• Страница 1 из 1
  • 1
Модератор форума: [east_side]_trane, drifter-dron, valych, admin  
pawno урок создание бамперы на машины(тюнинг)
adminДата: Воскресенье, 08.09.2013, 18:19:34 | Сообщение # 1

Группа: Администраторы
Сообщений: 3869

и так начнем
вверху мода добавим
Код
#include <zcmd>
new tune[MAX_PLAYERS];
new o;
new ob2;
new ob3;
new ob4;
new ob5;
new ob6;
new ob7;
new ob8;
new ob9;
new ob10;
new ob11;
new ob12;
new ob13;
new ob14;
new ob15;
new ob16;
new ob17;
new ob18;
new ob19;
new ob20;
new ob21;
new ob22;

#define DIALOG_WELCOME 0

Потом ищем public OnPlayerExitVehicle и туда вставляем:
    
Код
if (tune [playerid]== 1)
      {
      o = CreateObject(1006,0,0,-1000,0,0,0,100);
    ob2 = CreateObject(1161,0,0,-1000,0,0,0,100);
    ob3 = CreateObject(1161,0,0,-1000,0,0,0,100);
    ob4 = CreateObject(1059,0,0,-1000,0,0,0,100);
    ob5 = CreateObject(1146,0,0,-1000,0,0,0,100);
    ob6 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob7 = CreateObject(1146,0,0,-1000,0,0,0,100);
      ob8 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob9 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob10 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob11 = CreateObject(1027,0,0,-1000,0,0,0,100);
      ob12 = CreateObject(1027,0,0,-1000,0,0,0,100);
      ob13 = CreateObject(1146,0,0,-1000,0,0,0,100);
      ob14 = CreateObject(1003,0,0,-1000,0,0,0,100);
      ob15 = CreateObject(1018,0,0,-1000,0,0,0,100);
       ob16 = CreateObject(1149,0,0,-1000,0,0,0,100);
       ob17 = CreateObject(1018,0,0,-1000,0,0,0,100);
       ob18 = CreateObject(1006,0,0,-1000,0,0,0,100);
       ob19 = CreateObject(1166,0,0,-1000,0,0,0,100);
       ob20 = CreateObject(1006,0,0,-1000,0,0,0,100);
       ob21 = CreateObject(1026,0,0,-1000,0,0,0,100);
       ob22 = CreateObject(1027,0,0,-1000,0,0,0,100);
       tune [playerid]= 0;
      }

примерно так должен быть public:
Код
public OnPlayerExitVehicle(playerid, vehicleid)
{
      if (tune [playerid]== 1)
      {
      o = CreateObject(1006,0,0,-1000,0,0,0,100);
    ob2 = CreateObject(1161,0,0,-1000,0,0,0,100);
    ob3 = CreateObject(1161,0,0,-1000,0,0,0,100);
    ob4 = CreateObject(1059,0,0,-1000,0,0,0,100);
    ob5 = CreateObject(1146,0,0,-1000,0,0,0,100);
    ob6 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob7 = CreateObject(1146,0,0,-1000,0,0,0,100);
      ob8 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob9 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob10 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob11 = CreateObject(1027,0,0,-1000,0,0,0,100);
      ob12 = CreateObject(1027,0,0,-1000,0,0,0,100);
      ob13 = CreateObject(1146,0,0,-1000,0,0,0,100);
      ob14 = CreateObject(1003,0,0,-1000,0,0,0,100);
      ob15 = CreateObject(1018,0,0,-1000,0,0,0,100);
       ob16 = CreateObject(1149,0,0,-1000,0,0,0,100);
       ob17 = CreateObject(1018,0,0,-1000,0,0,0,100);
       ob18 = CreateObject(1006,0,0,-1000,0,0,0,100);
       ob19 = CreateObject(1166,0,0,-1000,0,0,0,100);
       ob20 = CreateObject(1006,0,0,-1000,0,0,0,100);
       ob21 = CreateObject(1026,0,0,-1000,0,0,0,100);
       ob22 = CreateObject(1027,0,0,-1000,0,0,0,100);
       tune [playerid]= 0;
      }
}

Потом ищем public OnPlayerConnect(playerid) и туда вставляем
Код
tune [playerid]= 0;

Примерно так должен быть public:
Код
public OnPlayerConnect(playerid)
{
tune [playerid]= 0;
return 1;
}

Потом в любое место вставляем это:
Код
CMD:tuneablecars(playerid, params[])
{
ShowPlayerDialog(playerid, DIALOG_WELCOME, DIALOG_STYLE_MSGBOX, "Тюнинг!", "{FF0000}Вы можете настроить следующие автомобили:\n\n\nSabre\nInfernus\nBullet\nAlpha\nZR 350\nBuffalo\nBanshee", "Закрыть", "");
return 1;
}
CMD:xhelp(playerid, params[])
{
ShowPlayerDialog(playerid, DIALOG_WELCOME, DIALOG_STYLE_MSGBOX, "Помощь команд", "{FF0000}раздел справки.\n\n\nиспользование /tune настроить вашу поездку\nИспользования /tuneablecars чтобы увидеть перестраиваемый автомобилей", "Закрыть", "");
return 1;
}
CMD:tune(playerid, params[])
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 411) // 411 is the infernus model
{
tune [playerid]= 1;
o = CreateObject(1006,0,0,-1000,0,0,0,100);
ob2 = CreateObject(1161,0,0,-1000,0,0,0,100);
ob3 = CreateObject(1161,0,0,-1000,0,0,0,100);
ob4 = CreateObject(1059,0,0,-1000,0,0,0,100);
ob5 = CreateObject(1146,0,0,-1000,0,0,0,100);
ob6 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob7 = CreateObject(1146,0,0,-1000,0,0,0,100);
ob8 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob9 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob10 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob11 = CreateObject(1027,0,0,-1000,0,0,0,100);
ob12 = CreateObject(1027,0,0,-1000,0,0,0,100);
ob13 = CreateObject(1146,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(o, GetPlayerVehicleID(playerid), -0.300000,0.000000,0.675000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob2, GetPlayerVehicleID(playerid), 1.049999,2.174999,-0.599999,0.000005,180.899887,180.899963);
AttachObjectToVehicle(ob3, GetPlayerVehicleID(playerid), -1.049999,-1.950001,-0.599999,0.000005,180.899887,361.799743);
AttachObjectToVehicle(ob4, GetPlayerVehicleID(playerid), 0.000000,0.000000,0.000000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob5, GetPlayerVehicleID(playerid), -0.074999,-2.325000,0.375000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob6, GetPlayerVehicleID(playerid), 0.225000,0.000000,0.674999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob7, GetPlayerVehicleID(playerid), -0.074999,-2.325000,0.524999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob8, GetPlayerVehicleID(playerid), 0.000000,1.800000,0.149999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob9, GetPlayerVehicleID(playerid), 0.000000,1.650000,0.150000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob10, GetPlayerVehicleID(playerid), 0.000000,1.950000,0.150000,-10.800001,0.000000,0.000000);
AttachObjectToVehicle(ob11, GetPlayerVehicleID(playerid), -1.049999,-0.824999,-0.599999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob12, GetPlayerVehicleID(playerid), 0.974999,-0.824999,-0.599999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob13, GetPlayerVehicleID(playerid), -0.074999,-2.325000,0.449999,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали инфернус!");
}
else
if(GetVehicleModel(vehicleid) == 541) // 541 is the Bullet model
{
ob14 = CreateObject(1003,0,0,-1000,0,0,0,100);
ob15 = CreateObject(1018,0,0,-1000,0,0,0,100);
ob16 = CreateObject(1149,0,0,-1000,0,0,0,100);
ob17 = CreateObject(1018,0,0,-1000,0,0,0,100);
ob18 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob19 = CreateObject(1166,0,0,-1000,0,0,0,100);
ob20 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob21 = CreateObject(1026,0,0,-1000,0,0,0,100);
ob22 = CreateObject(1027,0,0,-1000,0,0,0,100);
tune [playerid]= 1;
AttachObjectToVehicle(ob14, GetPlayerVehicleID(playerid), 0.000000,-2.025000,0.300000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob15, GetPlayerVehicleID(playerid), -0.375000,-1.275000,-0.375000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob16, GetPlayerVehicleID(playerid), 1.049999,-1.500000,0.075000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob17, GetPlayerVehicleID(playerid), 0.374999,-1.275000,-0.375000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob18, GetPlayerVehicleID(playerid), 0.000000,0.224999,0.600000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob19, GetPlayerVehicleID(playerid), 1.049999,1.575000,0.000000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob20, GetPlayerVehicleID(playerid), -0.075000,1.200000,0.300000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob21, GetPlayerVehicleID(playerid), 1.049999,-0.899999,-0.375000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob22, GetPlayerVehicleID(playerid), -1.049999,-0.974999,-0.449999,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали Bullet!");
}
else
if(GetVehicleModel(vehicleid) == 402) // 402 is the Buffalo model
{
tune [playerid]= 1;
new xobj1 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj1, GetPlayerVehicleID(playerid), 1.049999,0.000000,-0.674999,0.000000,0.000000,0.000000);
new xobj2 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj2, GetPlayerVehicleID(playerid), -1.200000,-0.075000,-0.599999,0.000000,0.000000,0.000000);
new xobj3 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj3, GetPlayerVehicleID(playerid), 1.049999,0.000000,-0.674999,0.000000,0.000000,0.000000);
new xobj4 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj4, GetPlayerVehicleID(playerid), -1.049999,-0.075000,-0.599999,0.000000,0.000000,0.000000);
new xobj5 = CreateObject(1141,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj5, GetPlayerVehicleID(playerid), -1.049999,-1.950000,-0.225000,0.000000,0.000000,0.000000);
new xobj6 = CreateObject(1170,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj6, GetPlayerVehicleID(playerid), 1.065000,1.895000,-0.245000,0.000000,0.000000,0.000000);
new xobj7 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj7, GetPlayerVehicleID(playerid), -0.000000,-0.225000,0.749999,0.000000,0.000000,0.000000);
new xobj8 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj8, GetPlayerVehicleID(playerid), -0.000000,-2.550000,0.240000,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали Buffalo");
}
else
if(GetVehicleModel(vehicleid) == 429) // 429 is the Banshee model
{
tune [playerid]= 1;
new XBANSHEEOBJ1 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ1, GetPlayerVehicleID(playerid), 0.005000,-2.395000,0.289999,0.000000,0.000000,0.000000);

new XBANSHEEOBJ2 = CreateObject(1012,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ2, GetPlayerVehicleID(playerid), -0.075000,1.049999,0.245000,0.000000,0.000000,0.000000);

new XBANSHEEOBJ4 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ4, GetPlayerVehicleID(playerid), -0.974999,0.000000,-0.559999,0.000000,0.000000,0.000000);

new XBANSHEEOBJ5 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ5, GetPlayerVehicleID(playerid), 0.894999,0.000000,-0.564999,0.000000,0.000000,0.000000);

new XBANSHEEOBJ10 = CreateObject(1172,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ10, GetPlayerVehicleID(playerid), -1.019999,1.650000,-0.039999,0.000000,0.000000,0.000000);

new XBANSHEEOBJ11 = CreateObject(1150,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ11, GetPlayerVehicleID(playerid), -0.874999,-2.145000,-0.220000,0.000000,0.000000,0.000000);

new XBANSHEEOBJ12 = CreateObject(1150,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ12, GetPlayerVehicleID(playerid), -1.024999,-2.145000,-0.220000,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали Banshee!");
}
else
if(GetVehicleModel(vehicleid) == 477) // 477 is the ZR 350 model
{
tune [playerid]= 1;
new ZR350OBJ1 = CreateObject(1004,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ1, GetPlayerVehicleID(playerid), -0.075000,1.575000,0.225000,0.000000,0.000000,0.000000);

new ZR350OBJ2 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ2, GetPlayerVehicleID(playerid), -1.080000,0.019999,-0.604999,0.000000,0.000000,0.000000);

new ZR350OBJ3 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ3, GetPlayerVehicleID(playerid), 1.015000,0.000000,-0.574999,0.000000,0.000000,0.000000);

new ZR350OBJ5 = CreateObject(1141,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ5, GetPlayerVehicleID(playerid), -1.199999,-2.100000,0.000000,0.000000,0.000000,0.000000);

new ZR350OBJ8 = CreateObject(1141,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ8, GetPlayerVehicleID(playerid), -0.914999,-2.100000,0.000000,0.000000,0.000000,0.000000);

new ZR350OBJ10 = CreateObject(1171,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ10, GetPlayerVehicleID(playerid), -1.079999,2.025000,-0.165000,0.000000,0.000000,0.000000);

new ZR350OBJ22 = CreateObject(1171,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ22, GetPlayerVehicleID(playerid), -0.999999,2.025000,-0.165000,0.000000,0.000000,0.000000);

new ZR350OBJ45 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ45, GetPlayerVehicleID(playerid), -0.020000,-0.190000,0.644999,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали ZR 350!");
}
else
if(GetVehicleModel(vehicleid) == 475) // 475 is the Sabre model
{
tune [playerid]= 1;
new xsabobj1 = CreateObject(1004,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj1, GetPlayerVehicleID(playerid), -0.000000,0.000000,0.654999,0.000000,0.000000,0.000000);

new xsabobj2 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj2, GetPlayerVehicleID(playerid), -0.045000,-2.700001,0.084999,0.000000,0.000000,0.000000);

new xsabobj3 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj3, GetPlayerVehicleID(playerid), -0.050000,-2.700001,0.154999,0.000000,0.000000,0.000000);

new xsabobj4 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj4, GetPlayerVehicleID(playerid), -0.050000,-2.700001,0.204999,0.000000,0.000000,0.000000);

new xsabobj5 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj5, GetPlayerVehicleID(playerid), -1.019999,-0.069999,-0.609999,0.000000,0.000000,0.000000);

new xsabobj6 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj6, GetPlayerVehicleID(playerid), 0.985000,-0.009999,-0.544999,0.000000,0.000000,0.000000);

new xsabobj7 = CreateObject(1142,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj7, GetPlayerVehicleID(playerid), -0.300000,1.255000,0.270000,0.000000,0.000000,0.000000);

new xsabobj8 = CreateObject(1142,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj8, GetPlayerVehicleID(playerid), 0.309999,1.255000,0.270000,0.000000,0.000000,0.000000);

new xsabobj9 = CreateObject(1170,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj9, GetPlayerVehicleID(playerid), 1.060000,1.750000,-0.210000,0.000000,0.000000,0.000000);

new xsabobj10 = CreateObject(1149,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj10, GetPlayerVehicleID(playerid), 1.055000,-2.025000,-0.180000,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали Sabre!");
}
else
if(GetVehicleModel(vehicleid) == 602) // 602 is the Alpha model
{
tune [playerid]= 1;
new xalphobj1 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj1, GetPlayerVehicleID(playerid), 0.004999,-2.475000,0.179999,0.000000,0.000000,0.000000);

new xalphobj2 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj2, GetPlayerVehicleID(playerid), 0.004999,-2.475000,0.260000,0.000000,0.000000,0.000000);

new xalphobj3 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj3, GetPlayerVehicleID(playerid), 0.004999,-2.475000,0.339999,0.000000,0.000000,0.000000);

new xalphobj4 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj4, GetPlayerVehicleID(playerid), 0.005000,-0.029999,0.605000,0.000000,0.000000,0.000000);

new xalphobj5 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj5, GetPlayerVehicleID(playerid), -1.090000,-0.009999,-0.654999,0.000000,0.000000,0.000000);

new xalphobj6 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj6, GetPlayerVehicleID(playerid), 1.015000,0.000000,-0.649999,0.000000,0.000000,0.000000);

new xalphobj7 = CreateObject(1171,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj7, GetPlayerVehicleID(playerid), -1.029999,1.825000,-0.109999,0.000000,0.000000,0.000000);

new xalphobj8 = CreateObject(1150,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj8, GetPlayerVehicleID(playerid), -0.779999,-2.245000,-0.424999,0.000000,0.000000,0.000000);

new xalphobj9 = CreateObject(1150,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj9, GetPlayerVehicleID(playerid), -1.109999,-2.245000,-0.424999,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали Alpha!");
}
else
{
tune [playerid]= 0;
SendClientMessage(playerid,-1,"SERVER:Список авто. /tuneablecars которые можно тюнговать.");
}
return 1;
}

урок by - 26_RUSSS


zm-jail.ru

Разработка сайта samp-pawno.ru


 
Сообщение

и так начнем
вверху мода добавим
Код
#include <zcmd>
new tune[MAX_PLAYERS];
new o;
new ob2;
new ob3;
new ob4;
new ob5;
new ob6;
new ob7;
new ob8;
new ob9;
new ob10;
new ob11;
new ob12;
new ob13;
new ob14;
new ob15;
new ob16;
new ob17;
new ob18;
new ob19;
new ob20;
new ob21;
new ob22;

#define DIALOG_WELCOME 0

Потом ищем public OnPlayerExitVehicle и туда вставляем:
    
Код
if (tune [playerid]== 1)
      {
      o = CreateObject(1006,0,0,-1000,0,0,0,100);
    ob2 = CreateObject(1161,0,0,-1000,0,0,0,100);
    ob3 = CreateObject(1161,0,0,-1000,0,0,0,100);
    ob4 = CreateObject(1059,0,0,-1000,0,0,0,100);
    ob5 = CreateObject(1146,0,0,-1000,0,0,0,100);
    ob6 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob7 = CreateObject(1146,0,0,-1000,0,0,0,100);
      ob8 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob9 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob10 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob11 = CreateObject(1027,0,0,-1000,0,0,0,100);
      ob12 = CreateObject(1027,0,0,-1000,0,0,0,100);
      ob13 = CreateObject(1146,0,0,-1000,0,0,0,100);
      ob14 = CreateObject(1003,0,0,-1000,0,0,0,100);
      ob15 = CreateObject(1018,0,0,-1000,0,0,0,100);
       ob16 = CreateObject(1149,0,0,-1000,0,0,0,100);
       ob17 = CreateObject(1018,0,0,-1000,0,0,0,100);
       ob18 = CreateObject(1006,0,0,-1000,0,0,0,100);
       ob19 = CreateObject(1166,0,0,-1000,0,0,0,100);
       ob20 = CreateObject(1006,0,0,-1000,0,0,0,100);
       ob21 = CreateObject(1026,0,0,-1000,0,0,0,100);
       ob22 = CreateObject(1027,0,0,-1000,0,0,0,100);
       tune [playerid]= 0;
      }

примерно так должен быть public:
Код
public OnPlayerExitVehicle(playerid, vehicleid)
{
      if (tune [playerid]== 1)
      {
      o = CreateObject(1006,0,0,-1000,0,0,0,100);
    ob2 = CreateObject(1161,0,0,-1000,0,0,0,100);
    ob3 = CreateObject(1161,0,0,-1000,0,0,0,100);
    ob4 = CreateObject(1059,0,0,-1000,0,0,0,100);
    ob5 = CreateObject(1146,0,0,-1000,0,0,0,100);
    ob6 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob7 = CreateObject(1146,0,0,-1000,0,0,0,100);
      ob8 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob9 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob10 = CreateObject(1006,0,0,-1000,0,0,0,100);
      ob11 = CreateObject(1027,0,0,-1000,0,0,0,100);
      ob12 = CreateObject(1027,0,0,-1000,0,0,0,100);
      ob13 = CreateObject(1146,0,0,-1000,0,0,0,100);
      ob14 = CreateObject(1003,0,0,-1000,0,0,0,100);
      ob15 = CreateObject(1018,0,0,-1000,0,0,0,100);
       ob16 = CreateObject(1149,0,0,-1000,0,0,0,100);
       ob17 = CreateObject(1018,0,0,-1000,0,0,0,100);
       ob18 = CreateObject(1006,0,0,-1000,0,0,0,100);
       ob19 = CreateObject(1166,0,0,-1000,0,0,0,100);
       ob20 = CreateObject(1006,0,0,-1000,0,0,0,100);
       ob21 = CreateObject(1026,0,0,-1000,0,0,0,100);
       ob22 = CreateObject(1027,0,0,-1000,0,0,0,100);
       tune [playerid]= 0;
      }
}

Потом ищем public OnPlayerConnect(playerid) и туда вставляем
Код
tune [playerid]= 0;

Примерно так должен быть public:
Код
public OnPlayerConnect(playerid)
{
tune [playerid]= 0;
return 1;
}

Потом в любое место вставляем это:
Код
CMD:tuneablecars(playerid, params[])
{
ShowPlayerDialog(playerid, DIALOG_WELCOME, DIALOG_STYLE_MSGBOX, "Тюнинг!", "{FF0000}Вы можете настроить следующие автомобили:\n\n\nSabre\nInfernus\nBullet\nAlpha\nZR 350\nBuffalo\nBanshee", "Закрыть", "");
return 1;
}
CMD:xhelp(playerid, params[])
{
ShowPlayerDialog(playerid, DIALOG_WELCOME, DIALOG_STYLE_MSGBOX, "Помощь команд", "{FF0000}раздел справки.\n\n\nиспользование /tune настроить вашу поездку\nИспользования /tuneablecars чтобы увидеть перестраиваемый автомобилей", "Закрыть", "");
return 1;
}
CMD:tune(playerid, params[])
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 411) // 411 is the infernus model
{
tune [playerid]= 1;
o = CreateObject(1006,0,0,-1000,0,0,0,100);
ob2 = CreateObject(1161,0,0,-1000,0,0,0,100);
ob3 = CreateObject(1161,0,0,-1000,0,0,0,100);
ob4 = CreateObject(1059,0,0,-1000,0,0,0,100);
ob5 = CreateObject(1146,0,0,-1000,0,0,0,100);
ob6 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob7 = CreateObject(1146,0,0,-1000,0,0,0,100);
ob8 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob9 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob10 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob11 = CreateObject(1027,0,0,-1000,0,0,0,100);
ob12 = CreateObject(1027,0,0,-1000,0,0,0,100);
ob13 = CreateObject(1146,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(o, GetPlayerVehicleID(playerid), -0.300000,0.000000,0.675000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob2, GetPlayerVehicleID(playerid), 1.049999,2.174999,-0.599999,0.000005,180.899887,180.899963);
AttachObjectToVehicle(ob3, GetPlayerVehicleID(playerid), -1.049999,-1.950001,-0.599999,0.000005,180.899887,361.799743);
AttachObjectToVehicle(ob4, GetPlayerVehicleID(playerid), 0.000000,0.000000,0.000000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob5, GetPlayerVehicleID(playerid), -0.074999,-2.325000,0.375000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob6, GetPlayerVehicleID(playerid), 0.225000,0.000000,0.674999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob7, GetPlayerVehicleID(playerid), -0.074999,-2.325000,0.524999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob8, GetPlayerVehicleID(playerid), 0.000000,1.800000,0.149999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob9, GetPlayerVehicleID(playerid), 0.000000,1.650000,0.150000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob10, GetPlayerVehicleID(playerid), 0.000000,1.950000,0.150000,-10.800001,0.000000,0.000000);
AttachObjectToVehicle(ob11, GetPlayerVehicleID(playerid), -1.049999,-0.824999,-0.599999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob12, GetPlayerVehicleID(playerid), 0.974999,-0.824999,-0.599999,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob13, GetPlayerVehicleID(playerid), -0.074999,-2.325000,0.449999,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали инфернус!");
}
else
if(GetVehicleModel(vehicleid) == 541) // 541 is the Bullet model
{
ob14 = CreateObject(1003,0,0,-1000,0,0,0,100);
ob15 = CreateObject(1018,0,0,-1000,0,0,0,100);
ob16 = CreateObject(1149,0,0,-1000,0,0,0,100);
ob17 = CreateObject(1018,0,0,-1000,0,0,0,100);
ob18 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob19 = CreateObject(1166,0,0,-1000,0,0,0,100);
ob20 = CreateObject(1006,0,0,-1000,0,0,0,100);
ob21 = CreateObject(1026,0,0,-1000,0,0,0,100);
ob22 = CreateObject(1027,0,0,-1000,0,0,0,100);
tune [playerid]= 1;
AttachObjectToVehicle(ob14, GetPlayerVehicleID(playerid), 0.000000,-2.025000,0.300000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob15, GetPlayerVehicleID(playerid), -0.375000,-1.275000,-0.375000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob16, GetPlayerVehicleID(playerid), 1.049999,-1.500000,0.075000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob17, GetPlayerVehicleID(playerid), 0.374999,-1.275000,-0.375000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob18, GetPlayerVehicleID(playerid), 0.000000,0.224999,0.600000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob19, GetPlayerVehicleID(playerid), 1.049999,1.575000,0.000000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob20, GetPlayerVehicleID(playerid), -0.075000,1.200000,0.300000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob21, GetPlayerVehicleID(playerid), 1.049999,-0.899999,-0.375000,0.000000,0.000000,0.000000);
AttachObjectToVehicle(ob22, GetPlayerVehicleID(playerid), -1.049999,-0.974999,-0.449999,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали Bullet!");
}
else
if(GetVehicleModel(vehicleid) == 402) // 402 is the Buffalo model
{
tune [playerid]= 1;
new xobj1 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj1, GetPlayerVehicleID(playerid), 1.049999,0.000000,-0.674999,0.000000,0.000000,0.000000);
new xobj2 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj2, GetPlayerVehicleID(playerid), -1.200000,-0.075000,-0.599999,0.000000,0.000000,0.000000);
new xobj3 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj3, GetPlayerVehicleID(playerid), 1.049999,0.000000,-0.674999,0.000000,0.000000,0.000000);
new xobj4 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj4, GetPlayerVehicleID(playerid), -1.049999,-0.075000,-0.599999,0.000000,0.000000,0.000000);
new xobj5 = CreateObject(1141,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj5, GetPlayerVehicleID(playerid), -1.049999,-1.950000,-0.225000,0.000000,0.000000,0.000000);
new xobj6 = CreateObject(1170,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj6, GetPlayerVehicleID(playerid), 1.065000,1.895000,-0.245000,0.000000,0.000000,0.000000);
new xobj7 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj7, GetPlayerVehicleID(playerid), -0.000000,-0.225000,0.749999,0.000000,0.000000,0.000000);
new xobj8 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xobj8, GetPlayerVehicleID(playerid), -0.000000,-2.550000,0.240000,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали Buffalo");
}
else
if(GetVehicleModel(vehicleid) == 429) // 429 is the Banshee model
{
tune [playerid]= 1;
new XBANSHEEOBJ1 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ1, GetPlayerVehicleID(playerid), 0.005000,-2.395000,0.289999,0.000000,0.000000,0.000000);

new XBANSHEEOBJ2 = CreateObject(1012,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ2, GetPlayerVehicleID(playerid), -0.075000,1.049999,0.245000,0.000000,0.000000,0.000000);

new XBANSHEEOBJ4 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ4, GetPlayerVehicleID(playerid), -0.974999,0.000000,-0.559999,0.000000,0.000000,0.000000);

new XBANSHEEOBJ5 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ5, GetPlayerVehicleID(playerid), 0.894999,0.000000,-0.564999,0.000000,0.000000,0.000000);

new XBANSHEEOBJ10 = CreateObject(1172,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ10, GetPlayerVehicleID(playerid), -1.019999,1.650000,-0.039999,0.000000,0.000000,0.000000);

new XBANSHEEOBJ11 = CreateObject(1150,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ11, GetPlayerVehicleID(playerid), -0.874999,-2.145000,-0.220000,0.000000,0.000000,0.000000);

new XBANSHEEOBJ12 = CreateObject(1150,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(XBANSHEEOBJ12, GetPlayerVehicleID(playerid), -1.024999,-2.145000,-0.220000,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали Banshee!");
}
else
if(GetVehicleModel(vehicleid) == 477) // 477 is the ZR 350 model
{
tune [playerid]= 1;
new ZR350OBJ1 = CreateObject(1004,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ1, GetPlayerVehicleID(playerid), -0.075000,1.575000,0.225000,0.000000,0.000000,0.000000);

new ZR350OBJ2 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ2, GetPlayerVehicleID(playerid), -1.080000,0.019999,-0.604999,0.000000,0.000000,0.000000);

new ZR350OBJ3 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ3, GetPlayerVehicleID(playerid), 1.015000,0.000000,-0.574999,0.000000,0.000000,0.000000);

new ZR350OBJ5 = CreateObject(1141,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ5, GetPlayerVehicleID(playerid), -1.199999,-2.100000,0.000000,0.000000,0.000000,0.000000);

new ZR350OBJ8 = CreateObject(1141,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ8, GetPlayerVehicleID(playerid), -0.914999,-2.100000,0.000000,0.000000,0.000000,0.000000);

new ZR350OBJ10 = CreateObject(1171,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ10, GetPlayerVehicleID(playerid), -1.079999,2.025000,-0.165000,0.000000,0.000000,0.000000);

new ZR350OBJ22 = CreateObject(1171,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ22, GetPlayerVehicleID(playerid), -0.999999,2.025000,-0.165000,0.000000,0.000000,0.000000);

new ZR350OBJ45 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(ZR350OBJ45, GetPlayerVehicleID(playerid), -0.020000,-0.190000,0.644999,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали ZR 350!");
}
else
if(GetVehicleModel(vehicleid) == 475) // 475 is the Sabre model
{
tune [playerid]= 1;
new xsabobj1 = CreateObject(1004,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj1, GetPlayerVehicleID(playerid), -0.000000,0.000000,0.654999,0.000000,0.000000,0.000000);

new xsabobj2 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj2, GetPlayerVehicleID(playerid), -0.045000,-2.700001,0.084999,0.000000,0.000000,0.000000);

new xsabobj3 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj3, GetPlayerVehicleID(playerid), -0.050000,-2.700001,0.154999,0.000000,0.000000,0.000000);

new xsabobj4 = CreateObject(1001,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj4, GetPlayerVehicleID(playerid), -0.050000,-2.700001,0.204999,0.000000,0.000000,0.000000);

new xsabobj5 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj5, GetPlayerVehicleID(playerid), -1.019999,-0.069999,-0.609999,0.000000,0.000000,0.000000);

new xsabobj6 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj6, GetPlayerVehicleID(playerid), 0.985000,-0.009999,-0.544999,0.000000,0.000000,0.000000);

new xsabobj7 = CreateObject(1142,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj7, GetPlayerVehicleID(playerid), -0.300000,1.255000,0.270000,0.000000,0.000000,0.000000);

new xsabobj8 = CreateObject(1142,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj8, GetPlayerVehicleID(playerid), 0.309999,1.255000,0.270000,0.000000,0.000000,0.000000);

new xsabobj9 = CreateObject(1170,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj9, GetPlayerVehicleID(playerid), 1.060000,1.750000,-0.210000,0.000000,0.000000,0.000000);

new xsabobj10 = CreateObject(1149,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xsabobj10, GetPlayerVehicleID(playerid), 1.055000,-2.025000,-0.180000,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали Sabre!");
}
else
if(GetVehicleModel(vehicleid) == 602) // 602 is the Alpha model
{
tune [playerid]= 1;
new xalphobj1 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj1, GetPlayerVehicleID(playerid), 0.004999,-2.475000,0.179999,0.000000,0.000000,0.000000);

new xalphobj2 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj2, GetPlayerVehicleID(playerid), 0.004999,-2.475000,0.260000,0.000000,0.000000,0.000000);

new xalphobj3 = CreateObject(1003,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj3, GetPlayerVehicleID(playerid), 0.004999,-2.475000,0.339999,0.000000,0.000000,0.000000);

new xalphobj4 = CreateObject(1005,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj4, GetPlayerVehicleID(playerid), 0.005000,-0.029999,0.605000,0.000000,0.000000,0.000000);

new xalphobj5 = CreateObject(1093,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj5, GetPlayerVehicleID(playerid), -1.090000,-0.009999,-0.654999,0.000000,0.000000,0.000000);

new xalphobj6 = CreateObject(1094,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj6, GetPlayerVehicleID(playerid), 1.015000,0.000000,-0.649999,0.000000,0.000000,0.000000);

new xalphobj7 = CreateObject(1171,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj7, GetPlayerVehicleID(playerid), -1.029999,1.825000,-0.109999,0.000000,0.000000,0.000000);

new xalphobj8 = CreateObject(1150,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj8, GetPlayerVehicleID(playerid), -0.779999,-2.245000,-0.424999,0.000000,0.000000,0.000000);

new xalphobj9 = CreateObject(1150,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(xalphobj9, GetPlayerVehicleID(playerid), -1.109999,-2.245000,-0.424999,0.000000,0.000000,0.000000);
AddVehicleComponent(vehicleid, 1079);
ChangeVehicleColor(vehicleid,0,0);
SendClientMessage(playerid, 0xDEEE20FF, "Вы отюнговали Alpha!");
}
else
{
tune [playerid]= 0;
SendClientMessage(playerid,-1,"SERVER:Список авто. /tuneablecars которые можно тюнговать.");
}
return 1;
}

урок by - 26_RUSSS

Автор - admin
Дата добавления - 08.09.2013 в 18:19:34
  • Страница 1 из 1
  • 1
Поиск:
Загрузка страницы, займет меньше минуты...
Загрузка...

Статистика Форума
Последнии темы Читаемые темы Лучшие пользователи Новые пользователи
Система телефонов поломалась
Не в себе
фильм скалайн
Трансформеры 3
форсаж 6
Ищу [FS]Для админок на сервер
нужны координаты карты для отметки зон...
Помогите найти мод
pawno урок автоматические ворота
обращение к скриптерам.
Вопросы по скриптингу
Ваши ошибки при компиляции GM/FS

Вопросы по скриптингу

(1081)

Считаем до 1000

(274)

Ваши ошибки при компиляция gm

(260)

Набор в команду

(80)

Ваши ошибки при компиляции GM/FS

(71)

вопроосы по скриптингу от 22.04.2013

(64)

Баннеробмен

(64)

несколько команд на samp 0.3 c

(64)

Оценки сайта samp-pawno.ru

(55)

Заказ хостинга

(51)

Набор в команду(форум)

(45)

Урок №61 по созданию системы авто для GodFather

(45)

admin

(3869)

[east_side]_trane

(443)

TWiX

(316)

valych

(501)

drifter-dron

(477)

danik_rok

(317)

Dimka_71rus

(360)

Drifter96

(300)

MaNb9K

(220)

[MTA]MaPeR5518

(181)

Dima_Tkach

(107)

Nik_Ull

(184)

system32xzxz

(Четверг 09:25:24)

torbin169

(Суббота 23:09:29)

kuchuk_00

(Суббота 17:10:14)

artem_boyko_3

(Суббота 15:57:37)

greggelbak

(Среда 18:29:37)

vladisvlavs

(Среда 13:51:57)

add02102002

(Понедельник 22:37:15)

Диман221

(Понедельник 18:12:45)

almas051004

(Воскресенье 11:05:32)

megasuccessms

(Суббота 14:15:36)

nawe

(Пятница 22:25:23)

swoysb

(Пятница 14:55:29)

Вверх
20:41:19
ОбновитьСмайлыУправление мини-чатом
ЧАТ-PAWNO
2010-2025

vkontakte :samp-pawno.ru: