInfo[playerid][pJailed] < 1) { if(gTeam[playerid] == 2 || IsACop(playerid)) { GivePlayerWeapon(playerid, 41, 500); //spray if(OnDuty[playerid] == 1 || PlayerInfo[playerid][pMember] == 2)//Cops & FBI/ATF { GivePlayerWeapon(playerid, 41, 500); //spray GivePlayerWeapon(playerid, 24, 200); GivePlayerWeapon(playerid, 3, 1); if(PlayerInfo[playerid][pChar] == 285)//SWAT { GivePlayerWeapon(playerid, 25, 100); GivePlayerWeapon(playerid, 29, 450); } else if(PlayerInfo[playerid][pChar] == 287)//Army { GivePlayerWeapon(playerid, 25, 100); GivePlayerWeapon(playerid, 31, 500); } } if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)//National Guard { GivePlayerWeapon(playerid, 24, 200); GivePlayerWeapon(playerid, 31, 600); GivePlayerWeapon(playerid, 29, 600); } } if(gTeam[playerid] >= 3) { GivePlayerWeapon(playerid, 5, 0); } if(PlayerInfo[playerid][pDonateRank] > 0) { if (PlayerInfo[playerid][pGun1] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun1], PlayerInfo[playerid][pAmmo1]); PlayerInfo[playerid][pGun1] = 0; PlayerInfo[playerid][pAmmo1] = 0; } if (PlayerInfo[playerid][pGun2] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun2], PlayerInfo[playerid][pAmmo2]); PlayerInfo[playerid][pGun2] = 0; PlayerInfo[playerid][pAmmo2] = 0; } if (PlayerInfo[playerid][pGun3] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun3], PlayerInfo[playerid][pAmmo3]); PlayerInfo[playerid][pGun3] = 0; PlayerInfo[playerid][pAmmo3] = 0; } if (PlayerInfo[playerid][pGun4] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun4], PlayerInfo[playerid][pAmmo4]); PlayerInfo[playerid][pGun4] = 0; PlayerInfo[playerid][pAmmo4] = 0; } } else { if (PlayerInfo[playerid][pGun1] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun1], PlayerInfo[playerid][pAmmo1]); PlayerInfo[playerid][pGun1] = 0; PlayerInfo[playerid][pAmmo1] = 0; } if (PlayerInfo[playerid][pGun2] > 0) { GivePlayerWeapon(playerid, PlayerInfo[playerid][pGun2], PlayerInfo[playerid][pAmmo2]); PlayerInfo[playerid][pGun2] = 0; PlayerInfo[playerid][pAmmo2] = 0; } } } } }
9.
верху мода
Code
forward PlayerFixRadio(playerid);
сама функция
Code
public PlayerFixRadio(playerid) { if(IsPlayerConnected(playerid)) { SetTimer("PlayerFixRadio2", 1000, 0); PlayerPlaySound(playerid, 1068, 0.0, 0.0, 0.0); Fixr[playerid] = 1; } }
так же
верху мода
Code
forward PlayerFixRadio2();
сама функция
Code
public PlayerFixRadio2() { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(Fixr[i]) { PlayerPlaySound(i, 1069, 0.0, 0.0, 0.0); Fixr[i] = 0; } } } }
10.
верху мода
сама функция
Code
public SaveBoxer() { new coordsstring[256]; format(coordsstring, sizeof(coordsstring), "%d,%s,%d", Titel[TitelWins],Titel[TitelName],Titel[TitelLoses]); new File: file2 = fopen("boxer.ini", io_write); fwrite(file2, coordsstring); fclose(file2); return 1; }
так же как по первому объяснил только с названием
Автор - admin Дата добавления - 26.11.2010 в 23:39:24
NikitoS Дата: Воскресенье, 28.11.2010, 00:55:05 | Сообщение # 13
Группа: Пользователи
Сообщений: 6
Спасибо,сейчас попробую надеюсь проблем больше небудет)))Добавлено (27.11.2010, 16:04) --------------------------------------------- Блин да чтож такое то с модом)))(( Надоел вам наверно уже, Начал исправлять эти функции и после того как исправил функцию (ABroadCast(color,const string[],level)) Мне оставшиеся исправлять не пришлось зато появились новые но их уже меньше!!!)))) теперь 5 и все основанны на этой функции такие вот.....
D:\сервер\gamemodes\gf.pwn(4250) : error 004: function "ABroadCast" is not implemented D:\сервер\gamemodes\gf.pwn(4297) : error 029: invalid expression, assumed zero D:\сервер\gamemodes\gf.pwn(4297) : error 004: function "ABroadCast" is not implemented D:\сервер\gamemodes\gf.pwn(4297) : error 029: invalid expression, assumed zero D:\сервер\gamemodes\gf.pwn(4297) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
5 Errors.
Что с модом такое.......
Добавлено (28.11.2010, 00:55) --------------------------------------------- а Всё спасибо всем большое я разобрался))) Всех благодорю за помощ она очень понадобилась)
Сообщение Спасибо,сейчас попробую надеюсь проблем больше небудет)))Добавлено (27.11.2010, 16:04) --------------------------------------------- Блин да чтож такое то с модом)))(( Надоел вам наверно уже, Начал исправлять эти функции и после того как исправил функцию (ABroadCast(color,const string[],level)) Мне оставшиеся исправлять не пришлось зато появились новые но их уже меньше!!!)))) теперь 5 и все основанны на этой функции такие вот.....
D:\сервер\gamemodes\gf.pwn(4250) : error 004: function "ABroadCast" is not implemented D:\сервер\gamemodes\gf.pwn(4297) : error 029: invalid expression, assumed zero D:\сервер\gamemodes\gf.pwn(4297) : error 004: function "ABroadCast" is not implemented D:\сервер\gamemodes\gf.pwn(4297) : error 029: invalid expression, assumed zero D:\сервер\gamemodes\gf.pwn(4297) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
5 Errors.
Что с модом такое.......
Добавлено (28.11.2010, 00:55) --------------------------------------------- а Всё спасибо всем большое я разобрался))) Всех благодорю за помощ она очень понадобилась)
Автор - NikitoS Дата добавления - 28.11.2010 в 00:55:05
Сообщение :)нз всегда рады помочь тема закрыта Автор - admin Дата добавления - 28.11.2010 в 01:49:01
Загрузка страницы, займет меньше минуты...
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