• Страница 1 из 1
  • 1
Модератор форума: [east_side]_trane, drifter-dron, valych, admin  
урок pawno объекты цвета на машину
adminДата: Суббота, 06.08.2011, 23:42:58 | Сообщение # 1

Группа: Администраторы
Сообщений: 3869




Сделать цвета на машину как видите на скрине!
Добавим функцию:
Code

stock DFT(vehicleid)
{
   new result;
   new model = GetVehicleModel(vehicleid);
      switch(model)
      {
          case 578: result = model;
          default: result = 0;
      }
   return result;
}

После этого ищем public OnPlayerStateChange и туда добавляем:
Code
    if(newstate == PLAYER_STATE_DRIVER)
   {
    new vehid = GetPlayerVehicleID(playerid);
       if(DFT(vehid))
       {
        GameTextForPlayer(playerid,"Сделать этот город!",3000,4);
        SendClientMessageToAll(0x00FF00FF,"Готово вашем городе!");
     SetPVarInt(playerid, "Status", 1);
     SetPVarInt(playerid, "eff1", CreateObject(2099,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff2", CreateObject(2111,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff3", CreateObject(2232,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff4", CreateObject(2232,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff5", CreateObject(18652,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff6", CreateObject(18669,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff7", CreateObject(18646,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff8", CreateObject(18655,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff9", CreateObject(18653,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff10", CreateObject(18654,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff11", CreateObject(18652,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff12", CreateObject(2111,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff13", CreateObject(18102,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff14", CreateObject(18646,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff15", CreateObject(18646,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff16", CreateObject(18646,0,0,0,0,0,0));
       
       
     AttachObjectToVehicle(GetPVarInt(playerid, "eff1"), GetPlayerVehicleID(playerid),-0.000000, 2.345006, -0.279999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff2"), GetPlayerVehicleID(playerid), 0.000000, 0.219999, 0.000000, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff3"), GetPlayerVehicleID(playerid),1.114999, 1.979998, 0.294999, 2.010001, 0.000001, -346.725891);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff4"), GetPlayerVehicleID(playerid),-1.144999, 1.979998, 0.294999, 2.010001, 0.000001, -378.886047);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff5"), GetPlayerVehicleID(playerid),-1.259999, -0.899999, -0.314999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff6"), GetPlayerVehicleID(playerid),0.005000, -0.829999, -0.919999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff7"), GetPlayerVehicleID(playerid),0.499999, 3.885041, 1.444998, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff8"), GetPlayerVehicleID(playerid),0.000000, 2.370006, -0.729999, 0.000000, -2.009998, 88.439956);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff9"), GetPlayerVehicleID(playerid),-0.639999, 2.370006, -0.729999, 0.000000, -2.009998, 88.439956);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff10"), GetPlayerVehicleID(playerid),0.894999, 2.370006, -0.729999, 0.000000, -2.009998, 88.439956);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff11"), GetPlayerVehicleID(playerid),1.329998, -0.899999, -0.314999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff12"), GetPlayerVehicleID(playerid),0.000000, -1.899998, 0.000000, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff13"), GetPlayerVehicleID(playerid),-1.404999, 2.541510, 1.472498, 306.660583, 181.905105, -88.124946);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff14"), GetPlayerVehicleID(playerid),-0.000000, -5.290073, -0.347999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff15"), GetPlayerVehicleID(playerid),-0.000000, -1.869998, 0.401999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff16"), GetPlayerVehicleID(playerid),-0.000000, 0.269999, 0.401999, 0.000000, 0.000000, 0.000000);

       }
   }
   else
   {
     DestroyObject(GetPVarInt(playerid, "eff1"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff1"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff2"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff3"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff4"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff5"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff6"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff7"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff8"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff9"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff10"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff11"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff12"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff13"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff14"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff15"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff16"));
     DeletePVar(playerid, "Status");
     }

Примерно так должен выглядеть public:
Code
public OnPlayerStateChange(playerid, newstate, oldstate)
{
   if(newstate == PLAYER_STATE_DRIVER)
   {
    new vehid = GetPlayerVehicleID(playerid);
       if(DFT(vehid))
       {
        GameTextForPlayer(playerid,"Сделать этот город!",3000,4);
        SendClientMessageToAll(0x00FF00FF,"Готово вашем городе!");
     SetPVarInt(playerid, "Status", 1);
     SetPVarInt(playerid, "eff1", CreateObject(2099,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff2", CreateObject(2111,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff3", CreateObject(2232,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff4", CreateObject(2232,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff5", CreateObject(18652,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff6", CreateObject(18669,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff7", CreateObject(18646,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff8", CreateObject(18655,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff9", CreateObject(18653,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff10", CreateObject(18654,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff11", CreateObject(18652,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff12", CreateObject(2111,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff13", CreateObject(18102,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff14", CreateObject(18646,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff15", CreateObject(18646,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff16", CreateObject(18646,0,0,0,0,0,0));
       
       
     AttachObjectToVehicle(GetPVarInt(playerid, "eff1"), GetPlayerVehicleID(playerid),-0.000000, 2.345006, -0.279999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff2"), GetPlayerVehicleID(playerid), 0.000000, 0.219999, 0.000000, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff3"), GetPlayerVehicleID(playerid),1.114999, 1.979998, 0.294999, 2.010001, 0.000001, -346.725891);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff4"), GetPlayerVehicleID(playerid),-1.144999, 1.979998, 0.294999, 2.010001, 0.000001, -378.886047);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff5"), GetPlayerVehicleID(playerid),-1.259999, -0.899999, -0.314999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff6"), GetPlayerVehicleID(playerid),0.005000, -0.829999, -0.919999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff7"), GetPlayerVehicleID(playerid),0.499999, 3.885041, 1.444998, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff8"), GetPlayerVehicleID(playerid),0.000000, 2.370006, -0.729999, 0.000000, -2.009998, 88.439956);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff9"), GetPlayerVehicleID(playerid),-0.639999, 2.370006, -0.729999, 0.000000, -2.009998, 88.439956);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff10"), GetPlayerVehicleID(playerid),0.894999, 2.370006, -0.729999, 0.000000, -2.009998, 88.439956);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff11"), GetPlayerVehicleID(playerid),1.329998, -0.899999, -0.314999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff12"), GetPlayerVehicleID(playerid),0.000000, -1.899998, 0.000000, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff13"), GetPlayerVehicleID(playerid),-1.404999, 2.541510, 1.472498, 306.660583, 181.905105, -88.124946);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff14"), GetPlayerVehicleID(playerid),-0.000000, -5.290073, -0.347999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff15"), GetPlayerVehicleID(playerid),-0.000000, -1.869998, 0.401999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff16"), GetPlayerVehicleID(playerid),-0.000000, 0.269999, 0.401999, 0.000000, 0.000000, 0.000000);

       }
   }
   else
   {
     DestroyObject(GetPVarInt(playerid, "eff1"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff1"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff2"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff3"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff4"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff5"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff6"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff7"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff8"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff9"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff10"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff11"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff12"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff13"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff14"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff15"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff16"));
     DeletePVar(playerid, "Status");
     }
return 1;
}

КОманды:
√ Young_Capone ( 90-95% объекта)
√ CyNiC ( за его безумие автомобиля приложение Editor (ссылка))
√ Den_Deluxe (мне) (координатам, предметы и идеи)
Автор скрипта:Den_Deluxe
Урок - by 26_RUSSS


zm-jail.ru

Разработка сайта samp-pawno.ru


 
Сообщение



Сделать цвета на машину как видите на скрине!
Добавим функцию:
Code

stock DFT(vehicleid)
{
   new result;
   new model = GetVehicleModel(vehicleid);
      switch(model)
      {
          case 578: result = model;
          default: result = 0;
      }
   return result;
}

После этого ищем public OnPlayerStateChange и туда добавляем:
Code
    if(newstate == PLAYER_STATE_DRIVER)
   {
    new vehid = GetPlayerVehicleID(playerid);
       if(DFT(vehid))
       {
        GameTextForPlayer(playerid,"Сделать этот город!",3000,4);
        SendClientMessageToAll(0x00FF00FF,"Готово вашем городе!");
     SetPVarInt(playerid, "Status", 1);
     SetPVarInt(playerid, "eff1", CreateObject(2099,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff2", CreateObject(2111,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff3", CreateObject(2232,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff4", CreateObject(2232,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff5", CreateObject(18652,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff6", CreateObject(18669,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff7", CreateObject(18646,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff8", CreateObject(18655,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff9", CreateObject(18653,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff10", CreateObject(18654,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff11", CreateObject(18652,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff12", CreateObject(2111,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff13", CreateObject(18102,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff14", CreateObject(18646,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff15", CreateObject(18646,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff16", CreateObject(18646,0,0,0,0,0,0));
       
       
     AttachObjectToVehicle(GetPVarInt(playerid, "eff1"), GetPlayerVehicleID(playerid),-0.000000, 2.345006, -0.279999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff2"), GetPlayerVehicleID(playerid), 0.000000, 0.219999, 0.000000, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff3"), GetPlayerVehicleID(playerid),1.114999, 1.979998, 0.294999, 2.010001, 0.000001, -346.725891);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff4"), GetPlayerVehicleID(playerid),-1.144999, 1.979998, 0.294999, 2.010001, 0.000001, -378.886047);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff5"), GetPlayerVehicleID(playerid),-1.259999, -0.899999, -0.314999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff6"), GetPlayerVehicleID(playerid),0.005000, -0.829999, -0.919999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff7"), GetPlayerVehicleID(playerid),0.499999, 3.885041, 1.444998, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff8"), GetPlayerVehicleID(playerid),0.000000, 2.370006, -0.729999, 0.000000, -2.009998, 88.439956);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff9"), GetPlayerVehicleID(playerid),-0.639999, 2.370006, -0.729999, 0.000000, -2.009998, 88.439956);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff10"), GetPlayerVehicleID(playerid),0.894999, 2.370006, -0.729999, 0.000000, -2.009998, 88.439956);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff11"), GetPlayerVehicleID(playerid),1.329998, -0.899999, -0.314999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff12"), GetPlayerVehicleID(playerid),0.000000, -1.899998, 0.000000, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff13"), GetPlayerVehicleID(playerid),-1.404999, 2.541510, 1.472498, 306.660583, 181.905105, -88.124946);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff14"), GetPlayerVehicleID(playerid),-0.000000, -5.290073, -0.347999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff15"), GetPlayerVehicleID(playerid),-0.000000, -1.869998, 0.401999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff16"), GetPlayerVehicleID(playerid),-0.000000, 0.269999, 0.401999, 0.000000, 0.000000, 0.000000);

       }
   }
   else
   {
     DestroyObject(GetPVarInt(playerid, "eff1"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff1"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff2"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff3"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff4"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff5"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff6"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff7"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff8"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff9"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff10"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff11"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff12"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff13"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff14"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff15"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff16"));
     DeletePVar(playerid, "Status");
     }

Примерно так должен выглядеть public:
Code
public OnPlayerStateChange(playerid, newstate, oldstate)
{
   if(newstate == PLAYER_STATE_DRIVER)
   {
    new vehid = GetPlayerVehicleID(playerid);
       if(DFT(vehid))
       {
        GameTextForPlayer(playerid,"Сделать этот город!",3000,4);
        SendClientMessageToAll(0x00FF00FF,"Готово вашем городе!");
     SetPVarInt(playerid, "Status", 1);
     SetPVarInt(playerid, "eff1", CreateObject(2099,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff2", CreateObject(2111,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff3", CreateObject(2232,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff4", CreateObject(2232,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff5", CreateObject(18652,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff6", CreateObject(18669,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff7", CreateObject(18646,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff8", CreateObject(18655,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff9", CreateObject(18653,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff10", CreateObject(18654,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff11", CreateObject(18652,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff12", CreateObject(2111,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff13", CreateObject(18102,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff14", CreateObject(18646,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff15", CreateObject(18646,0,0,0,0,0,0));
     SetPVarInt(playerid, "eff16", CreateObject(18646,0,0,0,0,0,0));
       
       
     AttachObjectToVehicle(GetPVarInt(playerid, "eff1"), GetPlayerVehicleID(playerid),-0.000000, 2.345006, -0.279999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff2"), GetPlayerVehicleID(playerid), 0.000000, 0.219999, 0.000000, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff3"), GetPlayerVehicleID(playerid),1.114999, 1.979998, 0.294999, 2.010001, 0.000001, -346.725891);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff4"), GetPlayerVehicleID(playerid),-1.144999, 1.979998, 0.294999, 2.010001, 0.000001, -378.886047);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff5"), GetPlayerVehicleID(playerid),-1.259999, -0.899999, -0.314999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff6"), GetPlayerVehicleID(playerid),0.005000, -0.829999, -0.919999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff7"), GetPlayerVehicleID(playerid),0.499999, 3.885041, 1.444998, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff8"), GetPlayerVehicleID(playerid),0.000000, 2.370006, -0.729999, 0.000000, -2.009998, 88.439956);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff9"), GetPlayerVehicleID(playerid),-0.639999, 2.370006, -0.729999, 0.000000, -2.009998, 88.439956);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff10"), GetPlayerVehicleID(playerid),0.894999, 2.370006, -0.729999, 0.000000, -2.009998, 88.439956);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff11"), GetPlayerVehicleID(playerid),1.329998, -0.899999, -0.314999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff12"), GetPlayerVehicleID(playerid),0.000000, -1.899998, 0.000000, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff13"), GetPlayerVehicleID(playerid),-1.404999, 2.541510, 1.472498, 306.660583, 181.905105, -88.124946);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff14"), GetPlayerVehicleID(playerid),-0.000000, -5.290073, -0.347999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff15"), GetPlayerVehicleID(playerid),-0.000000, -1.869998, 0.401999, 0.000000, 0.000000, 0.000000);
     AttachObjectToVehicle(GetPVarInt(playerid, "eff16"), GetPlayerVehicleID(playerid),-0.000000, 0.269999, 0.401999, 0.000000, 0.000000, 0.000000);

       }
   }
   else
   {
     DestroyObject(GetPVarInt(playerid, "eff1"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff1"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff2"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff3"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff4"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff5"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff6"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff7"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff8"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff9"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff10"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff11"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff12"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff13"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff14"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff15"));
     DeletePVar(playerid, "Status");
     DestroyObject(GetPVarInt(playerid, "eff16"));
     DeletePVar(playerid, "Status");
     }
return 1;
}

КОманды:
√ Young_Capone ( 90-95% объекта)
√ CyNiC ( за его безумие автомобиля приложение Editor (ссылка))
√ Den_Deluxe (мне) (координатам, предметы и идеи)
Автор скрипта:Den_Deluxe
Урок - by 26_RUSSS

Автор - admin
Дата добавления - 06.08.2011 в 23:42:58
Shurick-warДата: Воскресенье, 07.08.2011, 00:23:29 | Сообщение # 2

Группа: Пользователи
Сообщений: 56
:D Cool! Это просто привязка объектов к машине так ? или не так? :)

NO FATE
 
Сообщение:D Cool! Это просто привязка объектов к машине так ? или не так? :)

Автор - Shurick-war
Дата добавления - 07.08.2011 в 00:23:29
АлександрДата: Воскресенье, 07.08.2011, 00:44:58 | Сообщение # 3

Группа: Пользователи
Сообщений: 298
Shurick-war, да походу :)

Ненужная хрень, но прикольно :)

+ лови


Dimka_71rus,[east_side]_trane,и конечноже Я...

Запомните этих великих флудеров, офтоперов, и просто самых самых :D
 
СообщениеShurick-war, да походу :)

Ненужная хрень, но прикольно :)

+ лови

Автор - Александр
Дата добавления - 07.08.2011 в 00:44:58
[MTA]MaPeR5518Дата: Воскресенье, 07.08.2011, 12:43:30 | Сообщение # 4

Группа: Пользователи
Сообщений: 181
Вот у меня есть вопрос по такой теме(Сорри за оффтоп и не в тему) Как сделать вместо цветов на Монстер к примеру пушку с которой можно стрелять

Ничто не останавливает полет мысли программиста , как компилятор!
+ не помешает
 
СообщениеВот у меня есть вопрос по такой теме(Сорри за оффтоп и не в тему) Как сделать вместо цветов на Монстер к примеру пушку с которой можно стрелять

Автор - [MTA]MaPeR5518
Дата добавления - 07.08.2011 в 12:43:30
UDAVДата: Воскресенье, 07.08.2011, 21:44:59 | Сообщение # 5

Группа: vip
Сообщений: 243
кулл не чё не лови xDDDDDDDDDD просто нрава !

Проект MyJLbTu~CepBep готовность на 30%
Pycckuu~MyJLbTu~CepBep~Trening готовность на 95,8%

Public OnPlayerConnect(playerid);
{
new formatik[128];
new блоо[128];
if(IsPlayerЁбик(playerid,ага))
format(formatik,sizeof(formatik),"Ёбиков не пускаем %s!!!!" ,блоо)
Ban (playerid);
}
 
Сообщениекулл не чё не лови xDDDDDDDDDD просто нрава !

Автор - UDAV
Дата добавления - 07.08.2011 в 21:44:59
MaXMuTДата: Понедельник, 08.08.2011, 10:04:21 | Сообщение # 6

Группа: Пользователи
Сообщений: 90
Прикольненько))

Вернулся на форум.Пишите в личу,если кому надо помочь по скриптенгу( только на форуме,в скайпе не помогаю )
 
СообщениеПрикольненько))

Автор - MaXMuT
Дата добавления - 08.08.2011 в 10:04:21
adminДата: Понедельник, 08.08.2011, 12:20:52 | Сообщение # 7

Группа: Администраторы
Сообщений: 3869
Quote (Shurick-war)
Cool! Это просто привязка объектов к машине так ? или не так?

да!
Quote (|MTA|MaPeR5518)
Как сделать вместо цветов на Монстер к примеру пушку с которой можно стрелять

объекты юзай :) 3 с сампа!
Quote (UDAV)
кулл не чё не лови xDDDDDDDDDD просто нрава !

Kuklus_juokas
Quote (Александр)
+ лови

:D не вижу :))


zm-jail.ru

Разработка сайта samp-pawno.ru


 
Сообщение
Quote (Shurick-war)
Cool! Это просто привязка объектов к машине так ? или не так?

да!
Quote (|MTA|MaPeR5518)
Как сделать вместо цветов на Монстер к примеру пушку с которой можно стрелять

объекты юзай :) 3 с сампа!
Quote (UDAV)
кулл не чё не лови xDDDDDDDDDD просто нрава !

Kuklus_juokas
Quote (Александр)
+ лови

:D не вижу :))

Автор - admin
Дата добавления - 08.08.2011 в 12:20:52
  • Страница 1 из 1
  • 1
Поиск:
Загрузка страницы, займет меньше минуты...
Загрузка...

Статистика Форума
Последнии темы Читаемые темы Лучшие пользователи Новые пользователи
Система телефонов поломалась
Не в себе
фильм скалайн
Трансформеры 3
форсаж 6
Ищу [FS]Для админок на сервер
нужны координаты карты для отметки зон...
Помогите найти мод
pawno урок автоматические ворота
обращение к скриптерам.
Вопросы по скриптингу
Ваши ошибки при компиляции GM/FS

Вопросы по скриптингу

(1081)

Считаем до 1000

(274)

Ваши ошибки при компиляция gm

(260)

Набор в команду

(80)

Ваши ошибки при компиляции GM/FS

(71)

вопроосы по скриптингу от 22.04.2013

(64)

Баннеробмен

(64)

несколько команд на samp 0.3 c

(64)

Оценки сайта samp-pawno.ru

(55)

Заказ хостинга

(51)

Набор в команду(форум)

(45)

Урок №61 по созданию системы авто для GodFather

(45)

admin

(3869)

[east_side]_trane

(443)

TWiX

(316)

valych

(501)

drifter-dron

(477)

danik_rok

(317)

Dimka_71rus

(360)

Drifter96

(300)

MaNb9K

(220)

[MTA]MaPeR5518

(181)

Dima_Tkach

(107)

Nik_Ull

(184)

system32xzxz

(Четверг 09:25:24)

torbin169

(Суббота 23:09:29)

kuchuk_00

(Суббота 17:10:14)

artem_boyko_3

(Суббота 15:57:37)

greggelbak

(Среда 18:29:37)

vladisvlavs

(Среда 13:51:57)

add02102002

(Понедельник 22:37:15)

Диман221

(Понедельник 18:12:45)

almas051004

(Воскресенье 11:05:32)

megasuccessms

(Суббота 14:15:36)

nawe

(Пятница 22:25:23)

swoysb

(Пятница 14:55:29)

Вверх
03:04:29
ОбновитьСмайлыУправление мини-чатом
ЧАТ-PAWNO
2010-2025

vkontakte :samp-pawno.ru: